The C++ Programming Language Subsequent Edition
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Bjarne Stroustrup
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Editorial Reviews
Amazon.com Review
Past readers will find that the new edition has changed a great deal and grown considerably to encompass new language features, particularly run-time type identification, namespaces, and the standard library. At the same time, readers will recognize the lucid style and sensible advice that made previous editions so readable and enjoyable. Probably the biggest change is a substantial new section, well over 200 pages in length, covering the contents and design of the C++ standard library, the most important new feature of the C++ specification. The author has also added a substantial number of new exercises while keeping many from previous editions that have retained their value.
While The C++ Programming Language is not a C++ tutorial, strictly speaking, anyone learning the language, especially those coming from C, will greatly benefit from the clear presentation of all its elements. It is impossible to overstate the importance of this book for anyone who is serious about using C++.
Review
Bjarne Stroustrup's The C++ Programming Language, Third Edition (Addison-Wesley, 1997) has been available for several months. This work, by the creator of C++, is the definitive treatment of the subject and has been since its first edition in 1987. I must confess that I did not care for the first edition. I had expected a tutorial approach as elegant as the classic K&R white book. But then, K&R was about C, a programming language that supported a familiar programming model. The C++ programming model was new to most of us ten years ago, and Stroustrup's first edition was daunting, to say the least. Looking at it now, I find it far less so and much easier to read.
Comparing the first and third editions of The C++ Programming Language provides insight into how the C++ language has grown and changed in the past decade. The third edition has almost three times the number of pages and a slightly different organization. Whereas the first edition included a 67-page language reference manual at the end, the third edition includes only a language grammar section to represent formal language definition. This is appropriate. The ANSI/ISO Standard document, which is now the formal language and library definition, is itself about 750 pages long. Stroustrup plans to publish The Annotated C++ Language Standard (coauthored by Andrew Koenig, the ANSI C++ committee's Project Editor) sometime this year.
The third edition takes a tutorial approach with many of Stroustrup's personal programming philosophies. The author's explanations of how he uses language features provide examples for learning the behavior of those features. He also explains code idioms that some programmers routinely use but that he finds inappropriate.
As much as possible, the third edition reflects Standard C++. When small language features are found to be missing, particularly new ones, Stroustrup pledges to add them to a future printing...
This book is an essential addition to a C++ programmer's library. It is not for dummies, and it wouldn't be my first choice for an entry-level, self-help tutorial on C++ for beginning programmers. It is, however, an excellent textbook for programmers who are self-motivated and students who study under the watchful care of a skilled instructor. As an experienced C++ programmer, I find the book useful as a reference to language usage and behavior. The author invented the language and then stayed close to the standardization and innovation process for the duration, always maintaining a careful vigilance over the evolution of his brainchild. Consequently, this book serves, for those who do not care to pore over the ANSI/ISO document (or the promised annotated version), as the authority on the Standard C++ language, how it works, and how you should use it. -- Al Stevens, Dr. Dobb's Journal -- Dr. Dobb's Journal
From the Back Cover
NOTE: Customers of this book, Errata for page 833 is now available in pdf form and can be downloaded from this page.
This is a complete rewrite of the most widely read and most trusted book on C++. Based on the ANSI/ISO C++ final draft, this book covers the C++ language, its standard library, and key design techniques as an integrated whole.
The C++ Programming Language provides comprehensive coverage of C++ language features and standard library components. For example:
- abstract classes as interfaces
- class hierarchies for object-oriented programming
- templates as the basis for type-safe generic software
- exceptions for regular error handling
- namespaces for modularity in large-scale software
- run-time type identification for loosely coupled systems
- the C subset of C++ for C compatibility and system-level work
- standard containers and algorithms
- standard strings, I/O streams, and numerics
With this third edition, Stroustrup makes C++ even more accessible to those new to the language while adding information and techniques that even expert C++ programmers will find invaluable.
