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About the product
- Play as Merida, a Will 'o the Wisp and other popular characters from the new Disney Pixar film, as you run, jump and battle your way through the rugged landscape of mythical Scotland.
- Play as Merida Single Player or Coop with a Will 'O The Wisp
- Use your sword or bow and arrow as weapons throughout the game
- Compete with archery mini-games using Kinect for Xbox 360 and PlayStation3 Move
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In Disney Pixar Brave: The Video Game, challenge destiny and change your fate!
Brave: The Video Game is a Third-Person Action-Adventure game that is a companion release to the Disney/Pixar 2012 major animated release of the same name. Brave is Pixar's first fairy tale release and features the adventures of Merida, the studio's first female lead character in a movie. The game features: a family-friendly storyline, bow and arrow as well as a sword combat, agile in-game movement, puzzle play, characters from the movie as well as others unique to the game, co-op play and the ability to play as a bear, and optional PlayStation Move support.
Be Fast. Be Strong. Be Clever. Be Brave
Inspired by "Brave", the upcoming Disney/Pixar animated fantasy adventure movie, Brave: The Video Game invites players to run, jump and battle their way through the rugged landscape of mythical and mysterious Scotland. By using their wits and bravery, gamers will also be able to wield a sword and bow and arrow to defeat fierce enemies, break a magical curse and save a kingdom.
Play as Merida, Pixar's first female hero and an expert archer, or in the console versions players can also play as other entertaining characters from the film. In addition, they will be able to go on quests through a magical world and solve puzzles to uncover secrets. Gameplay features include an exciting single-player campaign, co-op for family and friends and a special Bear mode, in which players are able to play as a bear.
Key Game Features
- Third-person action-adventure in which player uncover secrets and break a magical curse
- Battle fierce enemies with your sword, bow and arrow
- Jump, dodge and climb through rugged environments
- Hear the voice of Merida as you play the game
- Discover new characters and costumes inspired by the film
- Multiple ways to play including an exciting single player campaign, and co-op or 'Bear' mode
- Compete in archery mini-games using PlayStation Move
Battle with sword, bow & arrow.
Adventure as heroine Merida.
Jump, dodge and climb.
Co-op and 'Bear' mode.
Top customer reviews
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It may sound like I am over-enthusiastic but, to me, Brave is the best kids RPG so far and it's so because developers are treating their little gamers audience with the respect they deserve rather than looking down at them. Yes, the game is not as complex as Dark Souls or Skyrim but playing it is challenging and interesting even when the players are grownups. I consider Brave an RPG primer because many if not all RPG elements are in the game and they are not only well implemented but everything is packaged in a way that makes the game appealing to a little girl in the process of developing her gamer skills.
The story... it's based on Pixar's movie, of course. The hero is little princess Merida whose mother and little brothers need to be rescued because they've been turned into bears by some evil... thing. But it's easier said than done. There are ghosts and other bad enemies to defeat, puzzles to solve, charms to collect, skills to develop and there is a lot of exploring, strategising and combat, maybe not grownup hard but hard enough to challenge a player to the point where she learns new skills. But let me discuss some of the RPG elements that are experienced in Brave.
- Combat - It's as good as it gets. Merida fights with swords and bows and she can't win unless she learns how to do combos, roll and dodge and manage her health.
- Weapons - There's a variety of swords and bows including some quite familiar to us, experienced RPG players. Would you be surprised to learn that Merida can swing a Claymore? Well... she does. It's only a few swords and bows but it's enough of them to make the game interesting and to maintain the feeling of 'progress' as the game is played.
- Armor - Again, just a few armor sets but, as in many RPGs, you have the choice of 'pretty' vs. 'effective' and just about everything in the game needs to be earned through combat or discovery and exploration.
- Treasures - Getting to treasure chests and getting the loot is one of the more exciting part of an RPG and Brave is no exception. There aren't many chests but the loot is almost always awesome.
- Trading - Victories in battle earn you gold pieces and you can use it to by yourself upgrades and learn new skills.
- Combos - Mentioned that already. Combat is easy in the beginning but it gets harder soon and the more skills you learn the more likely you are to win the battle. If you lose... it's back to more practice.
- Leveling up - Merida becomes stronger as she progresses through the game. She becomes better as she finds more charms, learns more skills, gets more powerful weapons.
- Elementals - Many RPGs would let you buff your weapons with elementals such as 'fire'. Brave too allows Merida to use one of the four elemental charms (earth, fire, wind, water) in combat. And the trick is to use the right buff to defeat each specific enemy.
- Co-op - There is an online element to the game. We aren't there yet but I will update my review once we play it a little.
- Puzzle solving and exploration - Getting to most new areas is usually preceded by a boss battle or some puzzle solving and neither are always easy.
All of the above come in a game with stunning graphics (Pixar, right?), great voice acting and surprisingly responsive controls. You always play in a 'third person' mode and all is implemented right except for the absence of a 'camera' control because the developers mapped 'motion and direction' to the PS3's left joystick and the bow to the right one. And, no, they don't allow you to remap the controls. The other major limitation is the game not being exactly 'open world'. You can go back and forth through different areas but there is no unified open map. Anyone familiar with Demon's Souls may understand how this works: there is a central 'nexus' and gateways to several areas of world. At any time during the game you have to ability to either walk back or teleport to the nexus and go explore some other area.
Somewhat related to the game, but not an essential part of it is the Archery Range. On a PS3 you are going to need Move. It's nice archery practice and it makes use of the Move but you do not get better at using the bow in the game after doing the Move-based practice. It's just... Move-based practice. Which is a good news for those who don't have Move yet. You can play and finish the game without doing the Archery part. In fact, I don't believe there is any Archery Range based trophy (I will correct myself if it turns out that I am wrong) so you should be able to get your Platinum without a Move.
My final thoughts are: both our daughter and myself are very, very, very happy with this game. This is the first one me and my daughter are both playing, separately (not me helping her or she just watching me). She's been playing it and making progress daily for the past few days and... I've been playing it too. The game comes with four levels of difficulty so, even for a grownup it can be challenging. And it's fun for us to be sharing tips and strategies and watch each other and learn from each other playing our first common game.
I guess I need to note that there is a lot of combat in Brave, which explains the swords and the bows. Merida can't save her 'mum' and her little brothers unless she defeats her enemies which usually requires killing them and they fight back and they can hurt Merida and sometimes they 'kill' her. Yes, she respawns immediately back with full health but you can hear her from time to time saying that she doesn't feel too well. Anyone who would rather not see their little ones playing violent games should not buy it. On the other hand, if the kids are mature enough to understand the difference between make-believe violence (playing games) and the real-life gruesome things taking place in our real world, this game can be a lot of fun - there is no blood and no one screams in agony and so far all enemies are ghosts and non-human.
>> Brush your teeth, it's the law! <<
The "Move" support is really just in a mini-game for archery shooting. The Move controller is not used at all in the main game.
Both of them like the game and are going to play it again on the Normal setting. It's linear game, so there will be little if any replay value for older kids.
Multi-player is limited to two people, where each gets their own character on the same screen, but is implemented very well. One character is the primary one and the camera follows them, the other one must follow or they will go off screen. If the second character goes off screen they can't catch back up in most cases, but they are repositioned on the primary character at the next checkpoint, which come very often.