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About Betsy Streeter
Betsy Streeter is a novelist, artist and cartoonist. She grew up in Northern California amongst cows and physicists while playing Atari and watching Star Trek and the Muppet Show. She has had about 8 careers in things like film production, video games, and design. Now she works for herself and her work is seen all over the world in the form of novels, illustration, comics, cartoons, a traveling exhibit on black holes, and at least one tattoo.
In the second collection, the Rocket Angels get a rig and are ready to race in the Nonstop Derby. But that will prove much more complicated than they thought. And what is it with these mechanical velociraptors running around in the Badlands? And who is the Wrench?
About Neptune Road: After a few false starts, Earth scientists have managed to terraform Neptune. Now every misfit, criminal and leftover seems to find a way there. The air and sunlight are borrowed, the surface is unstable, and the people are - inventive. Welcome to Neptune Road.
About NEPTUNE ROAD: After a few false starts, Earth scientists have managed to terraform Neptune. Now every misfit, criminal and leftover seems to find a way there. The air and sunlight are borrowed, the surface is unstable, and the people are - inventive. Welcome to Neptune Road.
May, the 9-year-old roboticist, is increasingly suspicious that she may not be alone in the world after all. Sam Brubeck is investigating mysterious data deletions on Earth that seem to correlate with people's departures for Neptune. Agent Millman's molecular structure is deteriorating, and Edward will do about anything to save him... and much more.
Come along as we find out what happens next... surely there will be spinoff series in the future.
Here in Volume 6B, Neptune Road we have a mystery within a mystery. May is clearly struggling with her status as an orphan and her lack of memories or understanding of what happened when she lost her family. She has always believed certain things about how she survived the Second Calamity, but the facts don't add up. And when the Tumbleweed crew start to dig into it, things get stranger and stranger.
Meanwhile Sam Brubeck has gone off on his own, with his own demons to contend with. He's got his mother's downloaded consciousness, but not much else. He's told his friends not to come after him. And he's told Agent Millman not to either. Where is Sam going, and why?
Here in Volume 6-A, there are a lot of experiments going on on the experimental planet. Sam Brubeck gets caught up in one of the weirder ones. Darby and his bar are going to go through quite a transition, not by their own choice. And we're going back to find out more about May... the child orphan who was the sole survivor of Neptune's Second Calamity. How did that even happen, anyway? Everywhere you look it gets more complicated.
At this stage, things are getting weird. There seems to be an outfit called Vertical Technologies who want Sam's time for some reason. Nobody appears to know who runs VT, although the Bird People pay a visit. We will also meet more colorful folks in this volume, including well-meaning folks putting up Unhelpful Signage and our inaugural encounter with the Rocket Angels motorcycle club. Also, one of the characters develops strong feelings for another one. Can you guess which? Once you do, you'll know this is going to be terribly complicated...
In this second collection, we learn more about an ongoing murder investigation, Philo gets a body, some strange things are happening to the planet's surface, and there are some complicated relationships that can make even a new planet feel like a small town.
This is Radio Neptune reminding you, each new day is a chance to go out and do something worth putting on the radio.
In this first collection, we meet many of the central characters - and they meet each other. Sam Brubeck arrives on Neptune having ditched Earth and under suspicion for the murder of his mother. He meets the crew of an improvised vessel called the Tumbleweed, and finds that remaining anonymous on Neptune is going to be tougher than he thought. Add in a nine-year-old orphan roboticist, a cyborg with a telly for a head and an attitude, and an agent with an intriguing identity, plus a lot of tangled history - and technology, all on an unstable planet - and here we go.