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About the product
- Officially licensed Battlefield 1 inspired Xbox One controller
- Windows compatible / Detachable 10’ cable
- Audio support and controls
- Dual Multi-Function wheels and responsive analog sticks
- Vibration feedback and impulse triggers
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From the manufacturer
Battlefield 1 Official Wired Controller for Xbox One and Windows
- Officially licensed by Microsoft
- Premium ALPS analog sticks
- Multi-function wheels with 6 programmable actions
- 3.5mm audio jack/controls
- Dual rumble motors and impulse triggers
- 10 ft. USB cable
- Windows compatible
Officially Licensed Battlefield Inspired Design
Take down your enemies with the Battlefield 1 Official Wired Controller for Xbox One and Windows. The eye-catching Battlefield 1 design is certain to delight fans of the popular franchise.
Compatible with Windows
The Battlefield 1 Official Wired Controller for Xbox One is Windows compatible, making it a great controller for all types of gamers.
Dual Multi-Function Wheels
The Dual Multi-Function wheels on the back of the controller allow gamers to customize up to 6 different actions, so you can keep your thumbs on the analog sticks while engaged in the action.
Premium ALPS Analog Sticks
Equipped with the highest quality ALPS analog sticks available, the Battlefield 1 Official Wired Controller offers incredible gaming control.
3.5mm Audio Jack and Controls
Hook up your headset to the 3.5mm audio jack and enjoy chat and volume controls located directly on the controller.
Take down your enemies with the Battlefield 1 Official Wired Controller for Xbox One & Windows. Experience enhanced gameplay with vibration feedback and impulse triggers and the audio control button located directly on the front of the controller, so you can adjust game and chat audio levels without interruptions. Plug in your headset to the 3.5mm audio jack and you’re ready to chat with friends. The 10 foot detachable cable gives you plenty of room to get comfortable.
Use the Dual Multi-Function wheels to customize up to 6 different actions to the back of the controller, so you don’t have to worry about taking your thumbs off the responsive analog sticks during gameplay. With an officially licensed and eye-catching Battlefield 1 inspired design, get ready to join in on the fun.
Top Customer Reviews
Design & Build Quality
- The main controller body is made of matte soft touch plastic with a faux-wood finish around the grips and a silver front plate - reminiscent of classic WW1 Guns which is in tune with its Battlefield 1 branding. It really looks much better in your hands than in pictures which don't do it enough justice
- The controller comes in a nice see thru folio type cardboard box with a magnetic flap.
- The LB & RB shoulder buttons are flatter and less angled than the OEM Xbox controller shoulder buttons (see pics) , however this does not affect or affect gameplay
- The left & right thumbsticks are thinner and do not have the same textured rubberized finish as the OEM Xbox controller , something that I missed (see pics)
- The Power button with the Xbox Logo is not backlit like the OEM controller
- This being a wired controller , one thing I would like to point out is that the Xbox One uses a proprietary wireless protocol for its wireless controllers which is probably very costly to license and as a result currently almost all wireless controllers are exclusive to Microsoft (with the sole exception of Scuff controllers which cost $170+) & most third party controllers (like this one) are going to be wired, so its hard to criticize it for being a wired controller
- Having said that the included 10 Ft nylon braided cable is durable and long enough for most gaming setups and can easily reach your couch
- The impulse triggers and rumble motors feel much STRONGER than the OEM Xbox One controller and makes FPS experience more immersive
- The Audio button next to the right thumbsitck allows you to quickly adjust your headset volume or mute the microphone
- Another very important aspect of this controller is that it feels adequately weighted in your hands (as we are used to the weight of the Xbox one controller with its batteries) .
Six Programmable Buttons for FPS Gaming ......
- There are six customizable functions in the rear Mutlifunction wheels which can pivot UP/DOWN and can be depressed as a button as well , giving you three functions per wheel or 6 in total
- You can duplicate the "A,B,X,Y" buttons , the "LB, RB" Shoulder triggers , the Left & Right thumbstick buttons or the D-Pad buttons to the 6 six 'slots' offered by the rear multifuction wheels
- Programming the 6 functions of the rear wheels is done the controller itself which is straightforward and does not require any on-screen setup/software nor are they game specific.
