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Binary Domain - Xbox 360

4.4 out of 5 stars 110 customer reviews
Rated: Mature
Metascore: 74 / 100
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About the Product

  • Procedural Damage - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way.
  • Weapon modification and skill selection - Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy.
  • The Consequence System - In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences.
  • Multiplayer - Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players.

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Product Description

Platform: Xbox 360

Product Description

Binary Domain puts players in the middle of a fast-paced and intense battle for humanity in robot-invaded 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they are making. Are the robots becoming more human, or are humans becoming more like machines?

Amazon.com

Binary Domain is an original squad-based shooter by Toshihiro Nagoshi, the creator behind some of Sega's most well-known video game franchises, including the critically acclaimed Yakuza series. Campaign play in Binary Domain features a trust based system in which the maintenance of relationships developed with AI squadmates are crucial if they are to follow orders. The game also features full destructible robot enemies, a wide range of weapons and a robust range of online multiplayer options.

Binary Domain game logo

Who is Humanity's True Enemy?

Binary Domain puts players in the middle of a fast paced and intense battle for humanity against androids called the "Hallow Children" in 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peacekeeping squad that soon starts to question their surroundings and the choices they make, especially as they realize that the androids appear to think that they are human and they witness the dramatic divisions within society. In the face of this struggle the question becomes, are these these robots becoming more human, or are humans becoming more like machines?

The Rust Crew using cover to defend against a huge robot in Binary Domain
Defend a divided future Tokyo from a robot threat with military skill and the trust of squadmates.
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Gameplay and the Consequence System

Gameplay in the campaign of Binary Domain is single player and mission-based, but uniquely interactive. Players assume the role of Dan Marshall, the leader of a multinational squad of commandos known as the "Rust Crew." The different characters of the squad each have different skills and personalities which must be exploited. Players are always Dan, but also command all other squad members, communicating with them either through a headset or via their controller. As players progress through the game they build dynamic relationships with AI squadmates based on the overarching cause and effect component of the game known as the Consequence system. Within the Consequence system, the player's competence in command, as well as their demonstrated understanding of their squadmate's skills, and even the way they talk to squadmates determines the amount of trust each has in Dan. Maintaining a high level of trust ensures that commands are followed, whereas a low level of trust can result in the opposite. Players can only take a certain number of AI squadmates into missions, and with some skills being exclusive to certain characters, maintaining relationships is crucial in the fight against the Hallow Children and the player's survival in the field. The Consequence system also affects the way that the campaign of the story plays out, with the use of different characters in different situations influencing events and outcomes.

Full-featured Multiplayer Support

Binary Domain 2-10 player online multiplayer support. Seven game modes are represented in this, including: Free For All, Team Death Match, Team Survival, Operation (government forces vs. resistance forces), Data Capture, Domain Control and a 4-player co-op mode. All modes feature the choice of five character classes: Soldier, Scout, Sniper, Heavy Gunner and Striker. Each has a different appearance and different weapons.

Key Game Features

  • Experience dual layered Tokyo with a run down and derelict lower city and a clean and technologically advanced upper city
  • In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences
  • Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way
  • Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy
  • Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players

Additional Screenshots

Dan Marshall sharing cover with a squadmate in Binary Domain
Online multiplayer support.
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Dan Marshall using a heavy weapon in Binary Domain
A full armory of weapons.
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Dan Marshall blowing a robot to bits from long range in Binary Domain
Fully destructible robots.
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Dan Marshall targeting a huge bot in Binary Domain
Challenging mission play.
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Product Information

Platform:Xbox 360
ASIN B004EW7LSY
Release date February 28, 2012
Customer Reviews
4.4 out of 5 stars 110 customer reviews

4.4 out of 5 stars
Best Sellers Rank #5,131 in videogames
#384 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
I didn't know much about this game until about a week prior to its release. Given my location (Afghanistan), it wasn't readily available once it came out, so the decision to pick it up took some time. I had read a few previews in some magazines and some online chatter as well, but nothing screamed "must buy"...it was merely interesting, if nothing else.

I mulled over the purchase in Thailand and actually left the store without it, but upon my return to Afghanistan it was at the PX so I finally scooped it up with the expectation that it would be a fun, if uninspired shooter. I was right about the fun part...but this one was definitely inspired.

