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About the product
- Bionic Commando brings the original 8-bit game into an era of high definition graphics
- Explore the beautiful, free-roaming 3D world of Ascension City
- Bionic arm allows players to swing, grapple, and attack enemies
- Multiplayer options allow up to 10 simultaneous players
- Nathan Spencer voiced by Mike Patton
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Bionic Commando is back, now on the PS3, 20 years after the NES classic was initially released. And returning with it is the swinging bionic arm game mechanic that made it so popular and critically acclaimed. Bionic Commando makes the move to 3D, and gamers will be able to grapple, swing, and scale a giant environment filled with buildings, canyons, and more.
Bionic Commando takes place 10 years after the 1988 game, with Nathan Spencer again the protagonist. Voiced by Mike Patton, ex-Faith No More singer, Spencer is betrayed by his government, falsely accused of murder and sentenced to execution. Just prior to his execution, however, the city is bombed and Spencer is asked to track down the terrorists in return for his freedom.
Bionic Arm Offers New Control Possibilities
Like in the original game, the bionic arm is what separates Bionic Commando from other games. With it, you can swing between buildings, grapple onto ledges and zip up, walk walls, pull apart the landscape, throw heavy objects, attack enemies, and more.
Giant, Sweeping World to Explore
As you swing around with your bionic arm, you'll be subjected to beautifully detailed scenery that ranges from Ascension City and its bridges and skyscrapers, to outdoor environments like canyons. By mastering different swinging techniques, players will be able to reach different areas and target enemies while mid-swing or even hanging upside down. If you misjudge your swing by even a little bit, you might find yourself plunging to your doom.
Swinging Multiplayer Fun for up to Ten Players
Bionic Commando allows up to 10 players at a time to get in on the swinging fun, finding new ways and techniques with the bionic arm to dispatch your friends and enemies. Maps are designed with the swing and gun game mechanic in mind, rewarding players who are adept at simultaneously swinging and aiming.
Bionic Commando is an updated and beautiful take on the classic, bringing the core elements of the 8-bit original into a beautiful, 3D world. Fans of the classic and newcomers alike will delight at the unique game play options that the bionic arm afford.
Top customer reviews
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Graphics/Visual Design - Look fantastic for the time with lots of detail modeled/textured into the characters and environments. To learn the backstory (you don't really need it) you need to read large sections of white text with light backgrounds. No thanks. Poor graphic design choice.
Sound/Music - Sound effects are good and match what is happening on screen. The soundtrack has a military flair to it that perfectly matches the theme and feel of the game and help to make an immersive experience.
Game play/mechanics - This is where most people have grief with the game, the swinging mechanics. The games swinging controls really take some getting used to and require you to master them to truly get the most out of your experience. The shooting/fighting aspects of the game are well made and provide a good challenge.
Story/writing - The story is pretty ridiculous in this game and some of the dialog is the equivalent of verbal farts. There are multiple points in the game where the main character talks about not wanting to hurting people but then yells a celebratory "Boo-Yah" after killing enemies. The voice acting is pretty good though, so don't blame them, they did what they could with that script.
Bottom line - The game shines during combat but seems unpolished with the swing controls. Try it out if you're looking for something different but just be sure to lower your expectations.
It is a difficult game, and while it is not imparative that you have played the original (the gameplay is obviously quite different considering that the NES gamepad with only two buttons and a direction pad is a far cry from what Playstations and XBoxes have now), it still doesn't hurt as you have the basic concept and idea down of using a grappling arm to maneuver about the terrain. Overall, the new concept on the old idea is cool, and I enjoy the game, and I think others who enjoy a challenge will like it too. I have heard however that it gets extremely difficult in some areas later on...we shall see.
Positives : Graphics are nice, especially considering it is a few years old now. Concept is great. Controls are pretty descent and you will get the hang of them eventually (can't be too complicated, coming from an old-schooler who grew up on the old two-button systems). Love that they brought back some of the old music from the original game. Mike Patton of Faith No More fame is the voice of the protagonist...need I say anymore? One of my favorite bands of the late 80s-early 90s, combined with a new concept for one of my favorite games of the same era...I am sure many other thirty-something guys out there will appreciate that as much as I do.
Negatives : I would like more shoot-em-up and less technical maneuvering (right now it is about 25/75, I would like closer to 50/50). Weapons so far are just so-so, and you don't get much ammo which forces you to go hand-to-bionic arm with some enemies (cool sometimes, but gets old). There are also several moves that you can't do until later on in the game when your character "regains his memory".
Not a must-have, but if you can get it cheap, like I did, certainly worth a shot.
Gameplay: Not your every day video game I will be honest. Like most games today there is a learning curve but they baby you into the game. Bionic Commando basically doesn't pull its punches. Right after the basic tutorial it is good luck, 'have fun storming the castle' pretty much. Practice a bit with your timing and next thing you know you will be Tarzan with a grenade launcher. Boss fights feel very epic and actually will make you think fast on your feet trying to find out the weakness of the boss. There also is no one way to actually fight enemies. You can do everything from stomping on enemies, swinging and shooting, grabbing and throwing them into the air, throw objects , or simply pull out a gun and pew pew them all. One gripe that anyone will notice is that until you get a hang of the game, your accuracy with firearms is pretty much terrible until you pull off some nice challenge stunts to unlock some bonuses
Sound/Story: The voice acting is actually some of the best I have heard in a long time and pretty much carried the weak storyline of the game. Sound effects were spot on also
Graphics/Presentation: The graphics were actually really good. The game runs at 720p unless you force 1080p. I was surprised at how detailed they went with the background of the game. The overall presentation of the game was smooth. The game itself can be a challenge even on normal, as you might end up doing 10-15mins on stuff only to die and have to redo it. Checkpoints are very fair though, and areas aren't super massive where 20+ mins of work magically vanishes because you missed that one grapple.
Length/Replay: The game could be considered short especially once you get really good at it. Master your swings and next thing you know in an hour you just plowed through 20% of the game. Though it may be short, the game doesn't pull punches and you will enjoy the little twists and turns the game throws at you. Replay factor is also a "plus" because there will be collectibles that just seem to taunt you. They look so easy yet 10 mins later you are still trying to line up that swing or release just right, and then there always is the phantom collectible that taunts you since you never found it but it has to be in the level somewhere! Plus once I got good at the game, it was just to much fun to swing and do a "death from above" onto a MECH since I got my timing down perfect.
Summary of "cons" I have for this game (with positive re-enforcement)
- Early on having to figure out shooting mechanics and grappling while avoiding bullets can be frustrating [But learning and mastering the system turns you into a complete unstoppable 'bionic commando']
- Short game (under 7 hrs) [good replay though with collectibles and voice acting. Plus some maps are just fun to figure out different ways around enemies or just replay it to try and best your challenge count]
Overall Score: 91%
A must have for any action gamer at this point and price ($12 when I bought it).