Brain Games Ice Cool Family Board Game
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- Winner - Kinderspiel des Jahres 2017 (Best Children's Game 2017)
- The first flicking board game with pieces that curve and jump
- 3D box-in-a-box concept
- Everybody loves it from kids to adults (6+)
- Unique theme – penguins running through the school and trying to get some fish
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the manufacturer
Penguins are running through the school in the first flicking game ever to have pieces which curve and jump!
The fun run begins - the rascals are running everywhere and trying to snatch up the fish on the way, but the Hall Monitor is trying to catch each one of them to have some order in the school. Who will be more successful?
It’s not just cool, it’s Ice Cool!
Ice Cool stands out with two major innovations: flicking techniques and a Box-In-A-Box setup. These two innovations add value to the gaming industry.
The special form of flicking pieces creates a new bag of tricks - players can make the pieces slide, curve, jump, dive or bump against the walls.
The new Box-In-A-Box game-board concept is very quick and easy to setup. Each Ice Cool game contains 5 boxes that players fasten together with pins creating an immersive 3D game board in less than a minute.
- 4 Plastic Penguins
- 5 Cardboard Boxes (rooms)
- 16 Wooden Fish tokens
- 45 Fish Cards (victory points)
- 4 Color Reminder Cards
- 4 Penguin ID Cards
The game is for 2 to 4 players. One is a Catcher, others are Runners. Everyone takes a turn of being a Catcher. So number of round equals number of players.
Runners start in a classroom and their job is to slide through the doors and grab the fish. The Catcher's job is to tag Runners and take their ID cards. When a Runner gets a fish, he gets also a fish card. When the Catcher tags someone, he takes the Runner’s ID card. At the end of the round everyone gets additional fish cards depending on a number of IDs they own.
The round ends when one Runner has gotten all fish of his color or the Catcher has tagged all the runners. Now you change the roles and continue with another round. At the end of the game you reveal all the fish cards and the person with the most victory points wins.
Ice Cool is a fun dexterity flicking game that appeals to children and adults alike. The board is set up of five classrooms, using a unique "Box in a Box" board set up.
Players will have to flick their penguins around the school to snap the fish or play the Hall Monitor to catch the others.
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This item Brain Games Ice Cool Family Board Game
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|Sold By||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Jonya Group LLC||QB's & Pitchers|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||15.98 x 2.2 x 8.19 in||7.9 x 2 x 7.9 in||6.3 x 2.8 x 9 in||11.75 x 11.75 x 3 in||2.83 x 15.35 x 8.86 in||—|
|Item Weight||2.08 lbs||1 lb||1.25 lbs||2.8 lbs||1.43 lbs||4.6 lbs|
Top customer reviews
Such a simple concept (basically hide-and-go-seek the dexterity game), combined with a fun theme and great components. Bring on the expansion that adds more rooms and more players!!!
Gameplay: One player is the hall monitor whose main goal is to run into the other players. Each player he runs into must give up their school id. The other players are "cutting class" and running around the school trying to collect fish by going underneath certain doors in the game. When either a players collects all of their color fish or the monitor collects all players id's then the round is over. For each fish/if you have you collect a fish card which has #1-3 fish on them. Whoever has the most fish wins once every player has been the monitor.The game itself is a series of boxes that create a larger game board the penguins will be running around on. The art work is cute. Players flick their penguins to make them either go straight, curer, or jump over walls. Hitting the penguins straight is easy. Getting them to go over the walls takes practice. Getting your penguin to go through a door, AND curve through other doors takes lots of practice. LOTS of practice. The key is to NOT hit the penguin hard.
Alt rules. Collecting the fish cards is okay, but somewhat silly. Why would the hall monitor not send the penguin back to class? What we've done is made the game not about the fish cards. Players still collect the fish tokens, but if they are caught by the hall monitor they must put back a fish every time they are caught. Also once they are caught they must go back to class. So how do you win? Any player that collects all three of their fish tokens wins the game. if the hall monitor catches you you return a fish and go back to start. If the Hall Monitor is IN the classroom then you can not leave the classroom! If the Hall monitor catches everybody and is in the start (classroom) when everybody else is in the classroom then the Hall Monitor wins. it sounds hard for the hall monitor to win, but it's not too hard believe it or not.
HOW TO PLAY - The penguins are moved around the board by flicking them - with a little practice you can get them to curve and even jump over walls. The board is made up of 5 telescoping boxes that all fit back together easily for quick setup and clean up.
Each round one player is the hall monitor and the other players are penguins skipping class. The hall monitor is trying to catch the other players by knocking into them and collecting their ID card before they collect fish by moving their penguin through one of three doorways.
At the end of the round the hall monitor gets one fish card for each ID card and the other players get one card per fish collected. The cards are worth between 1 and 3 fish (points).
WHO IS IT FOR - Families with kids ages 5 and up.
PROS - This game is a blast! With a little practice you'll be pulling off all kinds of crazy trick shots and having a great time doing it. Very unique and interesting design for a game.
CONS - The board only has one configuration which could get stale after some time.