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About the product
- Fight off legions of hideous and powerful undead, as you try to reach the demon lord Akuma
- Upgrade your guns as you go, then combine them with your magic for incredible destruction
- Collect 10 magic spells that can defend you -- from building Ancient Walls to Sacrificing bodies, even calling down Thunder and Tornadoes
- Action adventure with story sequences intermixed with gun fights and magic
- Advanced physics engine showcases the environmental damage; Special Xbox Live content can be downloaded for even wilder gaming
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Bullet Witch is set on a bleak Earth, in the year 2013. The human race is almost extinct as hideous demons and monsters dominate the planet. It's been decided that only a combination of ancient and modern combat can beat the se creatures. Alicia is a highly-trained soldier who also know ancient magic. The fate of the human race is in her hands, as she ventures into the world of monsters and fights them with her mix of magical arts and military equipment. Manage Alicia's health & magic meters to avoid running out of ammo or power -- be strategic & play it safe, or the world dies with her.
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The environments are impressive for the type of game it is, in that they are very large, spacious, and might I say even scenic at times, especially the one stage which takes place on a mountain during sunset. The entire game felt very open in a strange sort of way though the actual narrative is very linear and leaves no room for decisions or anything like that. The graphics of the environments are pretty good for the largeness of the stages, though nothing remarkable by any standards, especially when compared to some larger-budget titles such as Oblivion. All the setpieces (buildings, boxes on the ground, aeroplanes in the airfield level, garbage bags, etc) are all fully destructible and can provide temporary cover as well as serving as improvised weapons with the Will Power skill. The game runs on an independently-developed physics engine which is actually very impressive and is probably on par with the Havok and Quake engines. All the set pieces react to bullets and explosions from both Alicia, the character you control and the protagonist, as well as the enemies and the magic you cast. However, as the other reviews mentioned, there are some clipping issues but personally I didn't feel that really affected my experience at all (then again, I often play games like Skyrim and such which are generally rife with issues so I'm used to much more glitched games).
The story of the game is nothing particularly remarkable and honestly, I can't tell you what the game is about anymore, even after nearly a month spent on it alone last year. It's pretty generic and definitely won't win any awards soon. The voice acting is bland but if I wanted to play a game that featured a high-quality story and great animations I would've gone for LA Noire or something alongst that type of game. Atari understands what it's going for here and doesn't try to outdo itself.
The character models are as expected for a game like this: generally low-quality, wooden facial animations, stiff movements, etc. But as mentioned previously, coming from games like Skyrim, this isn't really much of a concern. Surprisingly though Alicia is very well-animated and her dress moves accordingly to her actions. Also, the dodge animations are very nice to look at.
The soundtrack is great, and serves to enhance the action. Though stereotypical video-game music it can get pretty epic at times and nicely fits the atmosphere of what's happening. For example, during one scene at the end meteors are raining from the sky and the city's on fire, and the music swells to a chaotic, discordant din of scratching violins, and during the trainyard level, which is basked with radiant sunlight, the music is more gentle and evokes a sense of exploration. The soundtrack is pretty epic.
In terms of gameplay, Bullet Witch is a decent shooter. The AI is pretty good, and reacts accordingly to your patterns of combat. They can rush you, flank you, perform strafing actions and organise relatively-sensible group attacks. On higher levels though, this can be the end of you, and many a time I found myself on the Hell difficulty constantly getting killed by a group of three foot soldiers that have set up a crossfire near the exit of a sewer. It can get pretty cheap sometimes but it adds a little to the challenge.
Combat is much better than what people have been complaining about. Someone compared it to taking the gun of a first person shooter and pointing it to the sky but in reality it's actually pretty good. I'd say it's about the same as the view when you wield a minigun on any standard TPS with the exception you can run much faster and do acrobatic dodges. The controls are free-aim and there's no autolock or even a softlock, which may disappoint some people.
My experiences with Bullet Witch were generally positive and I enjoyed it. As a B title, it's a very good game and outlives a lot of its competitors, such as X-Blades, which, incidentally, I did not enjoy at all, and Velvet Assassin, which was very good but only if you fell into its extremely limited audience. Bullet Witch is an enjoyable game if you accept it as exactly what it is and not as an AAA title. I personally have revisited it on numerous occasions to just waste some time and have a little fun, and so long as you don't think of it too seriously, you should have fun with it too. For its price and entertainment value I'm giving it five stars, because it not only fulfilled but also exceeded my expectations. At ten dollars max, it's definitely worth a buy if you just need something to fill up a little space in your downtime.
Good: This game was very fun to play. I was alittle nervous at first but I did make it past the first level at is. I like this game because it is a shoot'em up game where face against countless of demons blasting them with your broomstick machine gun. Not to mention the more kills you get after finishing the game the more points you get to either power up or to buy some better weapons. My favorite is the magic you receive like flying crows, crucifying rose pedals, a magic wall to block you from gun fire, and of course telekinesis. But most of all is the demon voice that grants you powerful abilities like lightening strike, tornadoe, and my favorite meteor shower. Its really awesome game play and I would refer it to anyone.
Bad: Even though the game is fun to play there are some things you can't get away with. I thought starting over playing the levels over and over would strengthen my chances of powering up which it did. But once you pass a level it doesn't matter if you saved it or not. The levels are not saved. So if you decide to start over to get extra points I suggest play level 1 and 2 and start over. It would be easier that way to build up experience points. Another thing are the abilities. If you happen to gather all the abilities and beat the game. Once you start a new game you start over from scratch. You can keep all the upgraded weapons but your powers won't resurface until you pass through the levels again!. So unless you just want to keep shooting up things than be my guess. One more thing. There only 5 levels but they are pretty long. So you won't have to worry about being disappointed.
Boss Battle End: I thought about leaving the whole thing up to you but if you are stuck trying to beat the boss at the end, the other reviews or (if your looking it up on other cheats sites) are not good information worth following. The Demon Boss is really tough and its a long ass fight. The good news is that there are some rebel fighters that keep popping up out of nowhere to assist you. This will distract the titan while you try to destroy it. First of all it will shoot some evil spirits at you. This is a good and bad thing. Good but it will shoot it out from afar. If you bought the chaingun already use that to spray the buggers to strengthen your MP. Its bad because this things run up to you and try to swallow you one by one depleating your health as fast as you can say damn. So shoot as many as you can and dodge like hell. Not to mention he will shoot some very powerful fireballs at you so dip and dodge or hide somewhere behind some large and strong debris so you don't get hit. In the reviews they tell you to use your meteor strike to kill the monster. That is not the case. Summon lightening strike. It won't kill him but it will weaken him. The demon voice will tell certain weaknesses to attack with your machine gun but it is best to get close enough (Not too close!) to summon a lightening attack to destroy those weaknesses. When the demon tells you to destroy the snakes on his left arm. Once again use the lightening attack to blow up each head (Shoot down the evil spirits to regain your MP). After his left arm of snakes have been obliterated, The Demon King will start to walk very slowly back and forth like its out of breath, plus it keeps summoning more evil spirits as its last line of offense. Once you see the signs then that is when the fireworks start. Once you feel up your MP, summon the meteor strike and watch as the giant stars obliterate it infront of you. Its really cool.