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About the product
- A new Call of Duty Universe
- The next generation of multiplayer
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Outnumbered and Outgunned, but Not Outmatched
Call of Duty: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. Fueling this all new Call of Duty experience, the franchise’s new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
Single Player Campaign
Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power. A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty before.
In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history. New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies. Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone. Call of Duty: Ghosts delivers over 20 NEW Kill Streaks in Call of Duty: Ghosts - such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.
Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer. The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he’ll behave like a sniper, and an SMG guy will be more run and gun.
A completely new one to four player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling. Teamwork and communication are essential when playing Extinction, as your team faces an inhuman menace that has overrun an isolated Colorado town and you must eliminate the threat via any means necessary.
Top customer reviews
I have had this game for a while but never actually got around to playing it. This past weekend I had some time on my hands and decided to give it a try. I ended up finishing the campaign and went back to do some achievements since then.
The story is hokey, take that as a given. A few of the missions include things like remote-control of a dog to spy and take down guards. That was just meh. There is one mission where you ride on a nuclear submarine and go under an icepack in order to launch a mission to destroy an oil platform. I have to admit that I was thinking 'you have a nuclear submarine. Why are we launching a comando raid to destroy an oil platform when you are riding an armed submarine under it?"
All of that considered, the game play is a lot of fun. You find various weapons throughout the missions and have to remember to reload your weapon. If you like missions that set objectives and has a set path to follow (I like both open world and directed missions) this game is for you.
You cannot run around, and you cannot go out of the mission area. If you don't like that, this game isn't for you.
But I really enjoyed it. It did not get repitious and boring like "Wolfenstein" did, and the length of the game (about 18 missions) seemed about right.
All in all, I really enjoyed this and will soon purchase the other "Call of Duty" games for the Xbox One.
Campaign is done well except the story has some major flaws and a dues ex ending which is only there to leave room for a sequel. If you are looking for a great story campaign then the Modern Warfare games do a much better job. However, gameplay wise it's still decent even if extremely scripted the setpieces are done well.
Graphics. I have played this game on 360 and One and PS4. I can tell you the PS4 version (which I do not own) is highly superior in graphics. This is by far the best looking COD if you are looking at it on that console. For whatever reason, the graphics suffer quite a bit although they are still a lot better than the last gen versions.
Sound. Sound design is terrific. The gun sounds are not perfect, but they are good. The footsteps and direction of gunfire is very accurate and walls and surfaces you walk on do sound different to yourself and others. Dead silence negates all sound for yourself which I recommend in multiplayer. Music is alright. It's standard of every other COD in music which means it sounds cinematic with orchestration and powerful electronics, but also pretty generic.