About the Author
Excerpt. © Reprinted by permission. All rights reserved.
The C++ Programming Language, Third Edition
Bjarne Stroustrup
Preface
Programming is understanding.
- Kristen Nygaard
I find using C++ more enjoyable than ever. C++'s support for design and programming has improved dramatically over the years, and lots of new helpful techniques have been developed for its use. However, C++ is not just fun. Ordinary practical programmers have achieved significant improvements in productivity, maintainability, flexibility, and quality in projects of just about any kind and scale. By now, C++ has fulfilled most of the hopes I originally had for it, and also succeeded at tasks I hadn't even dreamt of.
This book introduces standard C++* and the key programming and design techniques supported by C++. Standard C++ is a far more powerful and polished language than the version of C++ introduced by the first edition of this book. New language features such as name spaces, exceptions, templates, and run-time type identification allow many techniques to be applied more directly than was possible before, and the standard library allows the programmer to start from a much higher level than the bare language.
About a third of the information in the second edition of this book came from the first. This third edition is the result of a rewrite of even larger magnitude. It offers something to even the most experienced C++ programmer; at the same time, this book is easier for the novice to approach that its predecessors were. The explosion of C++ use and the massive amount of experience accumulated as a result makes this possible.
The definition of an extensive standard library makes a difference to the way C++ concepts can be presented. As before, this book presents C++ independently of any particular implementation, and as before, the tutorial chapters present language constructs and concepts in a "bottom up" order so that a construct is used only after it has been defined. However, it is much easier to use a well-designed library than it is to understand the details of its implementation. Therefore the standard library can be used to provide realistic and interesting examples well before a reader can be assumed to understand its inner workings. the standard library itself is also a fertile source of programming examples and design techniques.
This book presents every major C++ language feature and the standard library. It is organized around language and library facilities. However, features are presented in the context of their use. That is, the focus is on the language as the tool for design and programming rather than on the language in itself. This book demonstrates key techniques that make C++ effective and teaches the fundamental concepts necessary for mastery. Except where illustrating technicalities, examples are taken from the domain of systems software. A companion, The Annotated C++ Language Standard, presents the complete language definition together with annotations to make it more comprehensible.
The primary aim of this book is to help the reader understand how the facilities offered by C++ support key programming techniques. The aim is to take the reader far beyond the point where he or she gets code running primarily by copying examples and emulation programming styles from other languages. Only a good understanding of the ideas behind the language facilities leads to mastery. Supplemented by implementation documentation, the information provided is sufficient for completing significant real-world projects. The hope is that this book will help the reader gain new insights and become a better programmer and designer.
Acknowledgements
In addition to the people mentioned in the acknowledgment section of the first and second editions, I would like to thank Matt Austern, Hans Boehm, Don Caldwell, Lawrence Crowl, Alan Feuer, Andrew Forrest, Tim Griffin, Peter Juhl, Brian Kernighan, Andrew Koenig, Mike Mowbray, Rob Murray, Lee Nackman, Joseph Newcomer, Alex Stepanov, David Vandevoorde, Peter Weinberger, and Chris Van Wyk for commenting on draft chapters of this third edition.
I would also like to thank the volunteers on the C++ standards committees who did an immense amount of constructive work to make C++ what it is today. It is slightly unfair to single out individuals, but it would be even more unfair not to mention anyone, so I'd like to especially mention Mike Ball, Dag Brück, Sean Corfield, Ted Goldstein, Kim Knutilla, Andrew Koenig, Josée Lajoie, Dmitry Lenkov, Nathan Myers, Martin O'Riordan, Tom Plum, Jonathan Shopiro, John Spicer, Jerry Schwarz, Alex Stepanov, and Mike Vilot, as people who each directly cooperated with me over some part of C++ and its standard library.
Bjarne Stroustrup
Murray Hill, New Jersey
*At the time of writing, the C++ Standard is still only a "Final Committee Draft Standard." However, no significant changes to the language or the standard library are anticipated.
