About the Product
- Follow-up to the award-winning hit Batman: Arkham Asylum
- Explore the sprawling new game world of Arkham City, which is five times larger than the first game
- Uncover a range of new and enhanced gameplay features
- Interact with and battle against an all-star cast of classic Batman characters, vicious villains and despicable deviants
- Become immersed in the all-new engaging storyline
Frequently Bought Together
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Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security "home" for all of Gotham City's thugs, gangsters and insane criminal masterminds. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.
Batman: Arkham City is third-person Action-Adventure game that delivers an authentic Dark Knight experience rooted in an original and engrossing story as well as a combination of melee combat, stealth, investigative and speed-based challenge gameplay. A sequel to 2009's Batman: Arkham Asylum, Arkham City features the full range of classic enemies seen in the previous game, in addition to Catwoman, who is a playable character and has her own storyline in the new release. Additional features include: a range of new gadgets, an increased number of possible melee opponents and a range of movement options for Batman that include leaping, sliding, gliding and the grapple hook.
The Ultimate Experience of the Dark Knight
Developed by Rocksteady Studios, Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security "home" for all of Gotham City's thugs, gangsters and insane criminal masterminds. The game features an unique combination of melee combat, stealth, investigative and speed-based challenge gameplay. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.
Key Game Features
- Become the Dark Knight - Batman: Arkham City delivers a genuinely authentic Batman experience with advanced, compelling gameplay on every level: high-impact street brawls, nail-biting stealth, multifaceted forensic investigation, epic super-villain encounters and unexpected glimpses into Batman's tortured psychology.
- Play as Catwoman - Catwoman is a fully playable character in Batman: Arkham City who has her own storyline in the main game which is seamlessly interwoven with Batman's story arc. Her navigation skills, combat moves and gadgetry have been specifically designed to deliver a fully featured and unique experience.
- Advanced FreeFlow Combat - Batman faces highly coordinated, simultaneous attacks from every direction as Arkham's gangs bring heavy weapons and all-new AI to the fight, but Batman steps it up with twice the number of combat animations and double the range of attacks, counters and takedowns.
- New Gadgets - Batman has access to new gadgets such as the Cryptographic Sequencer V2 and Smoke Pellets, as well as new functionality for existing gadgets that expand the range of Batman's abilities without adding extra weight to his Utility Belt.
- New Story - Five-time Emmy-Award-winner Paul Dini returns to pen a brand-new story for Batman: Arkham City, taking gamers deep inside the diseased heart of Gotham.
- Arkham Has Moved - Following the closure of Arkham Asylum and Blackgate prison, Gotham's new mayor, Quincy Sharp ordered the relocation of all inmates to Arkham City - a sprawling new super-prison five times bigger than Arkham Island, enclosing a wide variety of industrial districts, iconic locations and Gotham landmarks.
- Huge Cast of Characters - Players encounter numerous characters from the Batman universe, including Catwoman, Two-Face, Harley Quinn, Penguin, Hugo Strange, Victor Zsasz, Calendar Man, The Joker, The Riddler and other iconic characters yet to be revealed.
- Featured VO Talent - Mark Hamill and Kevin Conroy reprise their roles as The Joker and Batman respectively.
New gadgets to utilize.
A playable Catwoman character.
Expanded melee combat play.
Signature Batman stealth.
Top Customer Reviews
Harley Quinn's Revenge
Arkham City Skins Pack
Challenge Map Pack
Robin Bundle Pack
Nightwing Bundle Pack
The Catwoman pack is mentioned in Amazon's description and is (at the time of this post) missing from Steam's description. So I'm concluding it is the most recent DLC, or an unlock / automatic update, or else a mislabel/mislead.
I recommend getting the newer GOTY edition for $7.50 (75% off) wherever it's on sale (if you can catch it). If you get this standard older release, the DLCs at 75% off will still cost ~$8 extra. The DLCs currently add ~2 Gb of content and customization.
This version gets 4 stars because
1) the GOTY edition is now available,
2) the patches resolve initial release issues.
i did not deduct from the rating because of Games for Windows Live. in order to deal with the horrendous GfWL, i have denied 4 of 5 main Windows Live modules all firewall access by heuristics. you can save the game by creating an offline GfWL account.
In fact this single product has made me question pretty much every single piece of software made by Microsoft all together. I used to own Microsoft stock. That changed about 2 days ago.
The reason is quite simple: a company that so blatantly disrespects its customers will simply not survive in the long term. The DRM requirements of this game are beyond unreasonable, they are simply ridiculous and idiotic.
Apparently, not a single executive in the company reaches the (obvious) conclusion that mistreating its gaming customer base with the sole purpose of "protecting its copyright" is a REALLY bad idea.
You are basically saying this: "You can either legally purchase this game and go through a lengthy process (mine took about 3 hours after download) to validate the product you ALREADY paid for or download it illegally and take 5 min to start using it"
Do you think your customers are morons? Do you think they are idiots? Well, you must be correct. After all I did buy this game, so I am obviously not very smart. Fortunately I learn from my mistakes and, boy, did I learn from this one.
Your Windows Live does NOTHING other than push for DLC content and preventing users from basically playing the game without an Internet connection.
And even all that would be fine and dandy if I did not have to download the Live client a mere 9 times.
And if it didn't update a mere 7 times before it actually started working
And if it didn't fail to update at the 7th time due to "server miscommunication" or whatever the error was and then had to redo EVERYTHING again.
I will never buy another GFWL again. I will stick with Steam or other way more robust DRM software. Don't you people understand you are alienating the same people you are supposed to court and attract. Do you think people don't pirate software because they are afraid of the legal repercussions? People buy games because they want to SUPPORT THE DEVELOPERS. But if you piss them off hard enough for long enough, many might change their mind or they just switch platforms.
A +$100 billion company and nobody sees this?
This company is dead. You had a good run.
i7-950 @ 3.2 GHz
NVIDIA GTX 570 (Overclocked)
6GB DDR3 1600 MHz
OCZ Vertex 2 80 GB SSD
These problems affect both NVIDIA and AMD GPUs and so far as anyone can tell, these are not issues with the drivers but issues with the game itself. Hopefully these issues will be fixed soon in a title update, but seeing as the title was delayed an additional month and no extra work was done on it... all I can say is I expected much more after the stellar experience I had with Arkham Asylum.
tl;dr: Just don't buy this on PC until the game has been patched. The price will drop by then, or you can just grab the already cheaper PS3 or Xbox 360 release.
Edit: I've updated to recently released patch on Games for Windows Live, and can say that some of the DX11 frame rate problems have been alleviated. Frame rate drops are not as vast, however stuttering is still an issue. Still not the performance I expected after the delays or after patching. It is above playable in DX11 however, so I've bumped the rating to 3/5. Hopefully with future patches the stuttering is fixed.