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About the product
- Strike Force Levels: New to the Call of Duty Franchise, strike force levels provide sandbox-style gameplay experiences, allowing players to take command of any element of their squad at any time.
- Branching Storylines: Choices the player makes could mean the difference between life and death for some characters and there exists an even greater opportunity for multiple endings.
- Single Player Character Customization: Choose from a variety of weapons and loadouts providing multiple choices for how you approach single player missions.
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Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare.
Call of Duty®: Black Ops II Gamescom Accolades
- "The most ambitious Call of Duty to date" - USA Today
- "Poised to blow you away" - G4
- "Treyarch has just vaulted Black Ops II to a new level" - Joystiq
- "Black Ops II is changing multiplayer. A lot." - Kotaku
- "A bold departure" - IGN
- "A whole new level of competitive gaming" - MTV
- "Brilliant visuals and adrenaline-inducing gameplay" - Forbes
- "Best of Gamescom" - Gamespot
Call of Duty®: Black Ops II is a First-Person Shooter (FPS) that revolves around unique gameplay that propels the Call of Duty® franchise into a world of future warfare, and back again to the modern era. The game is a sequel to the 2010 release, Call of Duty®: Black Ops, and features returning Black Ops characters Sgt. Frank Woods and Agent Alex Mason, joined by a wealth of new characters. Additional features include: two distinct yet linked playable time periods, advanced weaponry, branching storylines created by player choices in Strike Force missions, exciting multiplayer options, and more.
To Understand the Future, you Must Understand the Past
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
Players of Call of Duty®: Black Ops II gain an understanding of this and more through the game's additional timeline set in the late Cold War era of the 1980's. Within the campaign story, which spans these two eras, players will see familiar faces such as Alex Mason, his son David Mason, and Sgt. Frank Woods. Linking these together will be the rise of another player in the conflict, Raul Menendez.
Key Game Features
- An all-new Call of Duty®: Black Ops II storyline featuring new characters and and returning characters
- A unique single-player campaign that contains two time periods linked by characters and their actions
- Special Strike Force missions, in which the players action affect the outcome of gameplay and the overall campaign
- A variety of multiplayer modes and play options
The Biggest Zombies Experience to Date: Call of Duty®: Black Ops II Zombies features three different ways to survive the zombie apocalypse. Unravel the mysteries of a dying Earth in Tranzit, fight endless waves of zombies in Survival mode, or compete in the new 4z4 last-human-standing mode, Grief.
1-4 player co-op in a large open world with a variety of locations. The new Buildables gameplay elements help players move through each area to find the key tidbits that reveal why they are there and what they must do to survive. All the while, public transportation is still operational, as a bus will regularly stop at each location. Zombies ride for free.
Recreating the classic mode of just purely surviving the shambling, incoming Zombie horde, Survival mode allows you to play 1-4 players co-op in specific locations from the much larger Tranzit area.
You and friends can take on up to 4 people in a team vs. Zombies vs. team scenario. 2-8 players are thrown in a situation to be the last humans standing.
MP Technology with Zombies: Call of Duty®: Black Ops II features new and extensive stat tracking as well as leaderboards for bragging rights. New skill-based matchmaking system will allow players of the same ability to take on the horrors of the night in public game modes. For players that are looking for an extra challenge, Zombies features custom games: Headshots only, higher starting rounds, and toggling of extra items are all available.
Top customer reviews
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Love the update weaponry!
The game play is as great as all the review sites have made it out to be, although it isn't a huge improvement as some people make it out to be. The variety of guns, infinite options with the pick 10 system, and incredible amount of achievements makes it worth playing again and again. I have only one problem with the game, spawn deaths. During core modes it isn't as pronounced, but in hardcore you can spawn and die instantly multiple times in a game, especially on smaller maps. I would say that I'm a decent player with a positive K/D ratio playing almost exclusively hardcore, but spawn deaths can ruin the potential fun in a game.
All in all it is a great game, solely from the great multiplayer experience. The spawn deaths, a few overpowered weapons, and lackluster story keeps it from a perfect score. I would recommend Halo 4 for those who prefer a more balanced experience, since the balance between the guns is perfect and there isn't the frustration from scorestreaks. Lacks the customization options that Black Ops 2 has.
4v4 ranked matches with esports rules, and the ability to record gameplay.
If u are a responsible parent, please stop buying your children games they shouldn't be playing. Learn the game rating system. Even if your child isn't ignorant, he or she will be corrupted with the level of ignorance online. I'm not a saying they are all bad. But, I'm sure most adults here are tired of hearing 5-10 year old kids using vulgar, sexual, and racial language just cause they can "get away with it" or other degenerate teens and adults find it amusing to provoke, enforce, and teach them these things.
I wish the online experience was as varied.
I was hopeful that this would be a little different for me. I am middle aged, but like the FPS's and have had some excellent times in multiplayer settings. But for the most part I can't keep up with the hair-trigger kids out there. Additionally, there is a pretty high titer of jerks online, ranging from racist ranters to intolerant neck beard people. I just want to have a good time and there were possibilities that Black Ops 2 might have offered with skill matching and training levels. Oddly, and I don't understand why someone who prestiged twice in the first week feels the need to be in the Boot Camp or my League Play level. The matching system seems irrelevant.
I would love to see COD either hone the skill matching system/ranking or eventually change around the gameplay enough (it's exactly the same layout as before) so that newbies and people who just suck at it can still enjoy the experience without getting yelled at or frustrating the better players. This is not a game where you get to be an apprentice.