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About the product
- For PlayStation owners, Batman Arkham Knight offers the exclusive Scarecrow Nightmare Pack, in which Gotham falls victim to Scarecrow's fear toxin, transforming the famous city into a twisted, hellish nightmare. Tear through the city in the all-new Batmobile and face off against a towering vision of Scarecrow and his undead army as they spread terror on the streets.
- The Batmobile: Gamers have demanded it, and Batman: Arkham Knight delivers. The all new Batmobile sits at the heart of the gameplay experience and augments Batman's abilities in every respect.
- Next-Gen Gotham City: Harnessing the power of the next generation of games systems, the entirety of Gotham City has been created in immense scale and with intimate detail offering players a truly legendary next-gen game world.
- The Epic Conclusion to a Legendary Trilogy: Rocksteady Studios returns to the helm of the multi-award winning franchise. Scarecrow is back to wreak his revenge against Batman joined by a completely new and original character, the Arkham Knight.
- Be The Batman: Batman, the Batmobile, the entirety of Gotham City. Batman: Arkham Knight is the complete and ultimate Batman offering.
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From the manufacturer
Batman: Arkham Knight brings the award-winning Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for New-Gen platforms, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile. The highly anticipated addition of this legendary vehicle, combined with the acclaimed gameplay of the Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. In this explosive finale, Batman faces the ultimate threat against the city that he is sworn to protect, as Scarecrow returns to unite the super criminals of Gotham and destroy the Batman forever.
The Batmobile is brought to life with a completely new and original design featuring a distinct visual appearance and a full range of on-board high-tech gadgetry. Designed to be fully drivable throughout the game world and capable of transformation from high speed pursuit mode to military grade battle mode, this legendary vehicle sits at the heart of the game’s design and allows players to tear through the streets at incredible speeds in pursuit of Gotham City’s most dangerous villains. This iconic vehicle also augments Batman’s abilities in every respect, from navigation and forensics to combat and puzzle solving creating a genuine and seamless sense of the union of man and machine.
'Be The Batman' – Live the complete Batman experience as the Dark Knight enters the concluding chapter of Rocksteady’s Arkham trilogy. Players will become The World’s Greatest Detective like never before with the introduction of the Batmobile and enhancements to signature features such as FreeFlow Combat, stealth, forensics and navigation.
For the first time in the Arkham series take on the role of Joker’s psychotic side-kick Harley Quinn and wreak havoc inside the Blüdhaven Police Department. With this exclusive Story Pack experience events in the lead-up to Arkham Knight as you infiltrate Blüdhaven to rescue your partner in crime: Poison Ivy. Delve deep into Harley’s demented nature and utilize her devastating baseball bat to smash, crash and bash your way to a friend very much in need.
Batman: Arkham Knight brings all-out war to Gotham City. The hit-and-run skirmishes of Batman: Arkham Asylum, which escalated into the devastating conspiracy against the inmates in Batman: Arkham City, culminates in the ultimate showdown for the future of Gotham. At the mercy of Scarecrow, the fate of the city hangs in the balance as he is joined by a huge roster of other infamous villains.
In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. Be The Batman.
Top Customer Reviews
I actually bought a PS4 initially so I could play Arkham Knight (and a couple other games that weren't coming out for the PS3). Begrudgingly, I admit, since I read that the only reason this game didn't come out on the PS3 was because of the batmobile, which I didn't really care about or miss in previous games anyway, and I was very happy with my PS3. I honestly have decided that I wish I'd left this game to maybe checking out at a friend's and saved my money and kept my PS3. (Rule #1 for those who can't afford to keep their PS3 AND get a PS4 - keep your PS3! You will miss it! I digress...)
First, for me an important aspect of any sandbox-type (and most other) game worth buying is its replayability factor. The previous two main Arkham games (we'll leave Origins out of the review for the most part) I lost count long ago with how many times I replayed them. The main stories were fun to replay, the side missions were fun to replay, even getting the riddler trophies (with some major exceptions in AC) were fun to replay. Arkham Knight... ugh... again disappointedly as I said I haven't picked it up in months and may just get rid of it.
