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Call of Duty: Ghosts - Xbox One

3.7 out of 5 stars 1,078 customer reviews
| 26 answered questions
Rated: Mature
Metascore: 78 / 100
$ 21 52
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • A new Call of Duty Universe
  • The next generation of multiplayer

Product Description

Platform: Xbox One | Edition: Standard

Outnumbered and Outgunned, but Not Outmatched

Call of Duty: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. Fueling this all new Call of Duty experience, the franchise’s new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.

Single Player Campaign

Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power. A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty before.


In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history. New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies. Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone. Call of Duty: Ghosts delivers over 20 NEW Kill Streaks in Call of Duty: Ghosts - such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.


Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer. The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he’ll behave like a sniper, and an SMG guy will be more run and gun.


A completely new one to four player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling. Teamwork and communication are essential when playing Extinction, as your team faces an inhuman menace that has overrun an isolated Colorado town and you must eliminate the threat via any means necessary.

Product Information

Platform:Xbox One  |  Edition:Standard
Release date November 19, 2013
Customer Reviews
3.7 out of 5 stars 1,078 customer reviews

3.7 out of 5 stars
Best Sellers Rank #1,045 in videogames
#119 in Video Games > Xbox One > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 6.9 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

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Customer Reviews

Top Customer Reviews

By Rod J. Kardorff on June 21, 2015
Platform for Display: Xbox OneEdition: Standard Verified Purchase
I play campaign only, so keep this in mind.

I have had this game for a while but never actually got around to playing it. This past weekend I had some time on my hands and decided to give it a try. I ended up finishing the campaign and went back to do some achievements since then.

The story is hokey, take that as a given. A few of the missions include things like remote-control of a dog to spy and take down guards. That was just meh. There is one mission where you ride on a nuclear submarine and go under an icepack in order to launch a mission to destroy an oil platform. I have to admit that I was thinking 'you have a nuclear submarine. Why are we launching a comando raid to destroy an oil platform when you are riding an armed submarine under it?"

All of that considered, the game play is a lot of fun. You find various weapons throughout the missions and have to remember to reload your weapon. If you like missions that set objectives and has a set path to follow (I like both open world and directed missions) this game is for you.
You cannot run around, and you cannot go out of the mission area. If you don't like that, this game isn't for you.

But I really enjoyed it. It did not get repitious and boring like "Wolfenstein" did, and the length of the game (about 18 missions) seemed about right.

All in all, I really enjoyed this and will soon purchase the other "Call of Duty" games for the Xbox One.
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Platform for Display: Xbox OneEdition: Standard
This is a multiplayer only review. Unfortunately the current state of this game is pretty bad.


1. Most of the streaks are ground based which are less annoying to deal with.
2. Maps are more interesting and larger than BO2 maps, thank god, but don't get too excited until you read the negatives below.
3. Hit detection is much better in Ghosts than it was in BO2
4. No server host migrations
5. Character customization is a cool feature but it seems like a chore to unlock anything.
6. Most of the Assault Riffles are great!
7. There are 6 solid maps
8. The guns seem decently balanced within a class, minus the SMG's. There are only two SMG's worth using and they barely compete with the other classes.
9. Knifing is great. In MW3 it was OP. In BO2 it was useless. In Ghosts it feels just right.
10. When the spawning system isn't spawning you in front of someone the game can be a lot of fun!


1. Most of the maps are too large and have way to many places for campers to hide. (This is the exact opposite of B02 where almost all the maps were too small making the game a SMG fest!) Almost all of the rooms have multiple entry points making it impossible to hold down a room. While it seems like that would discourage campers, it doesn't. Most of the maps have way too many ways to shoot someone in the back or side.

2. Spawns are terrible. You will spawn and instantly get shot in the back many times. This is the biggest problem with the game.

3. Health is too low. Core is now like Hardcore. If you get hit, you will die 98% of the time. There is almost no chance of surviving a gunfight unless you fire first. This really needs to change.

Read more ›
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Platform for Display: Xbox OneEdition: Standard
If you are one who just likes to play the campaign and call it a day, this game would be considered good. I thought the campaign was great but that isn't what I play COD for, it is 99% Multiplayer which is not so good.. I love the COD series and ignored the poor reviews for the game and wrote it off as "those Battlefield fanboys are at it again", so I bought it anyway. Terrible.... so terrible that I'm writing a review on it. If you haven't bought it yet, don't buy it unless you just play campaign or wait until Infinity Ward finishes their "re-assessment" and fixes the game. In its current state the game is garbage. I appreciate the ability to join matches quickly and have some action packed fun for a good 15 minutes each match. Ghosts is absolutely terrible in this regard, it is nothing but a complete camp-fest with oversized maps. I do love the next-gen graphics, the new ability to slide but a majority of the maps are bad, and I mean bad. There are a couple that I like but for the most part they are way too big. The only way it could be fixed is by allowing more players to play maybe 12v12 or 16v16 and I am not even sure if that would be much help. My play style is a run-n-gun style and this game has no love for it. If you are the type that likes to lay in a corner and just shoot whoever walks by, this is your game. Even that gets boring as no one is moving, so that opportunity doesn't present itself unless someone gets frustrated enough to move around for you to kill them. Most matches end when the timer runs out... Yes it is that bad.

Back to playing Black Ops 2 on xbox 360 while my xbox one collects dust... very sad.

Updated: (June 20th 2014)

So I stuck with it and the game grew on me, I do appreciate the play style more and more as time goes on.
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Platform for Display: Xbox OneEdition: Standard Verified Purchase
To start I have owned every Call of Duty and have been quite a loyal player. BUT
This is without a shadow of a doubt the worst put together game I have every seen published by Activision.

I have played this game on both the 360 and the Xbox One. Its like Infinity Ward went about making this game for every console under the sun and didn't pay attention to what made their multiplayer tick. Which was a simplistic yet customizable multiplayer.

People buy COD for the multiplayer, and for me this one was the largest let down of any game in the series thus far... they would have been better off just making this a single generation game instead of making it for FOUR consoles and PC... that's just too much to ask for from any studio...

Ghosts multiplayer is just... broken... that is the only way to put it... the guard dog kill streaks will LITERALLY jump over buildings and bite you in the throat, C4 IEDs are timed so short if you set one off their is no chance of survival. Map design for this COD just doesn't seem to jive with me either, their are points in pretty much every game where it seems that everyone has just lit up the camp fires and busted out the smores... the maps are too large for the current low player cap. If the count was doubled these maps would be great fast paced shoot em ups like COD used to be.
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