The games in this book are pretty hit or miss, but I suppose that's to be expected given the sheer number (101) of them. Presumably for maximum portability from platform to platform, none of these BASIC programs use real time interaction. For instance, there is a lunar lander game, but instead of firing your thrusters with a button press, the game prompts you for what level to set your engines to for the next ten seconds, which you type in, and the simulation carries on.
That said, I have yet to find a better collection of old BASIC games, and this includes some classics, like Battleship, Conway's Game of Life, and Checkers. I would also point out that the book does a good job using very portable basic commands that are ubiquitous among the many versions of BASIC, which is nice.
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