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Zombicide Base Game
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- For 1-6 Players
- Playtime can range from 20 minutes (beginner board) to 3 hours (expert board)
- Fun strategy game
- For 1-6 players
- A game lasts for 20min (beginner board) to 3 hours (expert board)
- Fun strategy game
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From the manufacturer
Team up. Gear up. Level up. Take ‘em down!
- 9 Double Sided Game Tiles
- Survivor and Walker Miniatures
- Fatties, Runners and Adomination
- Zombie Spawn, Car Exit Point, Objective, Noise, Door, and First Player Tokens
- Mini-Cards and Survivor ID Cards
- Skill Counters and Dice
The undead have taken over, now you and your friends must survive!
Put your zombie plan to the test!
Zombicide lets 1-6 players live out their zombie survival nightmares! Players take control of one of six survivors, each who have their own special abilities and skill trees. Using unique and clever mechanics, Zombicide is designed as a fully cooperative game where no player has to play as the zombies.
Zombies in Zombicide are controlled by a simple AI system, dictating they must chase after the closet living thing or the loudest spot on the board. This lets players become fully immersed in the game as they search for new equipment, trick zombies, set traps and make daring escapes. Destroy large amounts of zombies to level up your survivors. But watch out, zombies grow more powerful too! What are you waiting for, go commit Zombicide!
- For 1-6 Players
- 60 minute playing time
- Ages 14 and up
Zombicide is a collaborative game for 1 to 6 players, for 13 years old and up. A game lasts for 20 minutes (beginner board) to 3 hours (expert board). Each player controls from one (for 6 players) to four (solo game) "survivors", human beings in a zombie-infested town. In fact, "survivors" hastily change to "hunters" to smash zombies through and through. However, the team must constantly keep the balance between survival and slaughter: as the zombicide's going on, the "Danger level" is going up and infected are growing in numbers. Any misstep can turn to disaster. Zombicide is a fun and easy game with cool minis in an archetypical, popular and comics-inspired environment. Ambiance is constantly kept between "beat'em up" and "survival horror" as characters keep on turning from preys to predators. Humor and gloom happily marry in a zombie-fest. Find weapons, kill zombies. The more zombies you kill, the more skilled you get, the more skilled you get, the more zombies appear. The only way out is Zombicide! Play 10 scenarios on different maps made from the included modular map tiles, or create your own.
From the Manufacturer
Zombicide is a collaborative game for 1 to 6 players developed by Guillotine Games and published by CoolMiniOrNot. A game lasts for 20min (beginner board) to 3 hours (expert board)
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This item Zombicide Base Game
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|Sold By||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Amazon.com||BBD Sales LLC|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||12.2 x 12.2 x 4.2 in||11.8 x 3.94 x 11.8 in||11.8 x 11.8 x 3.94 in||8.6 x 12 x 1.7 in||12.2 x 12.2 x 4.5 in||12 x 12 x 4 in|
|Item Weight||5 lbs||6.11 lbs||2.82 lbs||2.3 lbs||3.35 lbs||5.5 lbs|
Top customer reviews
Game rules make gameplay hard to win, I advise using your own house rules to make it easier to win. With 60 zombies coming at you, I modify the rule to 3 or 4 wound strikes instead of 2 before each character dies. Fatty zombies does not accompany two walkers either. When walker zombie miniatures run out, just use fatty or runner instead of giving all walkers extra activation.
The survivor identity cards could have been better designed. Either they could add a plastic pouch so the equipment cards can stay put when you move the experience points marker or they could make a separate experience points card with markers. They have an app for ipad and android tablets but not all players have ipad/tablets.
I am biased being a huge zombie fan and growing up playing table top games like Warhammer 40k.
We tried hard to keep electronics out our board game, but I have to suggest using the app with this game. Despite the apps inability to reconnect dropped players back into the game it is a huge time saver. Eliminating the need to have a bunch of cards strewn about: really improves the zombie phase and setup time. Plus it helps keep the younger generation engaged.
The pieces are unique and pretty detailed. I intend to buy paints to customize them to make each even more distinct.
Looking forward to some other add-on elements as well. Publisher has tons of great stuff online to extend the life of this game with custom missions, expansions, blank weapon and survivor cards so you can customize the game and maybe even import some of your existing mini's from other games as survivors.
It's about what you'd expect: survivors vs zombies, and all the fun that can be.
Only, the base rules leave, to me, a lot to be desired, and it's taken a lot of effort to find the right house rules to make it a truly enjoyable experience.
I think it's worth a pick-up if your group is truly enthusiastic about zombie apocalypse stuff, but consider browsing around for house rules on the 'net, as they felt, frankly, required. The game is good, sure, and we've enjoyed it so far, but it does need a bit of modification, I think.