Top positive review
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More! MORE meat for me!!!
on July 24, 2014
Borderlands... wow. Nothing more needs to be said. The first Borderlands was something entirely new to me; I'd never seen a cross betwixt my two favourite genres (RPG+shooter) before. With the artfully balanced skill trees and unending randomised weaponry system (no two guns are ever exactly the same), just the gameplay mechanics alone are enough to give this game five stars.
It doesn't end there, though. I am in love with Borderlands' franchise-wide irreverence. It never takes itself seriously for too long.
You're treated to this from your very first encounter with bandits, screaming things like "You gonna squeal before we cook ya?" and "Shove this up your arse!"... followed not too much later by crazed lunatics known as Psychos screaming such sickness as "I wonder what your face... would look like on mine" and "Strip the flesh! Salt the wound!" as they charge at you, active grenade in-hand. Yeah, this game is insane.
From the very first scene, we notice how the game doesn't avoid obvious references to its game-ness (an in-game character hands us an HUD which, among other things, includes an "Experience Display Module", and we are soon introduced to the 'New-U' machine, which will reconstruct us when we die), and yet it manages to escape the ridiculosity of Nintendo-esque lines like "You can focus power in the blade (hold the B Button) [...] using the secret technique handed down by our people." It's very hard to put into words, but too many games these days try to "feel" like "real life" and try too hard to explain away the "game-ness"-- Borderlands feels like you're playing a game, and that's okay, because it's a damned good one.