Second, the batmobile. Oh lordy this thing took over the game. I think everyone who LOVED just being Batman and kicking butt in AA and AC was probably a little wary but intrigued that they were bringing in the batmobile, but I doubt most people EVER thought they would center much of the damn game around it. Much of my criticism is echoed in other reviews here and elsewhere, so I'll just say it in pretty much bullet point sentences. My primary dislike for what this thing did to the game is that IT DOES NOT FEEL LIKE AN ARKHAM GAME WHEN YOU ARE FIGHTING TANKS. It feels like Saints Row or some other game, but not an Arkham game! And you are fighting tanks constantly in this game! And times where you're like, "I feel like roaming around and punching people as Batman, since I could do that in all of the other games!" you get... tanks! Thing is it is the entire aspect of what they did with the batmobile that destroys the fun so much of this game. You fight the namesake of the game, the Arkham Knight, in the batmobile. Perhaps the ultimate fight in this game is the batmobile against a ton of tanks. To escape or enter certain places you need the batmobile. To complete the difficult-and-tedious-to-the-point-of-not-being-fun Riddler stuff (including a forced-race which is just stupid for this series) you need the batmobile. You need the batmobile to glide further, jump higher, chase guys with trucks that are crazy fast and handle amazingly. You need the batmobile to destroy different types of tanks. You need the batmobile to power things, to depower things, to beat bosses. And, occasionally, you can drive the batmobile like I think everyone was expecting when it was first announced, and just go from point A to point B. But it's mostly just what the focus on this final game in the series was on. They got the ability to have a new toy added into the game and they centered the entire game around it. With a decent plot. For me, it did really ruin WAY too much of the fun of the game. It felt like everything in the game led to the inevitability of having to get back into your mobile cage and stick to fighting tanks.
The rest of the game, it felt like the side missions were a VERY small part of the game and didn't serve the plot at all. For the most part the overall storyline and gameplay when NOT in the damn batmobile were the same as the previous games, meaning fun and interesting. People griped about not enough predator places to hang, but I thought the forced change in tactics was interesting. Made it more of a challenge, definitely. I have not gone back and done any of the DLC, perhaps I'll take to that to make sure I get my money's worth of the game.
Bottom-line: I missed just gliding around the damn city, either playing a mission, going after secrets/treasures/collectibles, or just to beat up guys. Way too much batmobile, the Riddler part was not fun, and it is too bad this was the swan song of the Arkham series. I am grateful for Rocksteady with what they created over the years and doing so RIGHT by The Dark Knight in a playable form. It's been a blast, and for people who don't question things and/or enjoy racing or shooting-in-cars games this will probably be a great game for them. For me, I'm disappointed in this final game in the series - ending on playing as Batmobile as much or more than as Batman. Maybe they'll do more and this was just a "we're done even though that just means we're taking a break" thing. Who knows. Anyway, at current price a bit under $30 I do think it is worth buying. It wasn't at the cost I paid (just under $50). There is enough to do, it lasts long enough, and even though you will probably get very irritated or frustrated at times ultimately the game's storyline is interesting enough that it is worth getting if under $30. I wouldn't pay more than that though.
For a certain kind of player this game would be great, but I think the game suffers from two very big problems, possible three, but I'll get to that.
Problem #1: the car/tank/thing. So the Batmobile is iconic, no doubt and at first the driving mechanic is pretty sweet, but then...well it turns into a gimmick, and not a very good one at that. Three of the boss battles that should have been epic hand to hand brawls like then the previous Arkham games are reduced to little more than aggravating races and/or a game of Battle Tanks. Now don't get me wrong a game of Battle Tanks is great, but not in my Batman game. Sorry big fail.
Problem #2: the setting is far, far too big. Now for many this isn't a problem, and with the games that are out these days with massive open world maps the map of Batman does seem a bit quaint in comparison. But I don't play these games for sprawling maps, I play for the story, for the iconic characters. Now is Gotham's three islands a great set piece, absolutely, but there are to many things here that fall under problem #1. All the car stuff gets repetitive and either boring or infuriating, and I don't want to play a game that makes me mad! I want to have fun in this big Batman world.
Problem #3: The main story. I'm sorry but anyone who knows anything about Batman's lore knows who the Arkham Knight is from his first line of dialog. The cut scenes get to be overwhelming or in some cases very underwhelming. Now don't get me wrong, it's a big world so there's a lot of stuff to do and many, many bad guys to go after. The story is predictable, some of the character elements were done well, and Mark Hamill's Joker has never been better acted. The voices and the look of the game are very solid, but in the end I actually preferred all the character based side missions as apposed to the main story. The side stories, including the DLC are great, but the main story isn't really something I enjoy. One exception to the side missions...the Riddler, my god, the Riddler missions... The first game was great, the second and third games were great, but this one...dear lord there are so many things to do with this green-wearing goofball and that mission, above and beyond all others is why once I finished the game, even though there is a new game + feature, I put it on the shelf and said never again. It's just not worth replaying.
In my humble if long-winded opinion, a game should be fun to pick up and play and you should be able to complete missions with relative ease, nothing that will make you grind you teeth like some of these missions will. And again much of it boils back to problem #1. I heard a rumor they were going to make a new game, if that is true I hope they do not include the Batmobile and get back to something that looks a little more like the first three games as far as story. And maybe just for one game either remove the Riddler or have him be the main bad guy, since his stuff is always the thing you have to finish last anyway.