- File Size: 2724 KB
- Print Length: 268 pages
- Simultaneous Device Usage: Unlimited
- Publication Date: July 4, 2017
- Sold by: Amazon Digital Services LLC
- Language: English
- ASIN: B073QRWWLP
- Text-to-Speech: Enabled
- Word Wise: Enabled
- Lending: Enabled
- Amazon Best Sellers Rank: #51,400 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
|Print List Price:||$14.99|
Save $11.00 (73%)
Blood Cult: An Urban Fantasy Novel (Sorcerer's Creed Book 3) Kindle Edition
|Length: 268 pages||Word Wise: Enabled||Enhanced Typesetting: Enabled|
|Page Flip: Enabled||
Matchbook Price: $0.00
For thousands of qualifying books, your past, present, and future print-edition purchases now lets you buy the Kindle edition for $2.99 or less. (Textbooks available for $9.99 or less.)
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Customers who bought this item also bought
Would you like to tell us about a lower price?
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
Blood Cult is designated as book three of Sorcerer's Creed by N.P. Martin, but including the prequel (Crimson Crow) it's the fourth story of the series. The order of assigned book numbers is chronological, and whilst reading in that order allows more connections in the backdrop, Neal has indicated that a standalone reading order can be undertaken. He considers the series to be a paranormal suspense similar in ways to work by Jim Butcher, Kevin Hearne, or Patricia Briggs. To my thinking the series is reminiscent of the top series that make urban fantasy my favourite subgenre by far. At a count of roughly 78,469 words, Blood Cult offers a standard full-length book rating found in series.
I've included the link to Amazon's N.P. Martin Page, and nine review links to other titles that he's written and which I've read. In order of listing these include: Blood Debt (Sorcerer's Creed #2); Blood Sacrifice (Sorcerer's Creed #1); Crimson Crow (Sorcerer's Creed #0); Hell to Pay (The Watchers #4); Hell and Back (The Watchers #3); Hell is Here (The Watchers #2); Hell is Coming (The Watchers #1); Bad Grace (A Watchers Companion and Novel); & Lucas (A Watchers Companion Novel).
N.P. Martin Page - https://www.amazon.com/N.P.-Martin/e/B00JMG7JIO/ref=sr_ntt_srch_lnk_1?qid=1499250140&sr=8-1
Review - https://www.amazon.com.au/review/R1D65BP2M2A26U/ref=cm_cr_rdp_perm
Review - https://www.amazon.com.au/review/R2F8UFS5T064OI/ref=cm_cr_rdp_perm
Review - https://www.amazon.com.au/review/R2XG4QNQQ5DD24/ref=cm_cr_rdp_perm
Review - https://www.amazon.com/review/R2F32DRFKZ5EK2/ref=cm_cr_rdp_perm?ie=UTF8&ASIN=B01M61ONQ6
Review - https://www.amazon.com.au/review/RM9B4ELONPWNR/ref=cm_cr_rdp_perm
Review - https://www.amazon.com.au/review/RK25YBM11HK4T/ref=cm_cr_rdp_perm
Review - https://www.amazon.com/review/R34X2BFGDZ7WE7/ref=cm_cr_rdp_perm?ie=UTF8&ASIN=B00OVRT35G
Review - https://www.amazon.com.au/review/R2FSR3ASUJAUR2/ref=cm_cr_rdp_perm
Review - https://www.amazon.com/review/R5CS4PRXCD2MQ/ref=cm_cr_rdp_perm?ie=UTF8&ASIN=B017ELDC02
INTRODUCTION - THE STORY:
Blood Cult sees the anachronistic intentions of a man warped by that which he sacrificed the livelihoods and of him and his daughter in seeking it out, and in instigating the ideals of revolution that forms the the backbone of this new Sorcerer's Creed story. A debt will be met, the likes of which will paint streets red at the behest of the seeker: a megalomaniacal tyrant who makes Mr. Black seem more like a household cat in the shadow of this lion. Among the victims whose blood is to be spilled are those like Creed and the Crimson Crow, Sanaka and Uncle Ray - if he were ever to answer his bloody phone. Compounding his problems, Creed's patricide and infidelity haunt him to the point of guilt born grief and hazardous distraction. His now formal job for Division is likely to be completed with further costs to him and those close to him yet again, and much of the general public unless he can get his head back in the game.
