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Potion Explosion Board Game
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- For 2-4 Players
- 30-60 minute playing time
- Cool and unique slide dispenser mechanic creates interesting decision making and game play
- Amazing components and artwork totally immerse players in the theme of a magical classroom
- Dynamic combinations can make for big scouring rounds sure to please fans of match-making puzzle games
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From the manufacturer
Fans of popular mobile matching games will instantly recognize the core mechanic of Potion Explosion
Easy to learn yet depth pleases puzzle fans
- 1 Dispenser
- 80 Ingredient Marbles
- 15 Skill Tokens
- 64 Potion Tiles (8 Kinds)
- 4 Desk Boards
- 21 Little Help Tokens
- 1 First Player Token
- 1 Rulebook
Are you ready for the for Witty Witches and Wizards final potion exam?
Brew potions to become Student of the Year!
In Potion Explosion, 2 to 4 players brew potions by pulling colored marbles from a dispenser and matching them with the needed ingredients for the potions on the table in front of them. While basic turns are simple, clever players will strategically pull colored marbles that both fulfill a needed ingredient and cause matching colored marbles to stack up in a single column. When two or more of the same ingredients match, an Explosion occurs, letting players collect the like colored marbles and save them for later turns.
Fans of popular mobile matching games will instantly recognize the core mechanic of Potion Explosion and appreciate the extra layers of strategy introduced when playing against other students of Horribilorum. As you brew potions by filling in missing ingredients with marbles, you score points. But that’s not all! Each potion has a special ability that can be used once to help yourself or hinder other players, so choose which ones you drink wisely!
The game’s simple rules make it easy for the whole family to learn, but it offers enough depth to keep puzzle game fans coming back for more.
- For 2-4 Players
- 30-45 Minute Playing Time
- Ages 14 and up
It's senior year at Horribilarum Sorcery Academy for Witty Witches and Wizards. All the hard work and studying comes down to this: the final exams! Under the helpful, tutelage of the Headmaster, players have learned how to handle volatile ingredients and turn them into fantastical potions! By pulling ingredients like Unicorn Tears and Fairy Dandruff, represented by marbles, out of the potion dispenser, the higher up ingredients slide down to fill in the gap. Players try to make the same ingredients smash together causing explosions and big turn combinations. Once all the necessary ingredients have been collected, players complete the potion for points and a special ability. The player with the most points graduates head of the class!
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Exclusively for Prime members
|Sold By||Chewys Toy Chest||Amazon.com||Bo & Company||Amazon.com||Amazon.com||PTC Store|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11.8 x 11.8 x 2.8 in||12 x 9 x 4 in||7.67 x 7.67 x 1.77 in||2.8 x 11.6 x 11.6 in||3.2 x 10.5 x 10.5 in||15.98 x 2.2 x 8.19 in|
|Item Weight||2 lbs||3 lbs||1.24 lbs||3.5 lbs||2.87 lbs||2.08 lbs|
Top Customer Reviews
I like it because the game is easy to learn and teach. The rules book is short, well written, and has helpful well labeled images. When you get this game you're playing basically within minutes. The most time consuming part is assembling the box that houses the marbles, and that doesn't take very long. This game however, in my opinion is better than the highly popular Splendor. It's better because the replayability of this game will outlast that of Splendor. Outlast it because this game has 8 different types of potions and only 6 are used. So, each game varies slightly with the combination of potions/powers being used. Splendor doesn't have varying powers, it's basically like playing an even-keeled game of checkers, which is bit more interesting because it's an engine building game, were efficiency is the name of the game. The engine building in Splendor feels a bit limited because it's a bit slow. In splendor you have 3 rows of 4 cards, and your basically stuck in the bottom level 1 row for the majority of the game and when you finally built a good engine, it feels like there's only a few turns left were you get to do those awesome combos and then the game is done. Also, in Splendor you need to do a lot of shuffling and shuffle pretty damn good. Otherwise when you refill the rows you'll end up with a lack of variety in gems/options, resulting in a bad turn. In Potion Explosion you have 5 different columns of marbles to choose from as well as help tokens, which allows you to set up some amazing combos from the start of the game. When you trigger the combos it feels very satisfying, and it's fun collecting the marbles and watching them slide down the track refilling the columns. There's always good options in this game and it feels great when you activate a potion and that potion helps you complete another potion. The games I've played of this have been very close, I've played my little brother about 6 or 7 times and in most of our games the point difference lied between 1-3 points. And that's another good point about this game, a kid can play an adult and the kid has a good chance of winning, I don't have to go easy on my opponent. But the same is pretty much true in Splendor, my win to lose ratio in both games have been about the same when playing my kid brother. I guess another good point is that the iconography on the potion cards is intuitive, simple to understand. Both Splendor and Potion Explosion are language independent which is another good selling point. You can decide to get either board game, both are good, but all I'm saying is that Splendor will probably burn you out eventually that was the case for both me and my brother, both of us enjoy Potion Explosion more. And if you end up buying Potion Explosion and not liking it, you can always sell it, I think this game will retain it's value and down the road even increase in value. It's the type of game that's more likely to be found out of print since, this type of game is different for the publisher Coolminiornot, which typically makes miniature games. If this game doesn't sell well it could easily become discontinued and Coolminiornot could just fall back to doing primarily miniature games again. Splendor on the other-hand can be found anywhere, the price on it always fluctuates and it's always on sale, especially on days like Black Friday. There's not many good board games in the puzzly category, it'd be a shame to not own this in your collection.
Like many games, you are really playing against the board, and there isn't a lot of opportunity of 'screw over' your opponents. There is some PvP options (like stealing their reserve marbles or selecting a set they want before they can), but it isn't nearly as cut throat as many other games.
What I really like is that the game comes down to optimizing your opportunities. You are trying to chain together different events and powers in the most effective way, It is much like playing a casual mobile game, where a good combination can clear the board. Thankfully, the game has built in limits (you can only complete two potions a turn), so it also stops particularly skillful or lucky players from ending the game too quickly.
In all, I think this is an excellent addition to any game collection, one I plan to bring out often for boardgame evenings.
The dispenser is a very neat mechanism that turns heads when you're playing it. The game is fun to play and easy to teach. The various potion powers helps mix up the gameplay from game to game. Solid game!