- For example if you want to assign the Jump or the 'A' key to the rear-right wheel in the UP position - You simply have to (1) Press the Program Button at the rear in between the two wheels (2) Identify the Wheel position you want to map : In this case by moving the rear right wheel in the UP position (3) Assign the Button you Want to Duplicate : In this case by pressing the "A" button and Voila! The Jump or the (A) key is now duplicated to the Rear-Right Wheel when you move it in the 'UP' position
- The ability to map some of these functions to the wheels does offer an advantage in fast paced FPS play as you dont have to take your thumb away from the right thumbstick to say Jump/Crouch or reload in the heat of the battle and importantly it feels more natural and less jarring
..... But there's an Issue
- I'll try my best to describe this - The way the multifunction Wheel mechanism works for its three positions UP/DOWN/PRESS is that when you PRESS the wheel it appears to travel into a slot & it does so only in the center position. This locks the UP/DOWN movement of the wheel when its pressed. That is you cannot simultaneously move the wheel in the UP/DOWN position when its PRESSED or vice-versa.
- This may seem minor at first , but very apparent in the heat of the battle where you subconsciously squeeze or grip the controller harder during intense moments. For example I had my Jump (A) key mapped to the Wheel PRESS and Weapons switch (Y) to the Wheel UP. And in a close head-to-head encounter with another player, when my primary weapon's ammo ran out , I wanted to start jumping around to throw off his aim (Wheel PRESS) and quickly switch to my sidearm (Wheel UP). In this tense moment I was subconsciously gripping the controller and mashing the buttons extra hard which half-pressed the Wheel locking it & prevented me switching to my sidearm quickly (Wheel UP). Boom! I was dead before I had the time to correct the pressure on the wheel button
- So I ended up using only 4 out of 6 of the Wheel functions (UP/DOWN on either wheel) and stopped using the Wheel PRESS function all together as it would frequently lock due to unintentional half-presses. The paddle mechanism of the Xbox One Elite controller works much better in this regard
- Also there is a tiny bump on the center of the wheel (to aid with its UP/DOWN movement), and pressing on the pointed bump for the PRESS function gets painful with repeated use after some time
So in the end does it offer a better experience and advantage than the OEM Xbox controller ? And my answer to that is Yes, for the most part. I will am still using this controller for my online multiplayer games over the OEM Xbox controller because the UP/DOWN wheel movements allow to quickly perform mapped actions without taking off the thumb from the thumbsticks and also the stronger vibration of the impulse triggers and rumble motors give a more immersive experience. But for me, I consider only 4 out of the 6 available programmable functions actually usable with the PRESS function of the wheel being the controller's Achilles heel.
1) Perfect Dead Zone-- like many people, I'm weary of third party controllers because they usually have a poor "dead zone," where you are required to move the analog sticks about 1/8" to 1/4" before it registers any movement in-game. This is obviously terrible for any competitive FPS game, where accuracy is crucial. This controller is IDENTICAL to an official Microsoft Xbox One gamepad in terms of dead zone sensitivity & I have no problems whatsoever sniping or lining up pinpoint shots. Very impressive for a third party controller.
2) Build Quality & Ergonomics-- This controller feels very comfortable in my hands. There is no awkward shaping to it, the face buttons, triggers, bumpers, & D-pad all function flawlessly & feel just as good as a Microsoft controller. I've had no problems with buttons sticking or function failures, the analog sticks don't "stick" in one direction (such as the left stick constantly pulling upward which is common in FPS games where you're always pushing up to move your character forward). Additionally, I've noticed PDP assembled the unit with regular Phillips head screws as opposed to the star-shaped Torx head (or whatever they're called) screws, so disassembly *could be* easier should a problem arise, although I haven't had any need to do this so far. Again, I've had flawless function.
3) FPS Freaks-- like many FPS players, I use FPS Freaks (on the right analog stick) to improve my aim. FPS Freaks will fit this controller, no problems.
4) Overall Feel-- Very impressive. This controller doesn't feel cheap or shoddily made. After approximately twenty hours of use playing Battlefield 1, I've had no problems with it whatsoever. It is comfortable & the quality is just as good, in my opinion, as a regular Microsoft controller. Plus it's affordably priced which is great.
I'll update this review if I start having functionality issues or there is anything else that needs addressing in the future. In the meantime, I highly recommend picking up one of these PDP controllers *as long as* you don't mind a wired controller. I sit right in front of my tv & prefer less wireless signals bouncing around my living room, but that's just my preference. Hope this review is helpful. Have fun guys & gals! And if you're a Battlefield player, don't forget to PTFO!
Also Normal Xbox headsets don't work with this controller. Very disappointed.