In his own words come his sentiments regarding his present position: "Fear And Self Loathing In Blackham City, starring August Creed. Come and see the show, why don't you? I hear it's a (effing) blast." Ruination by the affairs undertaken whilst in the Underworld, irrespective of whether alternatives existed, have brought him to his knees - especially any that concern Leona and having to have killed his father. Any past victories, if they can even be defined in such ways, are taking the sweet from bittersweet as he continues to stew. The adage of "in for a penny, in for a pound" summarises Creed's persistence of destructive tendencies. So the sooner he can shift from what has come to why it did, the better he'll be. His previous propensity for all-too-often imbibing of his go-to companion, Glenfiddich, winds up to volumes indicative of excess.
Regarding Brentwood and Division, Creed sees others' reluctant impressions of him graduating from being any old annoying piece of s/#t, to a necessary and important piece of s/#t. In the places outside Blackham City where Homeland Security operates, la-dee-dah Generals scratch their heads aimlessly when it comes time to formulate plans to address the fundamental changes in society countrywide, a contrast that is slowly helping Creed's perceived worth to law enforcement in Blackham. Blackham at least has the mildly dysfunctional magickslinger to work towards goals established to protect their ways through dealing with supernatural problems, but Dr. Gordon Grayson, their current nemesis has a weapon none other can match. Only one Dark Codex exists and soon they'll learn it has tge keys to the universe. Furthermore, he holds no compunction about how best to use it.
Creed is being hounded on several fronts: a pair of werewolves still must collect on a payment bartained for; nightmarish recollections of time spent in the Underworld where a noble witch sacrificed herself so that he and Leona might live and get free; and the crippling of Leona begat by undiscussed events and his infidelity. The goodness in Creed is getting stifled by remembered responsibility and involvement in too much pain and death and suffering. Like Leona he too has wanted to escape the consequences of magic and his responsibilities to put it to good use, but with it glowing bright in his core he cannot escape or take a break from it. He is well endowed to comprehend why it is that others of his creed are known to go insane, taking others with them as they spiral out of control. Had his mentor, Sanaka, not done such an impressive job at instilling values, then he could only guess that he too might be part the problems instead of the solutions; if he can even claim such.
Some books should likely never be written irrespective of how well hidden or mythical they are. But, as with most diabolical potential, where there's a will there's a way. The Scientists of the Arcane essentially have any and all of these features going for them, and against every supernatural and social agency, which is to say that everyone other than the holder of the book will suffer. They intend to use the book to deconstruct society after outing the supernatural world and corrupt social control agency, so that they can put the knowledge and ability to use magick into each and every person's hands. To the whimsical such intentions might appear egalitarian and empowering, but it takes an adept like Creed just mere seconds to come up with the sorts of chaos and anarchy which would ensue from putting magick into the hands of every soul in this world. Creed's seen the chaos and damage in not just his own family, but also in his peers.
That multiplied by hundreds of millions would ensure the world's implosion within week, as mass hysteria sees a collapse of everything that supports their way of life. Still spiralling out of control he readily puts himself into the line of fire within the belly of the beast. Magick familial lines often didn't do well with the reality of magick, let alone non-magickal. Hell, even he doesn't at times and his family has been born to it for generations. Sleepwalkers, responding to a call for video auditions to join SciCane by using basic ritual magick info they provide via their online network, is quickly showing the signs of crashed and burned. Performing efforts in anachronistic magick, the authorities own surveillance watches benignly as failed practitioners take out innocent victims with them. Expand the number of local instances in Blackham alone to that of every place receiving SciCane's online instructions, and you have the cocktail recipe for a viral apocalypse, and this is but the first stage of magically endowing the populace under the guise of empowering them to rule their own lives.
Knowledge can be dangerous in the wrong hands, especially if their owner has become broken and warped by the level of magical energy he funnels through his mortal body. Just wanting to be a demigod doesn't change the way your body has been designed to work. All that knowledge and power will break free of the natural limits imposed by a mortal body; too bad this one refuses to accept it. The question isn't if, but when, and most ominously, with hos many will be taken down. SciCane's leader, practically a demigod through that provided by the Dark Codex, faces Creed in a ring of his choosing, one where Creed's undoubtedly punching outside his weight range. But it isn't like Creed hasn't gone up against evil bastards with divine aspirations before, and in his present mental state he's willing to throw a lot more caution to the wind. In mimicry of his impressions of his life since Leona left him, Creed believes that win or lose the world will never be the same again. Much like words spoken to a certain Italian Stallion, if he dies... he dies.
