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Call of Duty: Modern Warfare 3 - Xbox 360
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Product information
| ASIN | B00503E8S2 |
|---|---|
| Release date | November 8, 2011 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #17,403 in Video Games (See Top 100 in Video Games) #233 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.5 x 0.5 inches; 0.48 Ounces |
| Type of item | Video Game |
| Rated | Mature |
| Item model number | 84206 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.48 ounces |
| Manufacturer | Activision Publishing |
| Date First Available | May 16, 2011 |
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Product Description
Product Description
Modern Warfare is back. On November 8th, the best selling first person action series of all time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2.
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Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but ultra realistic near-future conflict of mostly American forces with those of the Russian Federation around the globe. The third installment in the Modern Warfare branch of the Call of Duty franchise, Modern Warfare 3 features a heavy focus on multiplayer gameplay which includes innovative new functionality that encourages multiple gameplay combat strategies, a new 2-player co-op option, new play modes, weapons and more. The game also includes a gripping single player campaign that picks up where Call of Duty: Modern Warfare 2 left off, and game integration with the Call of Duty: Elite online service.
Do What is Necessary in the Face of Invasion
Call of Duty: Modern Warfare 3 is a direct sequel to the previous game in the series, Call of Duty: Modern Warfare 2. In the game's single player campaign Russian Ultranationalist Vladimir Makarov continues his manipulation of Russian Federation forces in their invasion of the United States and Europe. In their way stands characters like Task Force 141 Captain John "Soap" MacTavish, former SAS Captain John Price as well as new playable characters from Delta Force and the British SAS. Engage enemy forces in New York, Paris, Berlin and other attack sites across the globe. The world stands on the brink, and Makarov is intent on bringing civilization to its knees. In this darkest hour, are you willing to do what is necessary.
Multiplayer That is Bigger and Better Than Ever
Call of Duty: Modern Warfare 3 delivers a multiplayer experience that continues to raise the bar by focusing on fast-paced, gun-on-gun combat, along with innovative features that support and enhance a large variety of play-styles. Now, you can truly define your approach with a toolkit more expansive than any previous title.
Continue the Call of Duty: Modern Warfare in the third release in the series.
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Best in class multiplayer action.
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Pointstreaks and Strike Packages
Killstreaks, benefits and abilities awarded for stringing together multiple kills, have been transformed into Pointstreaks, creating a system that rewards players both for landing kills and completing objectives. These rewards have been broken up into three different categories, known as Strike Packages:
- Assault - Pointstreaks within this package chain together and deal direct damage. It includes classics like the Predator Missile and Attack Helicopter. Your streak resets on death.
- Support - Pointstreaks within this package do not chain, focusing instead on surveillance and disruption. Your streak does not reset on death meaning they will respawn with you.
- Specialist - Pointstreaks within this package are designed for advanced players. Rewards come in the form of additional perks for optimal performance. These perks last until death.
Weapon Proficiencies
Just like your player, weapons now rank up, unlocking additional attachments, reticules, camos and the new proficiency category. Weapon Proficiencies not only allow you to get better with weapons, they also allow you customize your weapons with helpful attributes such as "Kick" for reduced recoil, "Impact" for deeper penetration through hard surfaces and much more. Many proficiencies are specific to their weapons class. And all are geared towards enhancing a certain play style and can allow for efficient use of your favorite weapons in maps and game modes in which they might not otherwise be the best choice.
Modes and Match Customization
Along with the return of the fan favorites Call of Duty: Modern Warfare 3 introduces several new game modes. Collect dog tags from killed players, including those on your squad while you prevent the opposing squad from taking yours in Kill Confirmed mode. In Team Defender mode, grab the flag and protect the flag carrier for as long as you can to increase your team's score. In addition players will enjoy user generated match mode functionality which allows you to configure any mode how you want it and then share these over the Call of Duty: Elite online service.
2-player Co-op Special Ops Survival Mode
Special Ops cooperative action returns with a bevy of additions, including 16 new objective-based missions and the all-new Survival Mode. Team up online, locally, or play solo and face endless waves of attacking enemies throughout every multiplayer map. Purchase and customize your weapons, air support, equipment and abilities to stand up against increasingly difficult forces and land a spot on the leaderboards. Earn experience and rank up with the newly implemented progression system. The higher the rank, the more weapons, air support, and gear armories you will have available to customize so you can change your tactics on the fly. In addition to the action packed battle for freedom, the cooperative Survival Mode also serves as an effective training tool for competitive multiplayer action.