The core gameplay element, combat, was tight but nothing I hadn't seen before...but you can't fault a developer for sticking with a formula that works. The cover element is basically what you've seen before with Gears of War, and the weapon selection is limited, but good enough to where I didn't see it as a negative here.

I loved how you accumulated credits through combat to use toward purchasing items and upgrades. This kept the combat interesting even when it started to get slightly repetitive, as it always made killing the robots worthwhile. Also, because you could get more credits for blowing off limbs before finishing the robots off, later in the game I became somewhat surgical in my approach, taking off arms and legs until I had a combat area full of crawling robots to then melee to death with my shotgun. Very cool.

The upgrade system was another plus here, setting the game apart from the standard shooter-fare. Any game that allows you to upgrade or customize will always be a more satisfying experience than its equivalent that does not offer that option, in my opinion.
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Platform for Display: Xbox 360 Verified Purchase
This game is made by the same developers of the Yakuza series. You should expect the same great stories and cutscenes, with even better gameplay and the added benefit of having English dialogue. The game takes place in the future where humans have plenty of access to the assistance of robots. Think "Bicentennial Man" if you will. However, some organization is molding robots with synthetic human skin and many of the robots don't even know their not human. It's up to you and your comrades to ensure the continuation of the human race.

Pros:

- Shredding down robots with gunfire is excellent. You feel the destruction as pieces come flying off. You get a great sense of causing actual destruction, which seems to be lacking in many shooters
- You can blast off limbs as the robots try to crawl towards you and grab you with the persistence of a Terminator, no legs and all
- Disarm enemies by blasting off their weapon wielding arms and watch as they scour to reclaim their weapon with their remaining remaining arm (assuming you haven't blasted that one off too yet!)
- You AI partners actually help you unlike many AI characters in games. They'll pick you up, ask if you need assistance, listen to your orders, and actually kill enemies aplenty. They'll even show you where ammo is if you start running low!
- You can give your squad voice commands using a headset or use the controller if you're not up for chatting
- You can press the Left Bumper (left trigger) to get ideas of how to respond. However, there is a huge list of orders, remarks, (even swears) that they'll respond to. You can easily pull it up anytime in the options menu or just use the left bumper hints or remember what's worked before.
- Your actions reflect how well team members respond.
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Platform for Display: Xbox 360
I went into this game not expecting anything. In fact, I wasn't even going to give it the time of day. The demo was something that I didn't feel was that great or solid of a game. However, I wanted something new to play in this week leading up to Mass Effect 3, so took a deep breath and spent the money to pick this one up. I'm so happy I did that.

The game is a cross breed of Gears of War and Mass Effect. It is set in a world where it's the planet vs robots and you play as Americans. It has a Terminator/I, Robot feel to the story making it both exciting and at times, silly.

I'm having a blast playing through as the cut scenes remind me of a movie and the gameplay is just as fun.
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Platform for Display: Xbox 360 Verified Purchase
Shooting Robots has never been so much fun in this exciting but sometimes flawed game.

Concept: 9/10
Take the cover and shoot mechanics from Gears of War and use your microphone to issue squad commands. Then wrap it all up in a thought provoking story about artificial life. The concept is good, but at times the execution is iffy.

Story: 8/10
The story behind Binary Domain is a very good one. It examines the future of robotic technology and examines how advanced artificial life can evolve. The characters and dialogue need an awful lot of work, though. The two main characters are Dan and Bo. They're less like super soldiers and more like the two weird guys you avoid at your buddy's BBQ. Dan and Bo are later joined by elite soldiers from other countries: A sniper from China, an explosives expert and a commando from England, a gangster from Japan, and a suave scene stealing classy French Robot. The characters argue and bicker at times and you need to make decisions on who you support by speaking into your microphone (or selecting responses from a list). The ending you get depends on your relationship with each of the characters. If they all like you, it sure helps out with the final battle. Some of the dialogue is awkwardly written or delivered and that hurts what would be a very intriguing story.

Gameplay: 8/10
There are two main types of gameplay: Shooting and Commanding your squad.

Shooting
The Shooting is Great! The enemy AI takes cover, tries to flank you, and charges at times. Where you shoot the robots determines their reaction. If you blow off their legs, they come crawling after you. At one point, I was firing at enemies and I heard an eerie robotic laugh.
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