Code worked great, the game is in my Steam library now.
All in all, for ten dollars it was worth having on PC as it reminded me why I love the franchise and I picked up a PS TV so I could play BB: Chrono Phantasma.
If you've yet to try Blazblue I'd definitely suggest this PC version if you don't have access to the PSP version, fantastic 2d fighter with beautiful animations and a diverse roster of characters.
Each character has a "Drive" button as one of their attacks which allows use of their special ability ensuring each of the 12 characters feel unique, there are no palette swaps/clones in this iteration. Beyond the drive button the team did a great job of making each fighter feel and handle differently not only from each other but from most any other fighting game out there. It was made by the team behind Guilty Gear yet I find it's a lot easier to get into without sacrificing depth or nuance.
Game has great background and background music, the voices (English haven't tried JP voices) are well done which is great because Story mode is basically a Visual Novel with branching paths/choices in between fights so you will be hearing them speak quite a bit. They also have interesting match up voice overs in that instead of hearing traditional "Take this!" during a move, you'll hear a relevant quip if the two fighting have a history/story together. Off top of my head Ragna will say "Damn rabbit" when fighting Rachel Alucard.
My complaints are limited to 2.
1) Barebones version (of Blazblue:CT that is) you just have Arcade, Versus (offline only) and Story mode. There's a gallery of pictures/endings to unlock but they didn't bring over the extra features from the PSP version which really added to replay value since