Call of Duty: Elite
Call of Duty: Elite is an online multiplayer oriented service launched simultaneously with Call of Duty: Modern Warfare 3. The service offers both free and subscription based levels of access and is dedicated to the game franchise, featuring lifetime statistics across multiple games, social-networking options, competitions, a mobile app, Facebook integration and more.
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Call of Duty: Modern Warfare 3 - Q&A
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Call of Duty: Modern Warfare 3 - Gameplay
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Call of Duty: Modern Warfare 3
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Call of Duty: Modern Warfare 3 - Redemption
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MW3 Teaser - America
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MW3--Colossus Survival Mode Trailer
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Customer reviews
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Campaign: (No Spoilers)
In my opinion, the campaign of MW3 was very good, but not as good as MW2 and BO. It has a decent storyline and loads of action, but some of the missions just weren't as fun and seemed like doing the same thing in a different place. The campaign of MW3 isn't too difficult and is about on par with MW2. Veteran is still pretty difficult, but there are no points which are brutally hard. I liked that Infinity Ward brought back some of my favorite characters from past games, and introduced lots of new ones as well. Like past games, there are multiple intel items to find and achievements regarding doing special tasks which aren't too difficult.
Multiplayer:
The multiplayer of this game is very fun, in my opinion. I agree that some of the maps are not as good as the others, but I don't think that all of them are terrible. Sometimes multiplayer can be very frustrating because of extremely overpowered weapons or bad losses, but not most of the time. There is a huge amount of weapons, attachments, and equipment that you can unlock. Many favorites have returned from previous games, and some new ones have been added. There is a new "Weapon Rank" system. Whenever you get a kill with a weapon, you get experience points for your main ranking system and the new Weapon Rank system. There are 31 progressive weapon ranks, and almost each new rank unlocks a new attachment or camo design for that weapon. Perks are special abilities that nyou choose for your player, and 3 are selected. There are many perks, including some that help you reload faster, sprint faster, or detect enemy equipment. There is also a "Pro" variant of each perk, which extends the ability of that perk (i.e. Scavenger-Collect ammo from each killed enemy, Scavenger Pro-Spawn with extra ammo) and is unlocked after completing challenges for that perk. There are 3 killstreak categories, Assault, Support, and Specialist. In Assault, it's the classic Killstreak system, get multiple kills in one life, reset when you die. It is mainly focused on getting kills on the enemy team. In Support, your killstreak doesn't reset when you die. It is mainly focused on helping out your team get kills. In Specialist, your streak resets when you die. After a specific amount of consecutive kills, your player receives an additional perk. At 7 kills, your player receives all of the avaliable perks. Deathstreaks are also in multiplayer, where if you die multiple times in a row without getting any kills, you receive a deathstreak, such as dropping a live grenade when you die, detonating C4, or increased bullet damage for one kill. A new system in Multiplayer is "Weapon Proficiencies". After ranking up a weapon, a player also unlocks proficiencies for that weapon, which are sort of like perks for the weapon, such as increased range or bullet penetration. There are 80 levels in multiplayer, and they normally take a while to progress through. Once you reach level 80, you can "Prestige". When you Prestige, you go back to being level 1 and lose all of your unlocked items. You also get a new Emblem, Title, and a Prestige Token. There are currently 10 Prestige levels, but 10 more will soon be added. Prestige Tokens are used to purchase items in the Prestige Shop, where you can get things such as an extra Custom Class or Double XP for 2 hours.
