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Binary Domain - Playstation 3
| Price: | $54.99 |
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About this item
- Procedural Damage - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way.
- Weapon modification and skill selection - Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy.
- The Consequence System - In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences.
- Multiplayer - Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players.
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Product information
| ASIN | B004EW948E |
|---|---|
| Release date | February 28, 2012 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank | #69,037 in Video Games (See Top 100 in Video Games) #1,421 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.31 x 0.59 x 6.69 inches; 3.7 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 90538 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.7 ounces |
| Manufacturer | Sega of America |
| Date First Available | December 2, 2010 |
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Product Description
Product Description
Binary Domain puts players in the middle of a fast-paced and intense battle for humanity in robot-invaded 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they are making. Are the robots becoming more human, or are humans becoming more like machines?
Amazon.com
Binary Domain is an original squad-based shooter by Toshihiro Nagoshi, the creator behind some of Sega's most well-known video game franchises, including the critically acclaimed Yakuza series. Campaign play in Binary Domain features a trust based system in which the maintenance of relationships developed with AI squadmates are crucial if they are to follow orders. The game also features full destructible robot enemies, a wide range of weapons and a robust range of online multiplayer options.
Who is Humanity's True Enemy?
Binary Domain puts players in the middle of a fast paced and intense battle for humanity against androids called the "Hallow Children" in 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peacekeeping squad that soon starts to question their surroundings and the choices they make, especially as they realize that the androids appear to think that they are human and they witness the dramatic divisions within society. In the face of this struggle the question becomes, are these these robots becoming more human, or are humans becoming more like machines?
Defend a divided future Tokyo from a robot threat with military skill and the trust of squadmates.
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Gameplay and the Consequence System
Gameplay in the campaign of Binary Domain is single player and mission-based, but uniquely interactive. Players assume the role of Dan Marshall, the leader of a multinational squad of commandos known as the "Rust Crew." The different characters of the squad each have different skills and personalities which must be exploited. Players are always Dan, but also command all other squad members, communicating with them either through a headset or via their controller. As players progress through the game they build dynamic relationships with AI squadmates based on the overarching cause and effect component of the game known as the Consequence system. Within the Consequence system, the player's competence in command, as well as their demonstrated understanding of their squadmate's skills, and even the way they talk to squadmates determines the amount of trust each has in Dan. Maintaining a high level of trust ensures that commands are followed, whereas a low level of trust can result in the opposite. Players can only take a certain number of AI squadmates into missions, and with some skills being exclusive to certain characters, maintaining relationships is crucial in the fight against the Hallow Children and the player's survival in the field. The Consequence system also affects the way that the campaign of the story plays out, with the use of different characters in different situations influencing events and outcomes.
Full-featured Multiplayer Support
Binary Domain 2-10 player online multiplayer support. Seven game modes are represented in this, including: Free For All, Team Death Match, Team Survival, Operation (government forces vs. resistance forces), Data Capture, Domain Control and a 4-player co-op mode. All modes feature the choice of five character classes: Soldier, Scout, Sniper, Heavy Gunner and Striker. Each has a different appearance and different weapons.
Key Game Features
- Experience dual layered Tokyo with a run down and derelict lower city and a clean and technologically advanced upper city
- In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences
- Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way
- Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy
- Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players
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Binary Domain - Story
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I actually had planned to play this one for five minutes and then trade it in, because I suspected from the cover art that it would be just another squad-based shooter. Thank goodness the only downside to this game IS the boxart! In actuality this game has more in common with a cover shooter like Mass Effect or it's ilk, if they featured ONLY robot enemies like SEGA's Gunblade. In addition, instead of fixed angle conversations, you can walk around (and zoom on the person talking) while conversations take place, and select dialog options from a quick pop-up menu. There's some great cheesy story cinematics like something out of Metal Gear Solid or Ghost In the Shell, but if you don't like them they are easily skipped.
The actual gameplay might not be quite as refined as some triple A games, but its incredibly fun. You have blind fire, pop-out of cover, zoomed fire (the usual). You also have a really simple upgrade and purchase system for each of your squadmates, and depending on which ones you pick you get different dialog that unfolds while you play. All this wouldn't amount to much except that it's all so incredibly high quality. The robots will crawl if you shoot out their legs, attack other robots if you shoot their heads off, and hold up shields. Your squadmates obey orders you give them (or not, i f they don't like you based on actions and dialog selections), and all of them have very distinctive personalities that make the game incredibly compelling in an unexpected way.
Dan is a generic action hero (you play as him), his buddy Boateng (yes, that's really his name) has a really great brother-from-another-mother vibe, and Faye is a stereotypical femme fatale (who is supposed to be Chinese but looks and sounds Latin). Again, it's unexpected in execution because I LOVE Bo, and Faye. I've played some really high budget games before like Halo, and I'm always conscious that my squadmates are NPCs. Playing this game, my squadmates seem like real people in the world of the game. Their movements are incredibly natural. Your crew doesn't stiffly walk, they swagger (or in Faye's case, sway) in a way that makes you feel like you are there with them and they are real people. Which is extraordinary considering that they are a bit cartoonish in every way.