Among other things that this book has going for it are its premises and the intentions for the use of magic. The sheer idea that Creed is being given the task of publicly casting magick with the seal of approval from Division is a development with many future pathways, the most salient being the weaponising of Creed for governmental usage. Then to have that recorded by way of the faux passe CV audition for the cult of "mad scientists" would be totally jocular if not for the victims of video auditions other than his own, those involving the multiple victims losing something precious if not their lives. A further example that's easily observed is the enjoyable and defining feature of perhaps the whole series but definitely in this addition, the ingenuity behind the representation and visualisation of the mechanics of magic; and thus, the ways in which Neal uses Creed's narrative to conceptualise it in his own visual manner.
The way some of the magic happening and how it works is described is a commendable approach. In some ways, you could see some irony, or association at the minimum, in the reciprocity in this approach coming to light during this addition to the series. After all, the story deals with Creed's impending conflict with SciCane, which is the currently largest foe of the series to date. At a time when his central villain(s) has become about fiends using the theology of science combined with technology and the arcane, the narrative almost synchronously uses a metaphysical approach to the narration by Creed in relation to the potions and magic he uses and does. This is no more evident than when the bartering made in the last book pushes its way into the Sanctum in this book.
Baal wasn't the only one who bartered with Creed, so too was Big Joe, who now calls Creed to account for the bargain made, that sought to counteract his cousin's hex. The way this whole sequence plays out is a guys nightmare, a woman's or victims wet dream, and wholly justice in the most hilarious of ironical ways. The presence of two outwardly aggresive werewolves raises a certain Garra Wol's heckles, which reveals a rather ingenious a very interesting tidbit I'll leave up to you to nut out for yourself (gotta love segues); something which potentially offers future fertile ground to be monopolised in perhaps a companion story or a 'fan only' reward story which uses the dynamics revealed to fill in some past blanks, or to perhaps expand upon the elemental nature and history of Blaez, especially given the rarity or unique creation of a Garra wolf? This book brings to mind the value in furthering Blaez's identity and nature, you have only to read the words between the lines.
The imaginative flair and conceptual ways such extravagance has been brought to bare in Blood Cult is second to none in Neal's preceding library, and just the ways this book's title can be inferred in the storylines is an intriguing outcome before much of the book is even read; that is, the mystery tenaciously begins from the blurb, and the multiple ways these insinuations can be determined. Some aspects are entirely new and incorporate one of the few science fiction-fantasy (SFF) themes encounters to date, and in beautifully narrated detail and usage. Blood Cult is certainly a book that goes a long way into highlighting and supporting Neal's capacity for urban fantasy flair. I can't say much more in regards to some of the above that has barely been more than touched on, for fears of becomjng the overzealous reader who through their desire to show how much they understood they headed wrongfully into the murky waters that deal in spoilers.
The powerhouses that Creed seems to incessantly face can either be construed as dumb luck or as a destined fate as yet unreached, and which make you think about how well it's to be accepted or explored. Even when outgunned and unmatched Creed has a tendency to deal much better than expected on the sheer basis of power alone; a detail in this book that's merely mentioned makes you wonder if it has in some ways been the principle behind Creed's propensity to stand against the bullies - a further tidbit I'll leave it up to you to find and explore. In retrospect I suspect that much of this has to do with the fact that unlike his many opponents, Creed doesn't only have himself in confrontations or to think about when fighting to win; he has friends and loved ones to help him along and whom think highly of him, both are elements worth fighting for. The trouble for megalomaniacs is that they isolate themselves from the true help found in sharing and that might've been there for them, regardless of whether we want them to win or lose, if only they weren't thinking solely of themselves. Such a concept appears in nearly every story told about the proverbial little red riding hoods that went up against big bad wolves.
Sorcerer's Creed continues to please and Blood Cult is among the more meaningful additions yet. The action is aplenty and the story's tender moments round it off well, providing entertainment and meaning, an ever enjoyable recipe. Blackham continues to show a larger-than-life clime, a hub of supernatural affairs that reflect well the wider universe in which it sits. New sides are seen to characters near and far, where even those who've left do so in an indelible impression. In many ways, the environment makes you think of its similarities to the frequently starring location that appears in many urban fantasies, that played by none other than the french quarter of New Orleans. Blood Cult continues the pull and carries on the franchise well. For Neal it reveals a persistent and well grounded ability to draw readers into his urban fantasy worlds. Both of his series have hit all the spots and ticked all the boxes, be it Sorcerer's Creed or The Watchers, you really can't go wrong. Five stars again and a wicked little hint about where Creed's life is set to go next.