Spec Ops/Survival:
Spec Ops has returned from MW2. Spec Ops is a mode where you do special mini-missions usually related to the Campaign. You can either do it alone, or with a friend. You can earn up to 3 stars for each mission, depending on what difficulty you completed the mission on or the time it took for the mission. There are 20 missions, and all of them are pretty fun. I highly recommend doing them with a friend, especially on the higher difficulties. You alo rank up in Special Ops, which is a separate rank then in Multiplayer. There are 50 levels, and ranking up unlocks either more Special Ops missions or items in Survival. Survival mode is an extremely fun mode of Special Ops, and probably my favorite thing in MW3. It is similar to Zombies from BO and WaW, Firefight from Halo, or Horde from Gears of War. The maps in Survival mode that you can play on are the same ones in Multiplayer. The objective of Survival is to, well, surive as long as you can while fighting off endless waves of enemies, which progressively get harder. You start off with nothing but a pistol. For every kill you get, you get points that can be used to buy items from the Weapon, Equipment, or Air Support armories. Not all items are avaliable right away, but ranking up in Spec Ops unlocks new items. In the Weapon Armory, you can purchase guns and attachments for them. In the Equipment Armory, you can buy things that help you defend against the enemies, such as Sentry Guns or Riot Shields. In the Air Support Armory, you can buy things like Predator Missiles, Airdrop Markers, Perk Care Packages, and even friendly troops to assist you! You also start off with a Self-Revive and Body Armor. Self-Revives allow you, if downed, to kill an enemy to get back up. Body Armor lets you take 250 points of damage before you die. You can buy both of these from the Equipment Armory. When playing with a friend, if a player gets downed, the other player has one minute to revive him, or the game ends. The 20 Survival Maps have different difficulties, which are not selected by the player, but already put in. The difficulties are Easy, Normal, Hard, and Insane. The difficulties change not how much health the player has, but how quickly harder troops like Juggernauts and Attack Helicopters appear.
Overview:
Modern Warfare 3 is a very good game, and has a good campaign, great multiplayer, and very entertaining Spec Ops modes. I would definitely recommend this game to newcomers of the Call of Dty series and veterns alike. It may not be as good as the other games in the genre and series, but is definitely worth buying, especially if a lot of your friends have it too.
1. My first multiplayer CoD experience was with CoD4 (Modern Warfare 1), which I consider to be an extremely good game.
2. I loved MW2, both multiplayer and spec ops.
3. I was apprehensive of Black Ops at first, but ended up playing it extensively, more than any prior CoD, both by myself and with parties of friends. It has many flaws such as terrible sound effects, but overall it was well supported and a lot of fun.
4. I really enjoy Zombies, but am fully aware that the MW series does not contain this mode.
5. I play the CoD campaigns, before doing anything else with the game, and eventually redo them on veteran and collect the intel for the achievements.
6. I don't mind the game being nearly identical in appearance to MW2, because [see note 2]
7. I don't own any Battlefield game and when I tried BF3 at a friend's house, I did not care for it...without teamwork, it was just a lot of running around the map. (I'm sure it is better with a cooperating team).
If this sounds similar to you, then read on. If not, then my review probably won't suit you. Please don't downvote a review because you disagree with the opinions in it.
As seen in my list of caveats, I enjoy Call of Duty in general and the Modern Warfare series in particular, so it was only natural that I pre-ordered MW3 and got the Hardened edition because 1) I could and 2) I thought the idea of getting the DLC maps early with the Elite Premium subscription was a nice bonus.
Upon receiving the game, I popped it in and quickly played through the campaign on "Regular" difficulty, my usual method for a new CoD. I generally return to the campaign a couple of years down the road on a rainy day and play it on Veteran, cheaply using the online Call of Duty wiki to quickly find the intel items (I prefer not to poke about the map excessively while on Veteran mode). I was fairly happy with the campaign; people have been saying it was short, but it was no shorter than any prior CoD. I completed it in 5 hours on Regular. The campaign, as usual, featured a nice variety of actions ranging from standard run-and-gun to the typical stealth mission and a couple of neat additions such as a remote-control miniature tank. The feel, graphics, and handling of the game were nearly identical to MW2, which I both expected and enjoyed. MW2 was a well-made game.
Upon starting up multiplayer, however, my feelings about the game plummeted to an all-time low, and have unfortunately stayed there. In the past, I could not get enough of CoD games. I would play for hours, then end up on a losing streak and finally quit. Within another hour or so, I would be refreshed and eager to play some more. I racked up nearly 40,000 kills in Black Ops in about 10 months, which is far fewer than many people, but still a significant amount for someone with a full-time job. With MW3, on the other hand, I am not even halfway to my first prestige, and would honestly not care if the disc caught on fire and was destroyed.
Why this sudden change of heart? I have several reasons for really, really, really disliking MW3 online.
1. LAG. I have a good internet connection and experience no lag (or minor) on all other games. Borderlands, Black Ops zombies, 75% of Black Ops multiplayer, Forza Motorsport, you name it. Smooth and clean. Then I play MW3, and EVERY SINGLE MATCH features significant and sometimes intolerable lag. This is not OK and leaves me nothing short of infuriated.
