Black & White 2 - PC

3.8 out of 5 stars 207 customer reviews
| 11 answered questions
Rated: Teen
Metascore: 75 / 100
Other Sellers on Amazon: 14 used & new from $19.95

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About the Product

  • Wage massive wars, sieges and battles or use your skill and power to keep the peace
  • Discover and use new Epic Miracles, including the ground-ripping Earthquake and volcanoes, which cause rivers of lava
  • Choose and customize the Creature that's right for you from a selection, including old favorites such as the Ape, Cow, and Lion
  • Research and create new forms of weaponry, from swords to bows to siege machines
  • Create and control settlements that include housing, farming, and many other buildings like fountains and lush gardens (if you're Good) or spikes and torture pits (if you're Evil)

Product Description

Product Description

The sequel to the critically acclaimed hit Black & White. Return to a land where the discovery of weaponry and warfare has marred the once idyllic landscape. With the help of a giantic Creature, create a socity bent on influencing the world either through conquest or peaceful contact.

Will you be an evil or benevolent deity?

That's the choice you must make upon returning to a warring land in Black & White 2. Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.

The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?

Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.

Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.

Product Information

Release date October 4, 2005
Customer Reviews
3.8 out of 5 stars 207 customer reviews

3.8 out of 5 stars
Best Sellers Rank #5,445 in videogames
#320 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.8 x 5.8 x 1.2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on October 15, 2005
I'm a huge fan of Fable, Populous and Black & White. I got Black & White 2 the moment it came out, and dove into playing it. Was it worth the long wait?

First, make sure you download the 100mb patch before you start playing. Any save games you make will be incompatible with the patch, and the patch fixes a TON of bugs. It sort of makes you wonder about the QC process, if this was released on the same day as the software was. But in any case, at least they fixed the problems quickly.

The game is classic good-bad choices from Peter Molyneux - the creator of fantastic open ended games where you can choose your own destiny. In B&WII this is very much a combination of Creatures and Age of Empires. You are building up your town - placing buildings to please the villagers, tending farms, mining ore. You are also training your creature to be responsible - watering the gardens, entertaining the villagers. That being said you can instead choose to be an evil overlord - starving your villagers, taking over nearby towns, causing destruction.

The first B&W really went overboard on the creature micro-management. You were more of a creature nanny than a God. Some people might have enjoyed that - and there are certainly enough NintenDogs and NeoPet games out there to soothe those people who want to spent 24 hrs a day raising a pet. I really found it quite tedious to sit there slapping and petting an animal, when I was a god with a civilization to build. I'm thrilled that they have the whole creature thing much more reasonable. It still takes your attention to set the creature on its path, but you don't have to spend hours on it. You're a God after all.

By the same token, if you're looking for a high end killer war - strategy game, this just isn't it.
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For those that have played the original B&W, and who remember all that frustrating micromanaging, will certainly applaud Lionhead for finally working all that out. For some the new question is "What took you so long?" But for this review the question is "What new problems are there now?"

Newcomers will certainly be awed by the look and feel of this game, and will certainly enjoy watching their creature (I enjoy the cow myself ^^) grow and learn into their ideal beast. Even the old folks can't deny how awesome these creatures look, and are probably just as relieved to see how much more control they have on what their creature will do. But experienced gamers know that good games aren't all "just looks".

In my opinion: I love it. Graphically the game is 98% what I expected. One of my few issues with the graphics is that the people don't have functional facial features (since I don't know what the technical description is, I'm just peeved that nothing on their face actual moves... no talking, blinking... kind of lower standard as to what I was expecting, but allowable). The music is great; if I could I'd put it all on a CD and listen to it all the time. Thankfully, they aren't repeating the same story line (from what I've seen, I'm only 60% through the game) over again from the old one. Of course, you control everything through your hand and have that nifty toolbar to help you out when you need something done. Beats having to go all over the map to find out how many disciples you have how many resources you have stocked, what's going on where... you get the picture. If all these are what made a great game, I'd be tempted to give it 5 out of 5 stars.

Now, here's what you NEED TO KNOW before you commit to buying this game!
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A quick tip. Get the online patch and install it BEFORE you start playing the game. The reason is that the patch (which fixes several bugs and is HUGE at nearly 100MB) breaks old saved games. So any game that you were playing before you installed the patch will not be able to load.

So get the patch, fix your installation, and THEN play the game.
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Black and White 2 isn't the same game B&W was, and in many good ways. First piece of advice if you loved the original; pay attention to the tutorial on "how to move." They've changed some of the navigational details.

The toolbar is a welcome addition, letting you find what you need quickly--use it--and the ability to accumulate "Tribute" and redeem it for various new buildings and tools feels familiar to players of other strategy games.

B&W2 does more of a job of incorporating the elements of a strategy game with an RPG, and if you like battles you'll get that here in a way the original did not satisfy.

The graphics are beautiful, the devil and angel either annoying or cute, depending on how you felt about them before, and the citizens fun to manipulate and help you feel godlike. City-building is more interesting with roads and rewards for doing it well.
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First of all you'll need a video card that supports pixel shader 2.0 or higher or you won't see many of the eye popping graphics featured in the screenshots, such as water, weather, your "good" alignment effects, sun and moon, ants, the list goes on.

That being said, thats all this game really is - eye candy.

It only resembles the 1st game on the surface. Once you get into it you find out that its been "dumbed" down - ALOT.

The first map will have a tutorial on how to move your mouse left. Then it will teach you how to move your mouse right. Then Up. Then down. And thats just getting started on moving the mouse. You'll spend parts of the following 2 maps on tutorials as well that you can't bypass.

As for gameplay, the creature has lost all personality. Its now more robotic in nature as your training involves petting (or slapping) it to move a slider bar which determines to what degree it will or wont do something. Its basically "set it and forget it" You cannot teach it miracles anymore. You simply purchase them. You cannot control it in fights with other creatures like the first game. They duke it out on their own while you just watch.

The entire belief system is gone and your influence ring is now determined by your most outer edge buildings.

You either spend all your time building cities to impress nearby towns to join you or building an army to take them over by force.

Neither method is challenging and gets boring very quickly. There are only 3 unit types for armies and they are limited to move, attack, defend, get on walls, and disband. There was some strategy in the first game but you wont find it here. The enemy AI is horrible.
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