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Modern Warfare is back. On November 8th, the best-selling first person action series of all-time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2.
Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but ultra realistic near-future conflict of mostly American forces with those of the Russian Federation around the globe. The third installment in the Modern Warfare branch of the Call of Duty franchise, Modern Warfare 3 features a heavy focus on multiplayer gameplay which includes innovative new functionality that encourages multiple gameplay combat strategies, a new 2-player co-op option, new play modes, weapons and more. The game also includes a gripping single player campaign that picks up where Call of Duty: Modern Warfare 2 left off, and game integration with the Call of Duty: Elite online service.
Do What is Necessary in the Face of Invasion
Call of Duty: Modern Warfare 3 is a direct sequel to the previous game in the series, Call of Duty: Modern Warfare 2. In the game's single player campaign Russian Ultranationalist Vladimir Makarov continues his manipulation of Russian Federation forces in their invasion of the United States and Europe. In their way stands characters like Task Force 141 Captain John "Soap" MacTavish, former SAS Captain John Price as well as new playable characters from Delta Force and the British SAS. Engage enemy forces in New York, Paris, Berlin and other attack sites across the globe. The world stands on the brink, and Makarov is intent on bringing civilization to its knees. In this darkest hour, are you willing to do what is necessary.
Multiplayer That is Bigger and Better Than Ever
Call of Duty: Modern Warfare 3 delivers a multiplayer experience that continues to raise the bar by focusing on fast-paced, gun-on-gun combat, along with innovative features that support and enhance a large variety of play-styles. Now, you can truly define your approach with a toolkit more expansive than any previous title.
Pointstreaks and Strike Packages
Killstreaks, benefits and abilities awarded for stringing together multiple kills, have been transformed into Pointstreaks, creating a system that rewards players both for landing kills and completing objectives. These rewards have been broken up into three different categories, known as Strike Packages:
- Assault - Pointstreaks within this package chain together and deal direct damage. It includes classics like the Predator Missile and Attack Helicopter. Your streak resets on death.
- Support - Pointstreaks within this package do not chain, focusing instead on surveillance and disruption. Your streak does not reset on death meaning they will respawn with you.
- Specialist - Pointstreaks within this package are designed for advanced players. Rewards come in the form of additional perks for optimal performance. These perks last until death.
Just like your player, weapons now rank up, unlocking additional attachments, reticules, camos and the new proficiency category. Weapon Proficiencies not only allow you to get better with weapons, they also allow you customize your weapons with helpful attributes such as "Kick" for reduced recoil, "Impact" for deeper penetration through hard surfaces and much more. Many proficiencies are specific to their weapons class. And all are geared towards enhancing a certain play style and can allow for efficient use of your favorite weapons in maps and game modes in which they might not otherwise be the best choice.
Modes and Match Customization
Along with the return of the fan favorites Call of Duty: Modern Warfare 3 introduces several new game modes. Collect dog tags from killed players, including those on your squad while you prevent the opposing squad from taking yours in Kill Confirmed mode. In Team Defender mode, grab the flag and protect the flag carrier for as long as you can to increase your team's score. In addition players will enjoy user generated match mode functionality which allows you to configure any mode how you want it and then share these over the Call of Duty: Elite online service.
2-player Co-op Special Ops Survival Mode
Special Ops cooperative action returns with a bevy of additions, including 16 new objective-based missions and the all-new Survival Mode. Team up online, locally, or play solo and face endless waves of attacking enemies throughout every multiplayer map. Purchase and customize your weapons, air support, equipment and abilities to stand up against increasingly difficult forces and land a spot on the leaderboards. Earn experience and rank up with the newly implemented progression system. The higher the rank, the more weapons, air support, and gear armories you will have available to customize so you can change your tactics on the fly. In addition to the action packed battle for freedom, the cooperative Survival Mode also serves as an effective training tool for competitive multiplayer action.
Call of Duty: Elite
Call of Duty: Elite is an online multiplayer oriented service launched simultaneously with Call of Duty: Modern Warfare 3. The service offers both free and subscription based levels of access and is dedicated to the game franchise, featuring lifetime statistics across multiple games, social-networking options, competitions, a mobile app, Facebook integration and more.
