Blue Orange Games Kingdomino Award Winning Family Strategy Board Game
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- Family strategy game for ages 8 and up
- 2017 Spiel de Jahres Winner (Game of the Year)
- Build the best Kingdom!
- Domino game with a twist
- 2 to 4 players. 15 min play
- Includes 4 3-D castles, 48 dominoes, 8 wooden King tokens
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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From the manufacturer
2017 Game of the Year (Spiel De Jahres Winner)
'Kingdomino' lifts the time-honoured principle of dominoes to a new level – without losing any of the sleek elegance of its predecessor. On the contrary: the dual mechanics of planning the far-reaching lands surrounding the castle and the clever method of selecting tiles fit together extraordinarily well, they are expertly reduced to their essential components. The strong two-player variant with an XXL kingdom rounds off this quick and easy-to-learn gaming experience.
An Instant Family Favorite!
Players take on the role of Lords seeking new lands to expand their kingdom. As with 'Dominoes', these new lands must match the landscape tiles that have already been played. You need to create large areas of the same landscape type. But these will only score points if there is at least one crown on a tile. Points for each landscape type are calculated at the end of the game by multiplying these two together: so the number of squares times the number of crowns. Before this however, you’ll need to pay attention to your choice of tile, which decides the order of play for the following round. Taking a good tile now means you’ll play later next time. Each round presents the players with new important decisions as to which tile they should take.
Dominoes with a Kingdom building twist! each turn, connect a new domino to your existing Kingdom, making sure at least one of its sides connects to a matching terrain Type already in play. The game mechanics for obtaining the tiles is clever: the order who of who picks first depends on which tile was previously chosen. Make sure to secure tiles with crowns- these royal treasures help to multiply the worth of your Kingdom at the end of the game! the game ends when each player has completed a 5 x 5 grid, and then points are counted based on number of connecting tiles and crowns.
Legal DisclaimerKingdomino 2-4 players, ages 8+, 15 minutes By Blue Orange Games
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Kingdomino: Giant Version
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|Sold By||Amazon.com||Amazon.com||Amazon.com||Rockin B Games||Amazon.com||Bartek Limited|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||7.9 x 2 x 7.9 in||9.5 x 9.5 x 2.25 in||8.75 x 6.5 x 2.75 in||2.95 x 11.6 x 11.6 in||10.5 x 2.4 x 10.5 in||2.95 x 12.99 x 12.99 in|
|Item Weight||1 lb||1.1 lbs||1.36 lbs||2 lbs||2.39 lbs||—|
Top customer reviews
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Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience.
The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that.
Looking at the attached completed game board picture:
1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom.
2. Scoring the completed board starting from the top right:
A. A two square Lake scores zero points (no crowns)
B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points.
C. The Mountain range at the bottom left is two squares with four crowns for 8 points.
D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points.
E. The Pasture located on the bottom row scores zero points for two squares with no crowns.
F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot.
G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere.
H. Finally the Forest at the bottom right has two squares and two crowns for 4 points
The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns.
Diagram of the completed picture for reference:
L W W M F
L S W W L
S S S S L
M S S X F
M S P P F
(L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle)
Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
Kingdomino is a terrific adaptation of classic domiinoes. It has a ton of replay value and a surprising amount of strategy. It also achieves the rare feat of being equally fun as a 2-, 3-, or 4-player game. I love it and my family does, too!
The concept is simple. Lay tiles and build on similar land types (meadows, wheat fields, sea, etc.) to score more points. However, you only accrue points for that land type if you also have crowns associated with it. For ex, 6 adjacent meadow tiles with 2 crowns - 6x2=12 points. 6 meadow tiles with 0 crowns - 6x0=0 points. You can quickly see where the strategy comes into play, trying to balance building land with adding crowns.
There is a nice spatial component to the game, as players can only build within a 5x5 grid. This reminds me of another one of my favorite games, Patchwork. Both of these games are really relaxing to play and loads of fun.
Lastly, I just love the quality of this game. There is such a nice tactile component to board games, and this is especially true for Kingdomino. The tiles are colorful, glossy, and made of heavyweight cardboard. The "kings" are wooden. Great all around. It's no wonder this won game of the year!
The game allows you to build a 5 X 5 grid giving you 25 individual squares one of which is the 1 X 1 throne you start with. Each round you add a 1 X 2 domino off your throne or other matching domino. Some lands show crowns while similar lands have none. To win, you multiply total crowns in each connected area by total squares of similar lands. So having 15 squares of connected desert with 3 crowns gives 45 points plus say you have a 2 X 2 forest with 2 crowns gives 4 pieces of connected forest for 8 more points etc. Keep a calculator handy if anybody adds out loud lol.
Most recent customer reviews
Fun, easy to learn and most of all, it never gets old!