- Paperback: 464 pages
- Publisher: Prentice Hall; 1 edition (January 25, 2004)
- Language: English
- ISBN-10: 0131240722
- ISBN-13: 978-0131240728
- Product Dimensions: 8.5 x 0.9 x 11 inches
- Shipping Weight: 2 pounds (View shipping rates and policies)
- Average Customer Review: 11 customer reviews
- Amazon Best Sellers Rank: #637,930 in Books (See Top 100 in Books)
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
C++ GUI Programming with Qt 3 1st Edition
Use the Amazon App to scan ISBNs and compare prices.
Fulfillment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfillment centers, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime.
If you're a seller, Fulfillment by Amazon can help you increase your sales. We invite you to learn more about Fulfillment by Amazon .
"Neverworld Wake" by Marisha Pessl
Read the absorbing new psychological suspense thriller from acclaimed New York Times bestselling author Marisha Pessl. Learn more
From the Back Cover
"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
"The 'Tao of Qt'.... The Qt system is a beautiful example of object oriented design, and the authors take advantage of this.... The authors have done an excellent job of presenting the subject in an interesting and engaging way...." --Ron McCarty, Instructor and Chair of the Department of Computer Science, Penn State Erie, The Behrend College
The first official Trolltech guide to Qt 3.2 programming!
Straight from Trolltech, this book covers all you need to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux with no source code changes! The book teaches solid Qt programming practices; it is not a rehash of the documentation.
- Build powerful C++ GUI applications quickly and easily
- Design dialogs and main windows visually and in code
- Learn Qt's innovative typesafe signals and slots mechanism
- Use layouts to create forms that automatically size and scale
- Create custom signals, slots, events, and controls
- Program the ''Qt way'' with techniques for Qt 3.2 that'll work with Qt 4
- Code applications with menus, toolbars, dialogs, and drag and drop
- Utilize 2D and 3D graphics, multithreading, and networking
- Write database and XML applications
- Internationalize to reach foreign markets
- Exploit platform-specific-features like ActiveX
Already using Qt or just starting out? Evaluating Qt or managing it? Building open source applications--or commercial applications? Want to develop for Windows without buying an expensive compiler? Whatever your goal, this is the only book you need!
About the Author
Jasmin Blanchette, Trolltech's documentation manager and a senior developer, has worked at Trolltech since 2001. He is editor of Qt Quarterly, Trolltech's technical newsletter, and coauthored C++ GUI Programming with Qt 3.
Mark Summerfield works as an independent trainer and consultant specializing in C++, Qt, and Python. He was Trolltech's documentation manager for almost three years and coauthored C++ GUI Programming with Qt 3.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
This book, along with the Qt Assistant online documentation, were all I needed. I was astonished at how relevant almost every page of this book was to my tasks.
The examples of displaying data in a table, employing double-buffered graphics, parsing and creating XML, adding OpenGL, multithreading, using sockets, creating custom events, and accessing a database were all almost copy-and-pasted into my final applications. Even the esoteric information on selecting an object from an OpenGL widget was useful.
Maybe my needs were just particularly well covered by the material in this book, but it's more likely that the authors have carefully chosen a wide range of examples that prove to be extremely useful in real-world applications.
The shortcomings are minor. There is no reference portion to the book and while I understand that a full reference would add a significant bulk to the book a class reference with brief descriptions for each method would be appreciated. There is one large reference graphic that shows the class structure of the library. Syntax highlighting, especially on the large code fragments, would have been appreciated.
A quality work for anyone looking to develop on Qt, well worth the expense.
This book is an ideal way to ease yourself into the joy of Qt programming. You know you've decided to use Qt because of all the good things you've heard about it around the net, and the buzz it creates. Or perhaps you're writing free software on Linux. Or, perhaps you're like me, and use Qt as a competetive advantage in your day job, not feeling one bit sorry for the MFC programmers of this world. Whatever your motive for using Qt, this is a darn good book to own.
When you start in a new environment, you need a helping hand because you can feel lost. This book guides you by starting with the basics, that of getting a simple Qt program working, and proceeds to expand its use of the Qt framework as you become familiar with your surroundings.
The work takes simple applications and describes, thoroughly, what each section of code does and how it does it. It teaches software reuse by taking components developed early in the book and using them in new applications, extending them as needed.
Qt isn't just about aesthetically pleasing user interfaces: Qt is a real application framework, something that deals with files, sockets, and network programming. This book covers it all. From XML, a vital new technology, using both SAX and DOM models, to network programming using sockets. And, if you're so inclined, a portable way to write OpenGL applications.
This book also presents a behind-the-scenes view of Qt, and takes time to describe the rationale behind the design decisions made by the Trolltech team.
Being completely objective, it would have been nice to enjoy a little more content related to Qt/Embedded and Qtopia, but this is a minor quibble as the target is readers for the desktop product. Who knows, perhaps Mark and Jasmin are already hatching plans to write such a sequel?
When I say that every Qt programmer should own this book, it's true. This book won't be shelfware, it's a book that you can use over and over again. And I'm quite sure that this book will now become standard issue for all Qt courses, wherever they are held.
Well done Mark and Jasmin!
Most recent customer reviews
This book is very good, but needs more. How about a chapter on definitions or maybe better, a new book on nothing but definitions in C++.
simplest "Hello" program up to sophisticated user interaction.Read more