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Bulletstorm - Xbox 360

4.1 out of 5 stars 224 customer reviews
| 4 answered questions
Rated: Mature
Metascore: 84 / 100
$ 19 99
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About the Product

  • Travel from scorched desserts to tropical forests and an adult playground resort on a beautifully realized paradise defiled
  • Combine outrageous gunplay with Bulletstorm's unique kick, slide and leash mechanics as you kill with skill
  • Bulletstorm's upgrade system truly is a circle of awesome that rewards players who kill in the most creative ways
  • From your trusty Peace Maker Carbine to the explosive Flail Gun
  • Featuring a script by the acclaimed Marvel Comics writer Rick Remender (The Punisher)
  • Bulletstorm takes you on a journey filled with plot twists and turns

Product Description

Platform: Xbox 360

Set in a futuristic utopia, an elite peacekeeping force thwarts the rumblings of civil war. But deception within the ranks has caused two members of the most feared unit to strike out on their own. Now stranded on an abandoned paradise, Grayson Hunt and Ishi Sato find themselves surrounded by hordes of mutants and flesh eating gangs. They survive on two objectives: get off the planet alive and extract revenge on the man who sent them there. As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into Bulletstorm’s distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.

Product Information

Platform:Xbox 360
Release date February 22, 2011
Customer Reviews
4.1 out of 5 stars 224 customer reviews

4.1 out of 5 stars
Best Sellers Rank #16,573 in videogames
#1,051 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.3 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
As a gamer, I've found that there are many different kinds of games. And due to the many different kinds out there, you have to have an open mind to truly enjoy them all. This game is no exception to that rule, so if you are not open to over-the-top violence and absurd lines of dialogue kin to Duke Nukem . . . well, please stay away.

To make things simple, here's what I've found:

-Entertaining / Fun.
-Short but lasting. The main story is fairly short, however, the variety of weapons and ways to kill leave a lot that can be done over multiple plays.
-Variety of weapons
-Open to DLC / sequel.
-Wonderfully epic moments. The boss fights were quite memorable.

-Can be repetitive
-If you don't enjoy linear games, stay away. There is one set path, with some secrets but nothing major off track.
-Lack of versus multiplayer
-Extremely short. If you're looking for a long lasting story, this isn't it.
-Not enough boss fights. The boss fighters were epic, but there weren't enough of them.

All in all, this game is a lot of fun. If you're annoyed by cursing, violence, or extremely over-the-top action stereotypes though, this will not be enjoyable for you.
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Platform for Display: Xbox 360 Verified Purchase
Instead of reviewing this game on the simple story, sound, graphics, gameplay criteria I will instead review this game based on what it's advertised as being. I find that to be a more realistic scale than comparing every game to each other. Instead I'll just tell you what Bulletstorm delivers from what it promises. The quoted statements below will be comments Epic Games put out to advertise why people should buy Bulletstorm.

"Incredible New "Skillshot" System - Combine outrageous gunplay with Bullet storm's unique kick, slide and leash mechanics as you kill with skill. Every enemy presents a new opportunity for stylish, over-the-top and ever increasingly bloody ways to take them down."

10/10 The skillshot system is everything promised in the advertising and more. It is fun, it encourages fun strategy and is awesome to watch. Basically what this is is when you kill an enemy in a creative way you get more skill points to use for buying guns, ammo, upgrades, and buying new guns. So as you play you find that kicking an enemy into a giant cactus, throwing them off a cliff, or shooting them in the butt is much more cost effective than playing this like a standard FPS and just shooting from cover. Bulletstorm is also kind enough to have a data chart showing you which attack you have done and which ones you haven't so you can focus on new ones. It works wonderfully at encouraging players to develop new playing styles and experiment with new strategies, where so many other FPS's discourage creative play and boil down to hoarding ammo and shooting from cover or running and shooting. That won't work in Bulletstorm since if you play like that you'll get less ammo, and less upgrades, and the game really will be less fun since the skillshots really are quite impressive to look at.
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Platform for Display: Xbox 360
The title of this piece refers to an interview I once saw with the developers of Halo: Combat Evolved. This was Bungie's big goal, to create 30 seconds of fun for the gamer, and then let him do it again and again. And it worked - Halo is arguably one of the greatest FPS franchises in the business!

However, without fail, the same thing could be said for just about EVERY shooter out there. Point, shoot, reload, point, shoot, reload... Still fun though, right?

People Can Fly and Epic Studios have done just that with their new opus, Bulletstorm. Only, this time, they added a couple new wrinkles to that 30 seconds; a nifty new tool, the tether; and a carnival house devoted to pain! Just about everywhere one looks in Bulletstorm, one sees something they wouldn't want to get too close to in real life - cactus covered in deadly spikes, exposed electrical wiring, man-eating plants, etc. Each of these things are designed to be used by the player to rack up crazy combinations of over the top violence visited upon the bodies of maniacal (and most probably cannibalistic) muties out to kill you. The more you manage to wring out of a combo, the more points you get. However, since points in Bulletstorm equate to cash, and cash is what you need to buy more ammo and upgrades for your fabulously twisted weapons arsenal, it behooves the player to be as creative in his kills as he possibly can. This "skillshot system" is what changes everything - People Can Fly obviously love video-games, and it shows in a perfectly balanced system designed to reward player creativity with bigger and better toys...
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Platform for Display: Xbox 360
I'm writing this review for the gamers that are still trying to decide whether or not to buy this game. Here's the short answer; Rent it or wait until it hits $30 NEW.

Mini Review (Short and Fun Just like the Game-lol):

The Story (wait Bulletstorm has a story?)
The story is set in the future and the character you play is a guy named Grayson Hunt. He's a mixture of Marcus from Gears, Russell Crowe in Gladiator, and a drunken' swearing Uncle. If you so much as tripped over a FPS (First Person Shooter) you'll know the story cuz there all the same: You're a badass, who's got a chip on his shoulder, and someone backstabbed you so now you have to go get some revenge. You go from point A to point B like any other FPS, but in this game you're doing it in style. I did laugh occasionally thru ought the story mode but I basically skipped most of the cut scenes toward the end (which is cool that Epic allowed the player to do that). Oh yeah and there's a lot of swearing ....a lot.

If you have surround sound this game kicks. I also can't say enough about the graphics. They're no Crysis 2, but they sure look good. Nuff said.

Let me start out by saying just get thru the first Two Chapters. The rest of the game (7 Chapters overall) is a blast. By Chapter 4 you're able to start really leveling up (more guns and add ons) and experiencing what the game really has to offer.
This game was made buy Epic (Unreal and Gears of Wars games) so they know what there doing. The controls are tight and fluid. Like I said before if you've played a FPS before you'll feel right at home. Bulletstorm's gimmick is something called the "Leash". You hit one of the thumper buttons and it brings your enemies to you.
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