2. Maps. In prior CoD games, the maps were unique, distinct from each other, well-made with good hiding spots, cover, and open areas to watch out for, and in the case of Black Ops, interactive features such as doors. Areas of the map could be quickly identified to teammates with simple words. In MW3, however, all the maps seem remarkably similar. Many of them feature recycled buildings from MW2, which seems slightly cheap since the game developers had 2 years to work on it. Finally, most of the maps are so cluttered with debris, narrow alleys, and multiple windows, that employing any sort of strategy is nearly impossible. My "strategy" has been to run around haphazardly, shoot at people, and hope I have a better connection than them. Keep in mind that I was a fairly solid Black Ops player who could move systematically around the maps and nearly always achieve a kill/death ratio greater than 1. Not the case with MW3.
3. Spawns. Due to the cramped nature of the maps, enemies will frequently spawn behind you and quickly get a cheap kill. The spawn mechanics are nothing short of terrible.
4. Killstreaks. The developers may have thought they were doing people a great favor by making the killstreak rewards chain together (i.e., kills given by a killstreak reward count toward the next reward, as was NOT the case in Black Ops), but what this ended up doing was causing what I like to call a "killstreak fest." The entire game consists of announcements about the next incoming helicopter/stealth bomber/spy plane/recon drone/etc. as aerial attacks bombard the playing area. Normally I would say kudos to those people doing well enough to achieve those rewards, but when their bomber granted them a helicopter, it's not so impressive anymore...just annoying.
I will say right now that I cannot give a complete and objective view of the multiplayer modes in MW3. I simply haven't played enough to do that. And the reason I haven't played enough is that I don't even want to. If a game is not fun at all, I am not going to force myself to play it. Sadly, this is the case with MW3 online. Some people might quickly throw out the "you're just bitter because you suck" line. I will not deny the fact that I "suck" at MW3, but once again I have been a moderately successful CoD player in the past. Not being familiar with the game's nuances is certainly part of my trouble, but the above mentioned problems are also a big part and a great deal of the reason why I don't want to play and therefore WON'T get better. I was terrible at Black Ops and MW2 when I first started, but found those games fun enough to keep trying and eventually overcome this.
Finally, the game contains the spec ops/survival mode feature, which can be played solo or co-op. This is a fun part of the game; spec ops is basically the same as MW2 with new missions (I enjoyed this in MW2) and survival mode is new but is a wave-based mode like zombies, except that the enemies shoot back. I find it rather enjoyable, if not very difficult when multiple Juggernauts spawn and begin closing in.
The game is not all bad. The graphics are about the same as MW2, but it is hard to expect great improvements on the same generation of console. The 360's graphics card and processor can only do so much. The sound effects are awesome and a huge step up from Black Ops, whose guns sounded like airsoft replicas or worse yet, someone spitting into a tin can. The new create-a-class features which include Weapons Proficiencies and more customizable options are a nice progression from the previous titles.
And now, a word about Elite. Unless you are really desperate to acquire the DLC maps one at a time each month instead of in packs, there is little reason to purchase the costly Elite Premium subscription. I have a year free due to buying the game's Hardened edition, and therefore won't have to pay for the map packs because they are included. However, even if I finally get into the game and start enjoying the multiplayer, I won't be renewing that subscription. The free version of Elite is quite sufficient, in my opinion, and actually a step backward from Black Ops, which contained many of those features (Combat Record) right there in the multiplayer instead of in a separate and standalone application. The loss of player cards and the associated info seems like a serious downgrade from Black Ops, but I guess Sledgehammer/IW had to do things differently from Treyarch.
Overall, I am not particularly happy with MW3. It has its good points, and the co-op modes are quite fun, but the multiplayer is riddled with problems and lacks the compelling addictiveness of the prior games. Again, much of this is my opinion, but I feel that I am not alone in thinking this way. Unlike other reviewers, I will not claim "If you liked MW2, you will love MW3," because for me this is completely false. Judge carefully and buy at your own risk...or rent. I should have done it that way.
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The standard multi-player was nothing special but it wasn't bad either. It felt a lot like MW2 which was not different in many ways. Although that did upset me, I found the survival modes and spec ops to make up for that. They consisted of fast-pace action and strategic gameplay in order to make it on to the next rounds.
The campaign was literally the bomb of this game. Full of action, drama, and cool moments, this campaign left a good name for the MW series. It was done so well and it gave me a fulfilling ending to a wonderful series. Not only did it start off amazingly from where World War III initiated but it cleared up everything and answered all our questions that MW1 and MW2 gave us.
I highly recommend this game to any FPS gamer. Definitely not as sublime as MW2 is but it was still a wonderful game.






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