Gameplay
Oh yes, the gameplay is mostly cover-based shooter, but in addition you get to snipe, throw explosives, and oh yeah, you get to play a bunch of other game modes (sliding down a spillway, a boat chase, shooting out the back of a vehicle while pursued by hordes of robots), and EVERY one of them is incredibly exciting and fun! You can grab weapons off of fallen robots and use them against them. If you have a headset you can actually talk to your squadmates to give them orders (I've never used it, but that's awesome). And I can't recall ever consciously noticing this in a game before, but the PACING of this game is perfect. You have action-packed levels with epic boss battles, broken up with cut-scenes at just the right moment to keep you from getting fatigued, and keeping the story rolling at a nice clip. In truth, this game is SO much fun, and is paced so perfectly to keep you interested, that it's one of the hardest games to put down I have ever played. It auto-saves periodically and chapters flow so smoothly that you just want to keep on playing to see what happens to the characters and what awesome thing you will see next.
Speaking of Awesome
I lost my save on my first playthrough and had to play the game through again, and thus is was that I realized that a big boss fight early in the game can be resolved in different ways. This isn't a game where you have to plant yourself in the enemy's blind spot and the only way to destroy the boss is to hit their weak point endlessly. Battles can work out different ways depending on the tactics you use. All this ends up making the game a lot more exciting, and the battles don't feel like you are playing a game. They feel like you are in the middle of an awesome sci-fi action movie.
And that's at the heart of what makes this not just a good game, but a GREAT game. You feel like you are right in the middle of an adventure, not like you are playing a video game. The chemistry between the characters is outstanding, the gameplay is amazing, and everything is so incredible it's like a wonderful breath of fresh air.
The graphics are very detailed, but the color pallet is very subdued and the enemies are very repetitive. This would make most games boring or uninteresting, but the sci-fi world is fascinating and detailed, and the character models, graphical effects, and sound design are outstanding. There isn't a single level in this game that feels like the LEVEL is repetitive. Every time you start to get bored the game mixes it up again and unloads a new round of delicious surprises on you.
I highly recommend this game to any fans of SEGA games, action games, or sci-fi shooters. There's lots of ROBOT violence (no shooting people, if you care about that, and I do), but they are skeleton robots ala Terminator. There's lots of sci-fi cheese, but it's absolutely delicious. And if you're like me you'll fall in love with the cast of characters (it warms my heart that the voice actors for Dan and Faye fell in love and got married in real life).
This game is a true hidden gem.
The shooting is very nice. You play Dan, and he has an assault rifle which is a blast to use. You get to carry a lot of ammunition right from the start. Finding more ammo is really easy most of the time. Dan also carries a decent hitting pistol which has infinite ammunition. He can pick up a third weapon from the downed enemies. He also carries a few grenades which are really nice in the right circumstance. Also, he can carry a fourth special heavy weapon if you find one, although he will drop it when you switch weapons. You get to shoot robots aplenty, and they are just plain fun to annihilate! You can shoot their legs off and they will crawl. You can headshot them and then they shoot their allies. You can even shoot their arms off and watch as they try to melee in battle! Ha!
Health comes back over time. However, you can get 'knocked out', and then you will need a first-aid kit to get back in the fight. First-aid kits can be bought or found. You may need them! All characters in your squad will carry first-aid kits. They will heal themselves if they are knocked out, and can even heal you if needed.
Destroying enemies and beating bosses will give you cash which can then be spent on upgrades. There are two types of upgrades, weaponry and skills. Each character may equip up to six slots of skills. Skills and weapon upgrades are purchased from various vending machines scattered throughout the levels. Some skills take 3,or 2, or 1 upgrade slot, with the better upgrades taking 1 or 2 slots. Weapon upgrades are for each charachter's main weapon. Accuracy, rounds per clip, damage, fire rate, range and more can be upgraded for each character, and it is wise to do so. Dan's weapon is special, and has a 'shockwave' close assault blast as well as main rifle rounds, very nice.
Boss battles are awesome! There are a lot of them, as well. I found the normal difficulty I started on was just right for me. The bosses are of different types, and you will fight them in different situations. These boss battles were lots of fun!
You are part of the Rust Crew squad, and there are other members in the squad. Each has their own personality. You can increase your Trust level with each squad member in very short conversations that pop up. Also, how you fight will affect Trust. If they trust you more, they will respond to your commands better. If trust is low, they will fight poorly. I found this aspect of the game better than I thought I would. Also, how you fight battles will affect Trust. If you sit back too much and plink, you are seen as cowardly, whereas if you charge forth and do lots of damage and down many enemies everyone's Trust will increase. The game has a good melee system, so do it to it!
The story is not a stereotypical sci-fi story. It will keep you engaged and even guessing until the end. Binary Domain has a very serious story. It plays out nicely, and the cutscenes are usually not very long. I found the story to be very engaging.
There are also a few cool arcade sequences in the game. Normally, I hate such things, because I cannot do them very well, but the arcade sequences in Binary Domain were actually quite fun. They pop up every now and then.
The graphics are outstanding. Very clear and crisp, right down to facial features. The colors are not overwhelming, nor is the game too bright or too dark. The graphics are great! I can't say enough about how good the graphics are.
The voice acting is terrific. These characters each have a distinct personality, and the voice actors bring it all to life very well. I thought the voice acting was great. Furthermore, I like the sound overall. It is not a loud in-your-face game with a horrible soundtrack. Everything is just right.
I did not use voice commands much, which is supported by the game. I found using L2 for the commands easier. However, the voice command system worked fine for me.
Overall, Binary Domain is a great third-person shooter with good mechanics, great characters, a neat and interesting story, and high production values. Hope this helped!
PS: Don't miss those credits!
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Will have to rebuy the game as this kind of thing is bothersome to me.











