CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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- For 2-4 Players
- 60-90 minute playing time
- Strategy game contains 49 pre-assembled miniatures
Frequently bought together
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From the manufacturer
The End of the World is Approaching
- 49 Highly-Detailed Plastic Miniatures
- 52 Colored Miniature Bases
- 4 Plastic Glory Markers
- 102 Cards
- 1 Game Board
- 36 Tokens
- 4 Clan Sheets
- 2 Support Sheets
Fierce clans battle over ancient lands for glory in the face of Ragnarok!
Introduce your rivals to the glory of Valhalla!
The prophesies have come true, and Ragnarok is coming. At the end of the world, players will take control of Viking clans, fighting over territory, earning glory, and dying in battle. Over the course of three ages, players draft cards and spend Rage to play them. Cards are used to complete Quests, improve the abilities of their clans, or to win battles.
The battles in Blood Rage are fought over territory using various clan members, leaders, and even ships. When the brute force of mortals in not enough to win a fight, players can summon monstrous figures drawn right from Norse mythology, like the Frost Giant, the Valkyrie, and the Sea Serpent.
The ultimate goal is glory, and whether that comes from fulfilling Quests, defeating opponents, or by being sent to the promised land of Valhalla, it’s all the same in the eyes of a Viking.
Featuring a straight forward rule set that players of all skill level can enjoy, Blood Rage will quickly have people focusing on their strategy. It’s a game steeped in mythological Norse imagery, with incredible art and dozens of beautiful miniatures. Embrace the thrill of running head long into battle. Living is for the timid. For glory!
- For 2-4 Players
- 60-90 minute playing time
- Ages 14 and older
In Blood Rage, each player controls their own Viking clanÍs warriors, leader, and ship. Ragnar_k has come, and itÍs the end of the world! ItÍs the VikingsÍ last chance to go down in a blaze of glory and secure their place in Valhalla at OdinÍs side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnar_k, the ultimate inescapable doom. Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These ñGodsÍ Giftsî grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner. Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponentsÍ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved, but also by cards played in secret. By observing your opponentÍs actions and allegiances to specific gods, you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!
Top customer reviews
With that out of the way: this game is freaking fun! It is good with any number of players however when you go to 4 or more forget about any card drafting strategy as after a complete rotation the card you were eying but couldn't bring yourself to choose will most likely be gone. 3 seems to be the perfect balance of fun and strategy but more friends isn't a bad thing.
I have determined that there are four main strategies to winning: (1)Draft high strength battle cards and monsters and win battles, (2)Draft Loki cards and lose battles, (3)Draft quest cards and focus on completing as many as possible, (4) try to pillage and re-pillage(if you have the re-pillage card) as much as possible. Or you can do a combination of these but I found that it is difficult as you will spread your resources too thin because you only have 6 or 7 cards per age and 6-12 rage to do actions. I think it is best to look at the board at the start of the age and decide 1 or 2 goals to complete because if you try to do too many things you will likely complete none of them.
Another tip that I have learned from teaching the game to about a dozen people is to give newcomers a while to read all the cards carefully so they know what they are getting into when they do battles. They may do something stupid like using their +6 strength card when someone will most use a card that counters it. Many times it is best not to use your best card in the first battle. If there is a card that makes you discard then redraw a battle card you will have already lost your best card and might lose the battle.
Great game highly recommended.
It can be a little tricky and a pain to get the mini's back in the right spot when putting it away, but that is trivial. The gameplay is a lot of fun and there is definite strategy that you won't pick up until you play it a time or two. I'd recommend checking this one out.
+The game runs pretty quick, I would say around 45 minutes after the first play through, which is nice as you can play multiple times during one gathering.
+As stated above the game has incredible miniatures, and has some good bases to snap on the bottom to easily identify what components are yours and your enemies.
+2-4(or 5 with expansion Blood Rage 5th Player Expansion- Multi-lingual Game) The range is nice and the number of players really changes the game strategy, so playing with 2 feels much different than playing with 4. However the rules stay mostly the same (the card drafting changes very slightly)
+Each game is different board to play on, there are different areas that are destroyed depending on the number of players and they change every game. There are different pillage tokens that are placed randomly on the board each game. Finally in the game there are 3 different areas that are destroyed after each age. All of these rules help to make the game-board different every game and keep it fresh and repayable.
+The drafting of the cards in this game is outstanding, this is a great mechanic to play the game. This removes the need for rolling dice or drawing a random card, for the most part everyone has a chance and you need to decide what is best for you before you pass the reaming cards to the next person.
+Finally one great part of the game is playing cards to aid in a battle (which by game design, you do not always want to win) these are played down and reveled all at the same time and it allows for some heavy strategy and bluffing in the game.
-Even though the miniatures are very nice and are a natural base color (probably for painting) it would have been nice if they would have distinguished each different type of figure with a slightly different color base color, it is sometimes hard to remember who is the warrior, leader, monster ect....
-The game goes quick which is nice, however it seems like by the end of round 3 (the last round) you could really enjoy playing for another round or two as you finally have some good combinations set up with units and upgrades.
Overall this is a well designed game with great components and plays quick. I would say it is an easy game to play but a good amount of strategy is needed to win. Below are a few pictures of some of the figures (not painted) right out of the box.
It has a Zombicide style of setup where you have a "character sheet" for your clan that allows you to upgrade varying attributes of your clan. You utilize a card drafting mechanic to create powers, units, quests and abilities that you try to assemble harmoniously to earn victory points. The expansions allow for more routes to victory and choices, so those are recommended. Not just for the miniatures monkeys. This is actually a fun game.
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