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About the product
- Over 600 items and weapons
- Over 1,000 hours of gameplay
- 5 unique modes of play
- 13 unique playable characters
- 20 professionally animated cartoon endings
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The Binding of Isaac: Afterbirth+ is a randomly generated action-shooter with heavy RPG and roguelike elements. Following Isaac on his journey players will find bizarre treasures that change Isaac's form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets, and fight his way to safety.
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Vita was the king of BOI portable but after waiting nearly a year and a half just for Afterbirth news of a working Vita port.. and still no announcement in sight. I'd given up hope I would get to play Greed Mode on a bus ride or in bed, let alone coop on the go.
But now? Oh baby. With all those sweet content additions this is practically a new game from BOI Rebirth, and it's portable, with coop options anywhere you go, give a joycon to a friend and they will learn to cry the enemies to death like the rest of us, one tear at a time.
For the price you get a butt load of content with more unlocking almost everytime you play (quick deaths aside).
And why should you support this physical release?
Is Stickers (for a limited time) not enough?
How about an actual manual? You know it now as a slip of paper that offers warranty info and a flashing lights warning.. but back in the day they were practically game Bibles, in some games, the only story available was to be found in the booklet that came with your game...
The Fabled Manual is back with a vengeance, it's a perfect throwback to Zelda, and you can only get it if you buy physical. What do you have to lose?
So if you've read this far, I assume you know BOI but if you don't it's this:
Top down shooter
One life w/refillable hearts
Gameplay takes place in rooms on a grid based floor.
Each room is a little random and each floor has a theme and a collection of bosses.
Each floor has a chance of being an alternative floor, say you normally start in basement but occasionally you start in a cave for example.
Every enemy has multiple versions with some surprising attacks to them.
And the most interesting part of the game: the power-ups.. they are too varied to list here but say you feel like you're having a bad run, your tears are basically pea shooters... But then you get a pair of wings and the ability to vomit deadly Brimstone at your enemies and suddenly you feel powerful.
BOI is a power trip, some runs will be bad, but they will make the overpowered ones even sweeter.
If you don't mind starting over with every run of the game, this is a great game for you.
For what it's worth I'd give the pc version 5/5 stars, I just don't think their development team is big enough to support mutiple platforms.