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$119.99
Condition: Used: Very Good
Comment: Clean pages. Not ex-library. Tight binding. Cover has moderate wear.
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CONTINUUM: Roleplaying in The Yet Paperback – October 1, 1999

3.3 out of 5 stars 11 customer reviews

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Product Details

  • Paperback: 232 pages
  • Publisher: ADC (October 1, 1999)
  • Language: English
  • ISBN-10: 1929312008
  • ISBN-13: 978-1929312009
  • Product Dimensions: 10.9 x 8.5 x 0.7 inches
  • Shipping Weight: 1.4 pounds
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #2,135,903 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Paperback
This is an excellent book, one of the best RPG's that I've ever seen. I picked this book up at GenCon 1999 and I can't wait to pick up Narscissit (a companion game book) this year. What makes this book so interesting is that it doesn't limit the players or the GM, if you've seen it it happened, if you don't remember the event, it is in your YET, (the required future) otherwise it happened. The book goes on the assumption that the universe just "is" there aren't any rules to control what spanners do, there are rules of conduct as in any society, but no "can'ts"
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By A Customer on January 25, 2000
Format: Paperback
Most (nearly all) time-travel related stories, movies, or games are riddled with inconsistencies or paradoxes - usually the result of the writer not thinking the entire concept through. Continuum is the exception that proves the rule. A logical, wholly consistent world in which time-travel is a reality, and it is actually playable as intended! (As long as you don't mind keeping what is essentially a character diary to keep track of all the time travelling.) I read it cover-to-cover the day I bought it, and I still can't get it out of my mind. Easily _the_ most compelling RPG I have seen in a long, long time. Buy this game, you won't be sorry.
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Format: Paperback
Continuum is a simulation game, which will seem strange for me to write in a product review for a table top RPG. The rules and book are written as a simulation of the author's views on time travel. This is something that needs to be kept in mind, because as a simulation, it takes great care to enforce 'realism' on the player. The book itself is written as a guide to 'Levelers' (us) preparing to enter the Continuum (the civilization of time-travelers) for the first time. This, combined with the simulation nature of the game leads to a series of very punishing mechanics that seem more designed to teach you to be a good 'spanner' than actually produce a fun game.

Which is I think where this 'game' shines. I've found far more value in it as an exploration into the what-ifs of time travel than as a game to be played with friends. It has challenged the way I think about time travel in fiction, and provided me hours of thought exercise based on the rules provided within. If it had playability, I'd have given it a five star rating, but I think the philosophical merits of the book warrant the four-star rating on their own. It is 'fictional edutainment,' and does that quite well.
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Format: Paperback
It is a great game to read and think about, but far too complicated and work-intensive to actually play or run.
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Format: Paperback Verified Purchase
This game has presented the best mechanics on time travel RPG's to date in my opinion. There is no comparison to any other game or system, period. If you want to play with time travel this is the game for you.
The world however that the game is set in was... a bit boring for me. I didn't like the political groups that the characters had to join, the history was unimpressive and seemed half baked, and I was left with the thought "ok, I can travel through time... now what?" I needed a little bit more to understand the motivations of these beings. More of an enemy to oppose.
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Format: Paperback Verified Purchase
It's the best Time Travel Role-play you'll never fully understand. I've been looking for a physical copy of this book for awhile now and I'm really happy to have gotten it.
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