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About the Product
- A new Call of Duty Universe
- The next generation of multiplayer
- 60 frames-per-second across all platforms
- A completely new one to four player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling.
- Build your team and take up to 6 of them into battle in the all new Squads mode.
- A new Call of Duty Universe
- The next generation of multiplayer
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From the Manufacturer
Outnumbered and Outgunned, but Not Outmatched.
Call of Duty: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. Fueling this all new Call of Duty experience, the franchise’s new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
Single Player Campaign
Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power. A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty before.
In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history. New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies. Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone. Call of Duty: Ghosts delivers over 20 NEW Kill Streaks in Call of Duty: Ghosts - such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.
Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer. The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he’ll behave like a sniper, and an SMG guy will be more run and gun.
A completely new one to four player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling. Teamwork and communication are essential when playing Extinction, as your team faces an inhuman menace that has overrun an isolated Colorado town and you must eliminate the threat via any means necessary.
Top Customer Reviews
1.) No target finder from Call of Duty Black Ops II
2.) 1080p graphics
3.) The ability to open and close doors on buildings allows for setting up traps.
4.) Rather than prestiging a single character over and over, you just max out one of 10 squad members and then move on.
1.) The new perk system is beyond confusing.
2.) The weapons are not balanced.
3.) The dynamic events on each map don't really do anything.
4.) Rooms are hacked and the game has only been out a little more than a month.
5.) Maps are ridiculously huge and typically games can't exceed 9v9.
6.) The guard dog can be killed with a throwing knife, but can't be stabbed and takes a full clip to kill.
Overall, I wouldn't say I never had fun playing the game but after a week of playing it, I kept coming across hackers. It's no fun playing against people that can't be killed. Before this game launched, the developers promised several things that have not been delivered upon. They promised dedicated servers, a punkbuster that would stop all the hacking and glitching, and dynamic events that would change the maps. We have none of these.Read more ›
As for on-line gaming:
1) Sony has yet to run the game on dedicated servers (why PS+ requirement then?)
2) Ghosts was hacked in first week it was out - you'll come up against people who are impossible to kill, have endless ammo.
3) Re-used code
4) Maps so large it does nothing but promote camping and sniping.
5) Spawning is laughable, you'll respawn right in front of your enemy and get immediately shot in the back.
6) Dogs are very difficult to kill
7) Leveling up is very time consuming
Bottom line, if you're just going to play the campaign then buy the game. But it you are going to play on-line, I'd pass on this one.
The on-line gaming for Ghosts IS NOT FUN, it is aggravating and infuriating. Defeats the purpose of "gaming" - for me anyhow. There's no 'game' here, except for the hackers and campers. That said, I've spent a fair amount of time in Squad mode - where you fight 'bots' vs humans, but this mode can get boring. So it's either boring or infuriating. Wish I could say its good, but I can't.
Yes, its bad enough that I would sell my copy of the game, but I purchased the digital download version from PlayStation. This will be the last CoD game I buy blindly.
On to the multiplayer... Well, it's no secret that the vast majority of people hop on Call of Duty for the online multiplayer component. It's too bad then, that this game has some of the absolute worst multiplayer I've ever seen in my ~15 or so years of FPS gaming. Please note that even if you enjoyed the offline split-screen, this game only has support for two players max, which boggles the mind, but it's only one of the many blunders this game has wrought forth.
First off, let's talk about the maps. Oh. My. Frickin'. Gawd. These maps were designed by people who harbor an immense hatred of the human race, and as such clearly sought out to design the *worst* maps they could've possibly come up with. This is Call of Duty, not Battlefield, not Tribes, not Planetside. Why then, are the maps the size of friggin' small countries? You'll be running around for minutes (this is no exaggeration) without finding a single person to kill or get killed by sometimes. Not to mention thanks to the amazing art direction, all of the colors are horribly washed out and the textures blurry undefined globs of nothingness, so the characters all blend in, making it very easy to miss enemy players, thus winding up getting your brains plastered all over the walls very often.
I mean, the game is a 6v6 game for the most part, but the size of the maps completely ruins the flow of the game. People complained that Black Ops 2's maps were "too small", when in reality they were just right for that game, if not a little enclosed and claustrophobic.Read more ›
Back to this game. This game has its moments. Most of the time the game is out of sync. You can soundwhore a guy, prefire and they can still kill you because the games lag compensation is brutal. The knife lunge is back. There is no option to turn lobby music off. The servers have issues weekly where you cannot sign in or games are extremely laggy. All the guns have basically the same kill time but different accuracy. So the 3 most accurate guns are the most used vs if the less accurate guns would kill faster. Kill time is ridiculously fast, it feels like hardcore while playing core. You really have zero chance to evade or react once being fired upon. In my eyes, this drastically reduces the skill needed in an already sub par game.
I wasnt a fan of BO2 either, but if BO2 was on PS4, I would choose that game over this one. If you dont have this game, you arent missing much. I would definately not pay full price for this game, be sure to get this for as little as possible if you do end up wanting it. Otherwise you will be disappointed in yourself for overpaying. I think this game may actually be the death of Call of Duty.
One last point before I forget. At most there are 60k players online on PS4 on the weekend during the day. At night during the week your around 10k. If you play SnD like I do, there are only around 400 people playing in total. Just imagine how long finding a game takes. There is a huge lack of playerbase because this game is bad. Save your money, maybe try Destiny preorder. Not sure if that game will be any good, but it cant be much worse than this game.
Most Recent Customer Reviews
You die to fast, it doesn't include the extinction and the campaign really sucksPublished 10 hours ago by christine peraza
Played through campaign in ~6 hours. I found it very well done with several sequences where you are taken to different areas as well as driving different combat vehicles which... Read morePublished 1 day ago by Sammy the Bull
Great game bigger maps takes more skill to actually kill someone in this game. Would recommend this game to everyonePublished 7 days ago by Carl Sheko
I was really excited for this game! At first it seemed pretty cool, but that quickly faded. Read more