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Bioshock 2 - Playstation 3
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- Online and offline multiplayer modes including: Free-For-All, and Team Death Match and more.
- Return to the underwater city of Rapture where now the 'The Big Sister' is the toughest creature around.
- Play as the original the Big Daddy as you harness raw strength to battle Rapture’s most feared denizens as you battle powerful new enemies.
- New game mechanics including the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
- New game environments including Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant.
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Product description
Product description
Your once-protected LittleSister is your only hopeProduct InformationBioshock 2 is set approximately 10 years after the events of theoriginal Bioshock and the halls of Rapture once again echo with sinsof the past. Along the Atlantic coastline a monster has beensnatching little girls and brining them back to the undersea city ofRapture. You are the very first Big Daddy as you travelthrough the decrepit and beautiful fallen city chasing an unseen foein search of answers and your own survival.Multiplayer in Bioshock 2 provides a rich prequel experience thatexpands the Bioshock gameplay. Set during the fall ofRapture players assume the role of a plasmid test subject in theunderwater city that was first explored in the original Bioshock. Players will need to use all the elements of the game'stoolset to survive as the full depth of the Bioshock experience isrefined and transformed into a unique multiplayer experience that canonly be found in Rapture.Product Highlights Dual Wield - Combine your abilities onthe fly. Fire powerful weapons with your right hand whilefreezing shocking or burning your enemies with the left. Multiplayer - Experience the fall ofRapture firsthand in an all-out civil war. Play as a hulkingonline powerhouse: the Big Daddy. Plan Your Battles - Control theconflict your way - hack turrets and security bots to help you or setup a defensive perimeter of proximity mines and charged traps.Product Features Evolution of the Geically-Enhanced Shooter - Innovativeadvances bring new depth and dimension to each encounter. Newelements such as the ability to dual-wield weapons and plasmids allowplayers to create exciting binations of punishment. Return to Rapture - Set approximatelyten years after the events of the original Bioshock the storycontinues with an epic more intense journey through one of the mostcaptivating and terrifying fictional worlds ever created. You are the Big Daddy - Take control ofBioshock's
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Follow-up to BioShock, 2K Games' critically acclaimed and commercially successful 2007 release, BioShock 2 is a first-person shooter set in the fictional underwater city of Rapture. As in the original game, BioShock 2 features a blend of fast-paced action, exploration and puzzle-solving as players follow varying paths through the overarching storyline based on the decisions that they are forced to make at various points in the game. In addition to a further fleshing out of the franchise's popular storyline, players can look forward to new characters, game mechanics, weapons, locations and a series first, multiplayer game options.
Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster somehow familiar, yet still quite different from anything ever seen has been snatching little girls and bringing them back to the undersea city. It is a Big Sister, new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters, known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM, the dangerously powerful gene-altering lifeblood of Rapture, from the bodies of others and in turn run the risk of being harvested herself, the Big Sister is now the fastest and most powerful thing in Rapture. You, on the other hand are the very first Big Daddy, in fact the prototype, that for some reason has reactivated. You are similar to the Big Daddies familiar from the original BioShock, but also very different in that you possess free will and no memory of the events of the past ten years. The question is, as you travel through the decrepit and beautiful fallen city beneath the waves, hunting for answers and the solution to your own survival, are you really the hunter, or the hunted? Gameplay and Multiplayer In BioShock 2 players will take on the role of the original Big Daddy, not that of game one protagonist, Jack. As a Big Daddy you will have access to all the strengths and weapons of a standard Big Daddy, including the drill and rivet gun. More importantly you also possess free will and the ability to use plasmids and gene tonics genetic modifications allowed for through ADAM, a stem cell harvested from conquered enemies, or sea slugs outside the Rapture air lock, and powered by the in-game injectable serum known as EVE, which can be found, captured or purchased. Plasmids and gene tonics provide a wide range of aggressive and passive abilities which can be upgraded and arranged for quick use. The ability to use plasmids and tonics gives you a decided edge over other Big Daddies and most other denizens of Rapture, excluding the powerful Big Sisters. In addition, due to their role as a Big Daddy, players will experience a new relation to the Little Sisters. Upon defeating standard Big Daddys you are given the familiar choice as to whether to harvest or adopt them. Harvesting gains you ADAM immediately, but could alter your path through the game, while adopting makes you responsible for Little Sisters, who then accompany you through Rapture, but also provide aid and warning in times of danger. Additional gameplay features include: new plasmids, weapons and the ability to combine these two. The game also features the anticipated multiplayer modes. Several of these are team-based, allowing up to 10 players. Within these players are provided with a rich prequel experience that expands the origins of the BioShock fiction, and allows you to play as one of several characters pulled from Rapture's history before the events of the first game. Key Features
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Product information
Platform:PlayStation 3 | Edition:Standard| ASIN | B001NIP3EG |
|---|---|
| Release date | February 9, 2010 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank |
#33,876 in Video Games (See Top 100 in Video Games)
#689 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.8 x 5.36 x 0.59 inches; 4.73 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 37552 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.7 ounces |
| Manufacturer | 2K |
| Date First Available | September 14, 2004 |
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Pros (improvements over Bioshock 1):
1. You are armed with a plasmid and weapon simultaneously instead of having to switch back and forth between them.
2. New weapon and plasmid options.
3. Simplified gene tonics from three categories (combat, physical, engineering) down to just one.
Cons (diminishments from Bioshock 1):
1. The atmosphere lacks the regular injection of 1960's music to set the mood and draw you in to the time period.
2. The levels are very repetitive in look and layout. Bioshock 1 had a wharf, ice caves, forest, theatre, factory, housing area, train station, bars, and probably some more area's that I'm forgetting. Bioshock 2 had a few cool area's, the history museum comes to mind, but for the most part I felt like I was wondering through the same corridors over and over.
