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Blender For Dummies 4th Edición
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Make your 3D world a reality
Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool.
Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all!
- Create 3D characters―no experience required
- Build scenes with texture and real lighting features
- Animate your creations and share them with the world
- Avoid common rookie mistakes
This book is the ideal starting place for newcomers to the world of 3D modeling and animation.
- ISBN-101119616964
- ISBN-13978-1119616962
- Edición4a
- EditorialFor Dummies
- Fecha de publicación11 Febrero 2020
- IdiomaInglés
- Dimensiones7.3 x 1.6 x 9.2 pulgadas
- Número de páginas640 páginas
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- Follow expert advice to create 3D characters
- Build scenes with texture and real lighting features
- Animate your creations and share them with the world
Stir up amazing 3D animations with Blender™!
Would you be surprised to learn that some of the coolest animation effects in top-grossing movies began in Blender? In the latest edition of this bestselling book, you can learn how to bring your creations to life with the same free tool! Professional animator Jason van Gumster not only walks you through using all of Blender's buttons, options, and settings, but he also explains the core concepts of 3D computer graphics and why things in Blender work the way they do. It's your step-by-step guide to becoming a bona fide Blenderhead.
Inside…
- Explore the interface
- Navigate in three dimensions
- Add texture and light
- Animate objects and use rigging
- Export and render scenes
- Create VFX with motion tracking
- Join the Blender community
- Avoid common rookie mistakes
Contraportada
- Follow expert advice to create 3D characters
- Build scenes with texture and real lighting features
- Animate your creations and share them with the world
Stir up amazing 3D animations with Blender™!
Would you be surprised to learn that some of the coolest animation effects in top-grossing movies began in Blender? In the latest edition of this bestselling book, you can learn how to bring your creations to life with the same free tool! Professional animator Jason van Gumster not only walks you through using all of Blender's buttons, options, and settings, but he also explains the core concepts of 3D computer graphics and why things in Blender work the way they do. It's your step-by-step guide to becoming a bona fide Blenderhead.
Inside…
- Explore the interface
- Navigate in three dimensions
- Add texture and light
- Animate objects and use rigging
- Export and render scenes
- Create VFX with motion tracking
- Join the Blender community
- Avoid common rookie mistakes
Biografía del autor
Jason van Gumster, author of all previous editions of Blender For Dummies, has used Blender in animation, video, and digital design for over 20 years. A Blender Foundation Certified Trainer, he has taught numerous students and serves as lead moderator on BlenderArtists.org, the largest Blender community website.
Detalles del producto
- Editorial : For Dummies; 4a edición (11 Febrero 2020)
- Idioma : Inglés
- Tapa blanda : 640 páginas
- ISBN-10 : 1119616964
- ISBN-13 : 978-1119616962
- Dimensiones : 7.3 x 1.6 x 9.2 pulgadas
- Clasificación en los más vendidos de Amazon: nº196,091 en Libros (Ver el Top 100 en Libros)
- nº8 en Diseño de Gráficos 3D
- nº28 en Programas de Diseño y Gráficos
- nº409 en Diseño de Software
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Sobre el autor

Jason van Gumster does a lot of things. Mostly he makes stuff up. He writes, animates, and occasionally teaches. He has heavy entrepreneurial tendencies that run nearly as deep as his creative ones… so he has a constant fascination with producing creative content with as much control and independence as possible. Naturally, he's a big proponent of open source software; very nearly everything that he produces is made using Free and open source tools.
Using those open source tools, Jason ran his own small, independent animation studio for 8 years. And in the course of that, he had the privilege of managing mid-sized international production teams on ridiculously tight deadlines (4-7 minutes of CG animation in 2 days)… for fun. He's transferred some of that experience in writing to two separate books, Blender For Dummies and GIMP Bible. The rest of that experience he continues blurt out a bit at a time during his weekly[-ish] podcast, the Open Source Creative Podcast.
Currently based just outside of Atlanta, Georgia, Jason spends the majority of his time drinking coffee and trying to be awesome. The former he's pretty much gotten down to a science. The latter… well, every now and again he succeeds at that one and makes it look like it wasn’t an accident.
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- 5 estrellas4 estrellas3 estrellas2 estrellas1 estrella2 estrellas67%17%8%3%5%3%
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