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Platform: PlayStation 3|Edition: Standard|Change
Price:$13.75+ Free shipping with Amazon Prime
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Showing 1-10 of 682 reviews(Verified Purchases). See all 940 reviews
on March 15, 2017
This game has a great story. But the actual gameplay ruined this Title for me. You need one of two things to make it very far in this game; a motion sensored controller, (ie. dualshock 3) or a mobile phone that supports the games controller app. From a very early point in the game it is almost impossible to progress in the storyline without a functional motion sensor controller. You will be stuck hanging from essentially monkey bars indefinitely. The only way to get around this is by downloading the games app and uding it as a controller. It sounds like an easy solution to a easy problem right? Well now the controls have gone from joysticks, buttons, and triggers/bumpers. To swipe controls, which is pretty awkward. Of course if you have a dualshock3 or want to buy one ($30 controller for a $10 game) this will not be an issue and you can enjoy the game as normal. Before you buy it there is no warning saying third party controllers ($15) most likely will not work well with this game. Oh and it has some horror aspects I was not really expecting.
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on October 21, 2014
... but I merely liked it. This is a very hard to score game. On the one hand, the production values are amazing, and there's a lot of effort put into this. I can't accuse the game for being lazy, perhaps for trying to be too much at once?

Beyond: Two Souls is the story of Jodie, a girl who since birth has been mentally linked to an unstable, intangible and telekinetic entity called Aiden. Suffering from a lonely childhood she is then studied and recruited as a special agent, using her special ability to do missions no one else can. But when she's forced to do something that hurts her very soul, she abandons and becomes a fugitive.

What to say about this game? First, let's go with the positives. The main draw of this game is, of course, the presence of celebrities Ellen Page and Willem Dafoe, both of whom do an amazing work of acting their respective roles, magnified by the amazing motion capture and animation work, making these characters seem really alive.

The visual style of this game is superb. Sometimes the realism achieves impressive levels, and you'd swear this was actually filmed instead of animated (I can already picture some creeps kissing their TVs. Don't do that, it's mentally and physically unhealthy). Of course, the cinematic nature of this particular genre helps this feel like a movie, which was surely the intention. The story has an interesting subtext (more than one), and it's very easy to grasp, so it's nothing that feels unnecessarily complicated.

Unfortunately, that's where the good stuff ends. Not to say the rest is bad, but it's mostly mediocre, which frankly, I think it's worse. Let's start with the control system. As a fan of the developer's previous game in the same genre, Heavy Rain, I was really excited for this one. And, at the beginning I thought it'd be a better experience. Heavy Rain's control system was simple, but sometimes required playing Twister with your fingers. The system is even simpler this time, which is a blessing at first, but ends up making the gameplay feel even more than a collection of Quick Time Events, so this largely escapes the category of "game" and enters "interactive movie" territory.

Second, the story. It's not bad or anything like that, it's just unoriginal and extremely convoluted. In fact, instead of one interactive movie, it feels like several, many of them belonging to a different genre. At a point you're in the middle of a slasher flick, then you're in a war movie, then in a fantasy film, then in a romantic one, then in a family drama, then in a sci-fi adventure, etc, etc, back and forth. This is no error of the developing team either, as they have claimed it was intentional, to make it feel more like real life. Problem is, real life has no narrative, that's why films, games and any other entertainment media are divided into genres.

This problem is exacerbated by the curious decision of presenting the story in chapters out of order. So the game asks us to get emotionally involved with characters we don't yet know much about. I guess it's not really that much of a problem since almost all of the characters are incredibly tired stereotypes. You can easily recognize after just a few words of dialogue in which films you've seen this character already. And it's not just that they're tired, they're unrealistic. Villains who do things just "for the evulz", kids who will act like psychopaths rather than normal bullies, a person who lost her voice in an incident and spends the day staring at the nothingness, etc.

The situations and dialogue suffer from the same problem of excessive familiarity. I'd say that too many times throughout the game you'll feel a strong sense of déjà vu, but a déjà vu implies a possibility, while here is patently obvious that you've already experienced most of this.

The only character that's not technically a stereotype is Jodie, and that's because, unfortunately, she's a Mary Sue. Each and every one of the character's problems are caused by someone else, as she seems incapable of making bad decisions or having defects (save for one incident, that feels too shoehorned due to how different the rest of the game is). If someone is against her, that person is either evil or wrong. If there's a place where people have problems, she will show up out of the blue to solve them. Whenever she does something wrong, it's because she was tricked into doing it. This absolutely robs Jodie of the ability to be sympathetic. It's a testament to how likable Ellen Page is that you don't feel so infuriated that you'll throw the game's disc away in disgust.

Then there's the gameplay. While it seems just the same as it was in Heavy Rain (specially as it uses the same control system), they've stripped away a major part of what made it so good: choice. This game is extremely linear, specially compared to Heavy Rain. Here, almost nothing of importance is left to you. Let me present you three situations in the game: a) you have to get ready for a date; b) you have to socialize with other kids in a birthday; c) you have to kill a warlord.

In (a) you can choose what to cook, what to wear, what music to listen to and wheter to clean the place or not. Most of these decisions have no outcome in your date, as it actually depends on previous and/or later decisions. In (b) you are invited to dance by someone, you can accept or refuse, and all it changes is the dialogue, as you'll end up dancing anyway. In (c) you have no choice. You have to kill the man to advance the story.

So, as you see, you either have total control over small, pointless decisions, or you have the illusion of control even though the outcome doesn't change or you have no control at all, specially in the most important decisions. This might not be a problem with another game in the genre, but when a game pretends so hard choices are important, specially when it comes in the heels of another game which fulfilled that promise, it's a severe step down.

It's really a shame, and I have no doubt that people are giving this game a better score than it deserves (many reviewers here admit as much) due to the fantastic presentation or the star power, but I have to be honest here. This game is good, yeah, but it's not fantastic, not great, not even VERY good. Just good.
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on September 4, 2014
Ok so this game hit me in the feels a couple of times. I loved the story, loved that the entity protected her since she was little, and at the end I never thought he was the... (Not saying, don't want to ruin the ending.)

I give the game 10/10. The graphics are beautiful, the characters looked real and the story line was awsome.

Took me a couple of times to learn which way I was supposed to move the analog to avoid getting hit since sometimes I thought I moved it the correct way but it wasn't, after a while I got the hang of it and it was a piece of cake!

Definitely recommend the game. I lend it to my cousin and she loved it too, so its a 10/10 from her as well.
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on March 10, 2017
Truly awful. Hope to enjoy a good video game this weekend but spent 1hr &1/2 fighting with all the bugs in this game. I quit. There's more bugs in this game than there are at the local landfill which is where this cd is going.
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on October 14, 2016
This game was absolutely amazing, I wish there were more like it, including Heavy Rain. There is more to video games than shooters, and this proves that. Not to mention Ellen Page is nice to look at. :)
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on May 6, 2014
I have enjoyed several interactive theatrical games such as Indigo Prophecy and Heavy Rain. This was another good game, I enjoyed the story, the actors did a good job with the voice over work. I do wish that they had designed the character to be able to run when ever you wanted to; some controls were a bit constrictive.
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on March 7, 2017
This product was supposed to be NEW but it skips on the disk. Very disappointed. This is annoying when u are playing and it pauses and skips.
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on June 30, 2014
Very unique video game with cool story. More of movie that you can interact with. It kept me interested and playing it until I got to the end, even though it was not very challenging.
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on March 7, 2017
This is a good product compared to the price.
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on April 14, 2017
this is a great game and its a blast to play.
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