Bop It! Smash (colors may vary)
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- Fast-flashing lights bolt from side to side challenging you to time it right and smash the light in one of 3 zone spaces
- The quicker your reflexes, the higher you’ll score
- 3 Intense games allow you to play Solo or challenge your friends
- Try it once and you’ll be hooked. The hardest part is putting it down
- 3 AAA Alkaline Batteries Required. Demo batteries included
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Smashingly awesome game challenges you to keep up with the flashing Bop it lights. Master three fantastic ways to play. Trap and play with light. A quick reaction skill game that tests your reflexes New Bop it smash is the fact action game to test your competitive nature
From the Manufacturer
Have a blast with the all-new Bop It® Smash game! The fast-flashing lights bolt from side to side challenging you to time it right and smash the light in one of the 3 Zone spaces to score. Play solo or challenge your friends. Go for the high score in the SOLO game. The quicker your reflexes, the higher you’ll score. Pass on the fun to your friends and see who can last the longest in Pass It mode! Multiplayer mode lets up to 6 players get in on the fast-smashin’ action to see who can reach the highest level! No assembly! Just pick it up and play. Try it once and you’ll be hooked! The hardest part is putting it down.
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It comes with and requires 3 AAA batteries, which can only be accessed by using a small screwdriver (Phillips or flat-head) to open the battery compartment. I consider that a plus, because it makes it less likely that the cover to the battery compartment will accidentally fall off, and it should make it extremely difficult for a young child to get access to the batteries. Game play begins by pressing on either or both ends of the toy and selecting one of three modes, solo, "pass it," or multiplayer. A young sounding male voice comments during game play, sometimes with instructions (e.g., "Smash it to start"), sometimes with comments and mild wisecracks (e.g., "Ka-ching!" and "You killed it!" when you get the light in the target area and "Yow! Epic fail," "Yow! Focus!," and "Pull yourself together man!" uttered in a Scottish brogue when you don't), and sometimes with information (such as the score when playing in solo and multiplayer modes, and "I'm going to sleep" before the toy shuts itself off).
The volume can be increased, and at it's loudest I'd say it is about the volume of an average speaking voice, while at it's lowest it is NOT so low that anyone would want to see anyone playing with the Bop It! Smash in, say, a crowded waiting room. The volume cannot be turned off, so silent play is not an option.
The "Smash it!" factor, for those who don't know (as I didn't before receiving this toy), is this: At either end of the unit are hand-friendly (ergonomically shaped) knobs, that must be quickly depressed (they spring right back, like mouse buttons) in order to "Smash" the light that zips back and forth on the unit. You have to estimate when the light will stop in the target area then hit or press the knobs just in time to "Smash" the light, or "Time it Right & Smash the Light," as it says on the box. There's a certain level of aggression built into this game, not only in its name (and in the use of the expression, "You killed it!" to cheer a success), but in the kind of physical action that is most likely to be elicited in those who play this game. It's conceivable to me that someone could be in a very non-aggressive mode and could play without making violent actions, in which case for them, "smashing" the knobs would be more like pressing huge mouse buttons that are harder to press than regular mouse buttons. I can't imagine myself doing that, however, and in fact I've tried and I honestly think there is something about this toy that triggers something in my amygdala that makes it difficult for me to stay calm while playing with it. (The amygdala plays a primary role in processing emotional reactions.)
I'm reviewing a Bop It! Smash that I received gratis for review purposes. There is no retail price listed for it as of yet on Amazon, but at least one other source on the web indicates that it will retail for $19.95. Would I pay that for it? Not unless I was buying it for a child who'd had hands on experience with one and really wanted one.
When I was a young child I was influenced, sometimes not in a good way, by TV shows such as The Three Stooges. Children today are influenced by TV, movies, the internet, and even talking toys like the Bop It! Smash. If you have no problem with your child playing with a toy that may influence him or her to use slang terms such as, "Epic fail," then that won't be an issue for you should you consider buying your child the Bop It! Smash. Otherwise...
As you may guess, the problem is that it is too simple. It gets old very fast. Within an hour or so of playing, noone had any interest any more. So, this might be a good thing to have sitting around when other kids are over or you are having that kind of party, but don't expect much replay value.
Roughly the same size as a Shake Weight (yeah, I have one) but light as can be, bop it! SMASH challenges players to "catch light" by smashing the ends of the toy at just the right moment to stop the game as light enters "the zone" - a series of three lights, preferably the big blue one right in the middle. Stopping on blue gains you five points, while either green light to the side snags you just one. Anywhere else, and you lose one of your maximum three "lives" - though those can be replenished with a proper catch.
bop it! SMASH is one of those games that can be considered both addictive and irritating. On one hand, you just know you can best your high score, but on the other - you just know you can best your high score @#$! The Rock Father prefers the "solo" action, while "Pass It" and "Multiplayer" offer gameplay for up to six people. Not satisfied battling the computer alone? Grab some friends to become foes and game on!
Bottom Line: The multiple levels offer for increasingly difficult, yet highly entertaining gameplay. With each level comes new combinations of light and sound, which will throw you a curve every now and again. Advertised for ages 8+, that's probably accurate as younger kids would find more frustration than entertainment. A week into our gameplay here at Rock Father HQ and we're finding this a good time-killer in-between more pressing matters. It's fun, but in moderation.
My top score so far is 89 points, achieved moments after my wife declared that she "rules" at the game with only 40 points. Take that for what you will.
The Rock Father Rating: 3.5 out of 5 Stars
FTC Disclosure: A bop it! SMASH was provided to The Rock Father on behalf of HASBRO GAMES for the purpose of review consideration.