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Bayonetta 3 - Nintendo Switch
|List Price:|| $59.99 Details |
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- Play as the bewitching Bayonetta in the third installment of her climax action game series
- Shoot, stomp, and slam your way through multiple locations and meet other Bayonettas
- Channel the power of demons using the new ability, Demon Masquerade
- Unleash Bayonetta’s Infernal Demons in larger-than-life battles
- Slash and slay as witch-in-training Viola and harness the power of her feline demon, Cheshire
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The witch is back and more powerful than ever!
Bayonetta struts through multiple locations in an all-new, over-the-top climax action game. Sporting a wicked new ensemble and somehow familiar pigtails, the titular Umbra Witch must face a mysterious evil using her signature guns and time-slowing Witch Time ability. This time, invading manmade bioweapons called Homunculi find themselves in Bayonetta’s crosshairs.
Get ready for a devilishly good time
Tap into Bayonetta’s naughtier side with Demon Masquerade, a new ability that channels the demon linked to her weapon allowing for some exciting action options, not to mention some hair-raising combos. She can also summon her demonic darlings like Gomorrah, Malphas, and Phantasmaraneae during battle, unleashing their demonic powers in the heat of combat and in new, larger-than life battles where you directly control the action.
A bounty of Bayonettas
Fight your way through the streets of Tokyo, the mountains of China, and many other locales! Along the way you’ll meet a virtual coven of Bayonettas, each more fabulous than the last. You’ll also slash and slay as Viola, a feisty witch in training who fights with a sword and a capricious companion, the demon Cheshire. Find out what fate awaits Bayonetta, and if this arcane alliance can really save reality!
Nintendo. SEGA Published by Nintendo
From the manufacturer
The witch is back and more powerful than ever!
Bayonetta struts through multiple locations in an all-new, over-the-top climax action game.
Sporting a wicked new ensemble and somehow familiar pigtails, the titular Umbra Witch must face a mysterious evil using her signature guns and time-slowing Witch Time ability. This time, invading manmade bioweapons called Homunculi find themselves in Bayonetta’s crosshairs.
Tap into Bayonetta’s naughtier side with Demon Masquerade, a new ability that channels the demon linked to her weapon allowing for some exciting action options, not to mention some hair-raising combos.
Summon demonic darlings like Gomorrah, Malphas, and Phantasmaraneae during battle, unleashing their demonic powers in the heat of combat and in new, larger-than life battles where you directly control the action.
A bounty of Bayonettas
Fight your way through the streets of Tokyo, the mountains of China, and many other locales! Along the way you’ll meet a virtual coven of Bayonettas, each more fabulous than the last.
Slash and slay as witch-in-training Viola
Play as Viola, a feisty witch in training who fights with a sword and a capricious companion, the demon Cheshire.
Reviewed in the United States on October 28, 2022
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Anyways, to get into more details, I appreciate what Platinum was trying to do with the gameplay. They added in the whole summoning demons mechanic and the demon masquerade, which added quite a bit to the gameplay. As mentioned before though, it seems they nerfed other aspects of combat as a result and made you rely more heavily on the new aspects. It's harder to do witch time, witch time doesn't last nearly as long, and it feels like the enemies can take cheap shots at you from offscreen with no real idea if it's coming. That was frustrating to say the least, can't really say I've had that feeling with other Bayonetta games. So to summarize, while the new systems do add to the game overall, the lack of polish or maybe nerf of the other, older systems actually make this game lag behind the other two bayonetta games in some ways.
To go into the Viola gameplay, I feel like she's a big step down from Bayonetta, and her witch time was much harder to use. I dreaded her gameplay sections, I just wanted to keep playing with Bayonetta, yet they forced me to use her.
Then we get to the story, to summarize on it, it wasn't bad. I really enjoyed some aspects, especially the developing of the relationship between characters, I think that was great. Bayonetta's more the type of game that people don't care about the story too much and focus on action anyways. The problem comes with the new character and specifically the ending, which fair warning, from here on in this paragraph there WILL BE SPOILERS. With that out of the way, Viola. She comes off as a very unlikable character to me. I feel like they're trying to make her relatable to people, but they failed miserably. I will admit, she does have endearing traits, however from design to character she, for the most part, is insufferable. That being said, I liked her relationship with Bayonetta and Luka, up until the end where they replaced Bayonetta with her. That's right, the insufferable, annoying, whiny character is the new freaking Bayonetta. And the old Bayonetta? They killed her off. They made Bayonetta feel so damned underpowered in this game, she couldn't save anyone in front of her and then at the end, they kill off all the Bayonettas and replace them with a very crappy new character you're supposed to relate to. Yes, I'm a bit salty about that if you can't tell, and if she's the new Bayonetta, this is where I get off the Bayonetta train.
While this didn't feel as good to me as old Bayonetta games, I would still give it an 8/10, maybe a 9/10 or 10/10 as I continue to play and understand combat more. Perhaps I'm the problem in that I just haven't figured something out yet. Except for the aforementioned problem with the story and a certain character, which drops this to about a 6/10 for me. Maybe as I continue to play (if I do, I don't know if I'll really want to put more time into it), that number will go up. Anyways, don't normally leave reviews but as someone who's loved this series for a long time, wanted to share my thoughts on it. Oh, and forgot to mention the Jeanne portion of the game. I really enjoyed those sections, if they were to give Jeanne her own 2-D game filled with those fun 2-D parts, I'd be all for it. Still a very solid game, especially if you're just into the action.
I’ve heard a few people echo my complaints with this game, but it’s perplexing to see so many 9/10 or even 10/10 reviews for a game I’d probably give a 7/10.
First off, the combat kinda sucks. The first and second game’s combat was near perfection. It was smooth and exactly the kind of intuitive gameplay you want as your skills improve over the course of the game. It challenged the player, but never felt cheap. Can’t say the same about this game though. The combat does feel cheap at times, but especially clunky. The addition of the demons you summon might sound good on paper, but it ruined the combat IMO. Gone is the smooth bouncing from one enemy to the next and instead you’ll mostly end up bouncing around massive enemies who require you to summon a demon just to kill efficiently and your demons themselves are mostly big and slow and grind the normally speedy combat to a halt.
Then there’s Viola. She felt like a lame female knockoff of Dante and yet her combat just did NOT flow well going back and forth between her and Bayonetta. Making her block button activate witch time not only was difficult, but confusing as you get so used to dodging with Bayonetta, a players first instinct is to do the same and that was causing a LOT of problems for me.
Finally, there’s the story which for some dumb reason decided to double down on the puzzling trend lately of doing a multiverse story and for this gamer, that concept just fell VERY flat in this. It made me simply not care from early on and while I usually like a good story to pull me through a game, this neither had that OR the fantastic combat of the first two games to keep me going. Suffice to say this was a pure slog for me to get through.
Love the ideas behind this game, hate the execution, sadly the graphics are not the only thing that looks sloppy in this game. I really wish I loved this more, but frankly if this franchise dies after this, I won’t mourn it, I’ll be happy if Kamiya does something new, as his fresh concepts are always his best, from Devil May Cry to Viewtiful Joe, to Bayonetta. He should move on after any new game like he did with Devil May Cry, at least that left the door open for someone to improve upon what he did with sequels.