on March 8, 2010
They did it again!! Once again Infinity Ward has created a highly enjoyable multiplayer experience. The game itself offers three different modes: Campaign, multiplayer, and spec-ops. The Campaign mode is enjoyable, but brief. I finished the campaign on Hardened in about 5 hours. Its a short ride, but what a ride it is! My only complaint would be the manner in which the story is presented. It is told inbetween missions through a muffled conversation that is hard to understand, luckily there are subtitles, but the text goes way too fast and I usually missed about half of their conversations. Luckily the missions are challenging, engaging, and well done. The spec-ops mode is new to modern warfare, it gives you specific missions to complete solo or with a partner, in which you do everything from eliminate waves of enemies, snipe juggernauts, and defend objectives. The missions can be played on three difficulties, and by completing them on multiple difficulties allows you to earn more stars for completing such missions. The missions are quite challenging, and offer sum replayability, but once completed on all three difficulties there isn't much sense in playing them again. This mode is definetly much more enjoyable when played with a friend in a local match or online, especially an experienced player since these challenges are anything but easy. But the real 'Heart' of this game is its online multiplayer!
The Multiplayer mode is highly addictive and offers near limiless replayablity. The Maps in multiplayer are pretty varied, and each one has its own uniqueness. Modern Warfare 2 has upgraded the 'perks' in the game, giving you new options to create classes, and mix up different combinations of perks, and each perk can be upgraded, ultimately creating two perks for one. i.e. the 'commando' perk allows greater distance of melee atack, and the upgrade allows you to suffer no falling damage, so by equiping an upgraded perk you get a two for one! The weapons in this game are more accurate than in COD4, and they look better, and even the camos look nicer. Multiplayer has multiple modes to play in, from team deathmatch to capture the flag, giving you a different experience depending on your objectives. In MW2 they have added callsigns and emblems to unlock that you can assign to your profile to show off how 'cool' you are. You unlock them by completeing challenges, and gives you more desire to complete challenges, since now you are getting more than just XP. Again you can prestige, while I deem it pointless to prestige more than once ( by prestiging once you are able to unlock more challenges and ultimately get more callsigns and emblems)you can again prestige to level 10. The only thing you get by doing this is more create a class slots, I got one extra by prestiging once, and I think you can have 10 classes once you prestige 10 times, and unlike me, some people have way too much time on their hands and actually do. By prestiging you get your guns, cammos, and perks taken away, basically everything except your callsigns and emblems get reset after your prestige, and you get to start all over again! Yay! Me personally, would much rather keep killing a bunch of level 3's on their 8th prestige with my AK47, It makes me smile :) The best part is customizable killstreaks. As you level up, you are able to unlock killstreaks, and choose any three you wish. The killstreaks range from 3 kills, to 11 kills, to 25 kills for a tac nuke (which wins the game automatically), depending on your skill level you might want to have killstreaks that require less kills, since if you are unable to get an 11 killstreak, you will never get that chopper gunner you so badly want, and you are essentially wasting killstreak slots. Care packages and emergency airdrops provide players that are unable to get those higher killstreaks a chance to get an AC130 or an EMP, they offer everything from ammo, to all the killstreaks except the tac nuke. When I started I used killstreaks of 4, 5, and 6; and the better I got I now use 7, 11, and 25; so every now and then I am lucky enough to drop a nuke, which is pretty satisfying. All in all, the multiplayer is something you need to experience. Any FPS fan will love it. That said, here are my grievances with it: Noob tubers are ruining the enjoyability of online play. with a grenade launcher (AKA Noob Tuber) attatchment to an assult riffle you can be unstopable. With just about every aspect in the multiplayer you can counter by using a different class, there is nothing to counter a noob tuber. They have incredible splash damage, and when being used with the scavenger perk and damage close perk, an experienced player can be unstopable given the increased explosive damage and infinite resupply of grenades, and jus ruin your online game. The other problem I have with the game, is that no matter what mode you play on multiplayer, unless your playing with a group of your friends, don't count on much teamwork, everyone is out for themselves, trying to get killstreaks or level up, or complete challenges, even in team based modes, almost no one works together, and there isn't any incentive for people to work as a team, so it can get frustrating when your entire 'Team' is a lone wolf. Most of my other complaints have been resolved with Infinity Wards last few updates on Xbox live (suckers that own a PS3 are still waiting for the care package marker glitch and infinte care package glitch), but I really wish they would do something about the noob tubers, seems to be getting more and more of those cheap S.O.B.'s online, and in my opinion thats just not what the game is about. All that said, its still not enough to keep me from coming back for more, for another chance to take revenge on a cheap noob tuber, or repeatedlly headshot a level 3 8th prestige. This is definetely one of the best multiplayer online games out there, so if you don't have it yet, what are you waiting for, go get it!! And all you wii owners, don't expect to see the game on your platform until they release the next installment, weak I know, but thats how it is.