0201889544P04062001
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Product details
- Publisher : Addison-Wesley Professional; Subsequent edition (July 1, 1997)
- Language : English
- Paperback : 910 pages
- ISBN-10 : 0201889544
- ISBN-13 : 978-0201889543
- Item Weight : 3.35 pounds
- Dimensions : 7.75 x 1.25 x 9.5 inches
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Best Sellers Rank:
#500,491 in Books (See Top 100 in Books)
- #116 in C Programming Language
- #172 in C++ Programming Language
- #1,294 in Computer Programming Languages
- Customer Reviews:
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When reading the book you can also see some 'problematic' parts of C++. Especially Standard Libary is overcomplicated and hard to use (nearly not using polymorphism because polymorphic calls are too slow). Standard library also doesn't have too much features especially when you compare it to standard libraries of other languages. But of course this is not a problem of the book. Fortunately C++ 11 has more funcionality. (The book is written for C++ 03 standard).
One thing I don't like is naming convention. Function names like 'f', 'g' or field names like 'm' or 's' are not easy to read and suitable just for very trivial examples but not well suited for custom classes.
'The C++ Programming Language: Special Edition' is excellent book, but just for experienced C++ developers. If you are new to C++ and don't have much experience with C and OOP, choose some other book. Even though Bjarne Stroustrup presents philosophy behind object oriented programming I have seen better explanations of OOP. For beginners this could be insufficient.
So if you have never used C++ I recommend you to choose some other book. But if you are experienced C++ developer who wants to improve your C++ knowledge 'The C++ Programming Language: Special Edition' is the great choice.
While I probably wouldn't recommend this as a "first book" to learn any programming language it is definitely one that you should keep around as a reference. If you pick up a lesser C++ book like C++ for Dummies , Sams Teach Yourself C++ in 21 Days (5th Edition) (Sams Teach Yourself) , or Beginning C ++ Through Game Programming, Second Edition you'll want to hang on to this one to clarify any ambiguity.
If you've used C++ and just need a reference this book will definitely help out.
This is hands-down the best C++ book for anyone who really wants to use C++, it will take you through all of the features of the language and not only explain what each feature is for, but also why it was included, and the best way to use it.
I hope I'm not being too repetitive, but BUY THIS BOOK.
However, this book is, like all of the previous editions, NOT a language/programming tutorial. To read this book, you will need tons of C++ & OOP knowledge, even if you are an ace C programmer (since C is quite different from C++ in "The Way of Thinking"). Especially, if you are a novice, please read one or two "good" primer book before coming to this one, otherwise you will get lost easily. (Believe me, it's happened to me before when I tried to read the 2nd edition).
Moreover. In this edition, the author, Bjarne Stroustrup, added 2 more appendixes on "locales" and "standard library exception safety", which would make this book even more useful and more complete than any previous editions. And would make this become "A Bible" for C++ Programmaing Language.
If you are a "serious" C++ programmer (or wannabe), you can't get anything better than this. This is a MUST!
I did find one problem with the book: It does not sufficiently describe how the default compare, assign, and copy operations work. I recently had a problem at work with the default comparison of two instances of an object in an embedded system, and the only way I could debug the problem was by adding debug trace until I narrowed it down to a bad implementation of the default "!=" operator in g++ 4.1.2. Overriding the operator solved the problem, but it took us two days to figure out that the bug was with the compiler and not our code.
For this reason, I give an otherwise outstanding book only 4 stars.
Top reviews from other countries
My 'Amazon Warehouse' purchase of this book was bumped on the spine (hence returned to Amazon by the first buyer), but represents a better than average condition used purchase for me.
If you are a beginner you may find it a little hard, but at least you are going to learn, and you won't remain a beginner forever.
It covers the standard library too. I haven't seen other books about the STL so I refrain from commenting this section.