New Pointstreak system.
Customize favorite weapons.
2-player co-op mode.
Integrated online 'Elite' service.
Top Customer Reviews
Any indoor/enclosed area is a death trap, apparently in the world of COD there are building laws and building codes that require every wall in every structure to have at least one door and one window. Meanwhile the open areas are full of boxes, crates, burning cars, and yes even ANOTHER downed helicopter (really? we already played Crash twice). The turf war aspect of multiplayer is what I enjoyed about COD4 and MW2, that dynamic is sorely missing from this game, basically you run around and hope that when you come across someone you are behind them, and not the other way around.
When I go to the firing range I don't go there to shoot targets four feet away, if I wanted if i wanted to that I'd go play Lasertag with a bunch of 11 year olds, which is think is actually the age demographic this game is trying to appeal to.
If you are going to release what is essentially a re-do of your old game at least create some new and interesting maps. If you've ever played paintball at a speedball/indoor course then you know how every map will play out in this game, except that when you play indoor paintball people don't magically spawn 10 feet behind you.
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Just as MW2 topped MW for awesome solo gameplay, MW3 raises the bar again - right from the start, the campaign is relentless but totally fun. I can only play this for short stretches, because the action never really lets up. Just like the earlier games, though, they make you eager to come back and continue the adventure.
The graphics on MW3 are better than they were in MW and MW2, and those games still look very good. COD also makes the best use of the vibration feature. Normally it seems like a gimmick so I just turn it off, but with MW3, it enhances the experience a lot.
Aside from the campaign, the additional game modes in "Special Ops" are the best of their kind yet, in my opinion. The goals and rewards make it worth coming back to.
The only thing missing is the earlier MW games had very nice tutorial modes for people new to COD - I always found those 'boot camp' modes to be pretty handy, and as far as I can tell, it was omitted from MW3.
There is no strategy or tactical playability at all in this game. You know like something that actually registers hits. I thought they are meant to represent bullets. A sniper rifle in capable hands should not need 3 shots to kill a target. Instead with all of the whining by the morons that supply 80% of the COD franchise purchases daddy lets you get your way. Instead we get the weakest form of gameplay possible, the quickscope. Some douches actually brag about it if you can beleive that. I could deal with MW2 even though, and it seems true of all COD games, it lacks any kind of tactical or stealth play at all.
I have been waiting for a game similar to Rainbow Six Vegas 2. A game that can be played tactically without the need for a team. I don't know how many times I was able to defend myself against entire teams filled with clan members in Vegas 2. You know something that can equalize the playing field when you don't subscribe to some juvenile representation of a virtual gang. I want a realistic game that tests a persons skills. In this game there are no spots on the map to set up shop and snipe. There is no ability to hunker down and pick off an incoming team of hopped up morons. You know like resorting to a well put together tactical assault rifle after my sniper ammo runs out or when I need to make a hasty retreat because becoming overrun is inevitable. Like Carlos Hathcock and his spotter fighting waves of enemy Vietnamese. Now that is a satisfying experience. Racking up 12 or 20 kills to 1 even when they know your general position.
Unfortunately this game is designed to discourage tactical and sensible play. It rewards the hordees of respawning idiots that have no life. Unproductive members of society that sit around all day memorizing maps so they can always find you a minute after they respawn. Totally destroying a well earned 5-10 kill streak. It destroys any chance of satisfaction for casual gamers. The only reason this game exists is to satisfy the insatiable stupidity of the COD fanboy (and fangirl :). People that lack the personal fortitude to excel in life certainly will enjoy this game. The frustration of repetively getting killed by some kid with a modded controller I think is as equally frustrating as a ludicrous button masher game like Mortal Kombat.
So if you want to spend your days boozing up to drown out the endless frustration of a game rigged to reward douchebaggery than this one is perfect for you.
COD seems like the same crap over&over, so that's why I get bored; I want to play something different