3. Lack of a sympathetic or meaningful characters. Bioshock 1 had characters whose motivations you could sympathize with or despise. Bioshock 2 has no likable characters.
4. This game fails to achieve the creepy suspense that it's predecessor did so well.
5. Stealth was a useful strategy in Bioshock 1 but nigh impossible to utilize in this game.
When I first started playing BioShock 2, I felt as though I'd been right in doubting it would live up to the original. The good news, however, was that it was just as beautifully designed and fun to play. In fact, there were some changes to the gameplay that made it a bit more fun. First, this entry's hacking mini-game is far less frustrating. I did enjoy BioShock's hacking to a point, but considering the fact that I hacked pretty much everything that could be hacked, it got old as the game wore on. (I was also reluctant to use the auto-hack tools, since you could carry so few.) Also, the remote and auto-hack darts were a great addition.
Second, the fact that both plasmids and weapons are available at once is the type of decision that seems like it should have been a no-brainer the first time around.
Third, the plasmid/tonic changes greatly improved the experience as well. One of my favorite things about both games is the ability to hack security bots. There's just something about having NPCs who will fight by your side that I've always loved. In fact it was this element that had me feeling more affection for the bots than I did for the Little Sisters. When he discovered that one of the new tonics allows you to repair and name the bots, my roommate joked that I must have had some hand in the development. (Along similar lines, I also loved the mini-turrets. I only wished I could carry more than four at a time.)
The funny thing was that, as I continued playing, I found myself being sucked in by the story more and more. It still doesn't quite live up to the story of the first BioShock, but it definitely justifies its existence. (Mild SPOILER: One of the elements that wowed me the most was a portion of a level in which you actually play as a Little Sister. While you don't actually get to do a whole lot, I was amazed by how the makers chose to represent the environment as seen through her eyes. The place essentially looks like a big, bright costume ball, and the corpses do indeed look angelic and peaceful.) Apart from seeing new areas of Rapture, you also get to hear new backstory. Obviously, it often feels as though they had to shoehorn it into what already existed, but that didn't really bother me so much.
When all is said and done, I still prefer the first BioShock to the sequel, but BioShock 2 ends up being so much more than just the sum of its parts, making it nearly as great. I'll be interested to see if 2K makes another at some point in the future. I certainly wouldn't be adverse to that.
I have more confidence being a big daddy protected by armor and having WAY more slots for your spices. Fighting the big daddies was hard enough in the first without stumbling with the controls; switching from plasmids to weapons. You can use both in the sequel. I loved the choices you have to make throughout in dealing with little sisters and various characters. There are consequences with your actions and it is sometimes challenging to be good. You can harvest little sisters; which is especially cruel being that you are a big daddy. I had the most fun adopting little sisters and protecting them while they collect Adam. It took some strategy before hand, something that i did not enjoy as much as in the first.
There is no lack of freshness in this game, which is too often the bitter cries from the fans of the original. It adds to what we know of Rapture, and it further involves us in confronting the political shake-up and all out civil war that made Rapture synonimous with plagued insanity. It involves the moral tale that man in never truely happy, and he seeks out to destroy his own creations.
All this talk about the sequel must make you think that I didn't like the first. I loved the first Bioshock immensely! This series is my new favorite. It's dark, and scary, and very suspenseful. The first time I saved all the little sisters I heard a bone chilling scream. I really scared me. I knew it was the big sister, but still it took me off guard. I felt cornered and trapped. Desperate to survive. She moved quick. Damn quick! And jumped everywhere in ways I couldn't. Only by playing smart, and hitting hard, did I survive. I had so much fun playing this game.
Top reviews from other countries
I like this game quite a lot. The story is no way as intelligent or thought-provoking as the first game, but I still found it very fun to play. I can totally understand why some people don't like this game, and I thought I wouldn't either before I played it, but... I actually do.
The story is weaker than the first game's but the setup pulls you in enough. There are a few reasonably memorable characters but you're not going to get Atlas 2 or Sander Cohen 2 by any means.
The gameplay is fun, yet repetitive. Go here, kill them, go there, get that, come back, repeat. Mostly all the time, I loathe repetitive gameplay like this, but the improved combat and the exciting, engaging world of Rapture were what kept me playing for hours more. You also play as a Big Daddy instead of a human this time which makes no difference in gameplay, except you get to drill people in the face, which is in no way a negative.
Without a doubt, my favourite part of the experience is exploring new areas of Rapture that I never saw before. Each section of Rapture for me was an exciting addition to the world of Bioshock and further made me want to carry on. I was in in awe half the time while the other half I was liquidising sploicers' faces with my drill (as previously mentioned). Due to this game also being set years after the first game, the walls are leaking a hell of a lot more and barnacles are formed around every crevice which is a nice touch.
I think people are giving the game undeserved hate because the story dwindles in comparison, but developer 2K Marin did a very good job capturing the atmosphere and feel of Rapture while improving the combat to boot. It is definitely my least favourite of the three Bioshock games though.
All in all, I don't think the game is bad at all. I honestly really did enjoy it. The game may be an unnecessary addition to the franchise, but it's still fun.
I'm glad to say that what i received was the Bioshock 2 PS3 game as shown in the picture, boxed and complete with manual and it arrived only two days after ordering, all for less than £4 including postage.
Reason i give 4 stars rather than 5 is because even though the Disc and manual are 'Mint', the Case is very tatty.
Definately can't complain at this price though.
















