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Showing 1-10 of 1,962 reviews(Verified Purchases). See all 2,322 reviews
on August 25, 2016
Imagining the destruction of American cities, landscapes and monuments is nothing new. It’s been the crux of three previous Call of Duty games. Ghosts is conceptually different in that it imagines waning American power not as the result of some great calamity, but as a natural decline. Yes, there is also a calamity with big explosions, crumbling buildings and the earth splitting and yawning beneath our feet—sure—but Ghosts makes a point out of mentioning that this was only kicking us when we were already down.
Ghosts begins with us already having been defeated. We don’t play a part in defending Las Vegas against invaders, we only see it after the fact, the once-glamorous casinos slowly reclaimed by the sand. We don’t have a chance to repel an attack on LA (at once our cultural goldmine and void); it’s already been reduced to a crater. More importantly, we get to see that, meanwhile, the enemy is celebrating Federation Day with colorful fireworks over Caracas. We get to see the lights exploding and reflecting in the glass high rises that sprouted from its newfound wealth.
The fantasy of Americans as freedom fighters isn’t new either. I’m very fond of Red Dawn’s Wolverines and less so of Homefront, which tried to make a Call of Duty game out of the same movie. But defending the homestead is one thing, taking the fight out of the country and into a foreign, peaceful city is a completely different matter.
Ghosts takes a Call of Duty player, creates a fiction around him where America is put in the position of many of the countries we fight today (weaker than us, defeated from the sky), and allows him to become what we fear. Given the right conditions, maybe he’ll suddenly find himself empathizing with the enemy whose point of view we rarely consider. What better way for a game to engage with and comment on war without coming off as jingoistic?
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on March 16, 2017
The game has a very dynamic campaign, the story is up to whoever likes it on how it goes, the extinction mode is entertaining and surprisingly the game still have some players for multiple game modes online, more advanced in characters features like sliding, wall vault animation and also dynamic maps, The cons relies on multiplayer users due to the tedious camping by most players and the reason of a quick characters death and some confusing and bigger maps than the usual, pointstreaks aren't as spectacular as others of previous titles, but still good.
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on July 20, 2014
Terrible graphics! You can't see anyone until you basically run up on them and they've already killed you. The "zombies" part is aliens this time and is a terrible game and map. But the one redeeming part to the whole game is playing infected. I absolutely love that game. But unfortunately its the only one I ever play because of the crappy graphics.
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on January 14, 2014
This game is not as bad as everyone seems to make out. I am not entirely sure what people expect from gaming system or developers? If people want realism that badly, get off your behind and join the services and go to some hell hole.

The game stays true to the franchise and was playable, end of!
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on January 4, 2014
I ordered this game for my daughter for Christmas, she really likes it but we found out that there is supposed to be some kind of Zombie level on the game and it was missing from this game, according to other players of the game the zombie section it almost 25% of the game. So i'm no sure if I would recommend this or not, kinda feel cheated.
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on January 25, 2017
Excellent! Great game!
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on March 6, 2017
Very short. Previous Call of Duty games were much more involved.
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on December 29, 2015
Its a good game but as a single player who rarely plays multiplayer the campaign was to short.
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on March 11, 2017
Good Product I like it
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on March 7, 2017
Excellent
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