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About the product
- 65 historical scenarios.
- Three Linked Campaign Games.
- Air Levels for helicopter flight
- Map editor, with up to 49 levels of elevation and no limitations on size (dependent on the graphics limitation of the customer's hardware).
- Three Fog of War levels.
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Campaign Series: Middle East 1948-1985 is a new turn-based, tactical wargame that focuses on conflicts in the Middle East. Conflicts Covered: First Arab-Israeli War in 1948 Suez Crisis of 1956 Six Day War of 1967 War of Attrition October War of 1973 Invasion of Lebanon in 1982 Algerian War of Independence Egypt in Yemen United Kingdom in Aden Libyan - Egyptian Border War 1977 The series portrays battles spanning from 1948 to 1982. Each scenario is played on a unique, historical map with seven view modes. Scenario maps are based on topographic maps of from the period created on a hex grid; hexes are 250 metres across. Each scenario has a variable number of turns in which you and your opponent attempt to achieve the maximum number of victory points, usually by destroying your opponents forces or by capturing objective locations. A wide variety of battle situations are represented in the game, from meeting engagements to trench defences, armoured breakthroughs, battles of attrition, mobile defences, and more! There are four low-complexity Boot Camp scenarios, designed especially with the new player in mind, with step-by-step instructions on how to play. The remaining scenario vary in size from very short and small to long and large. They can be played against the computer, PBEM, head-to-head, hotseat, or real-time network play.
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I am a big fan of modern conflict simulations , mostly NATO versus Warsaw Pact, and this is only one of two that I know of that takes on the middle east as a conflict domain. Having read several books on both the 1967 and 1973 wars I think this game does a good job of modeling the Israeli qualitative advantage while presenting the problems that contronted the Israelis in each war; lack of reserves and a large Arab numerical advantage, which tended to limit what they could achieve (except in 1967, a huge defeat which the Arabs did largely to themselves).
Don't buy this game if you want fancy graphics and animations. Its a thinking game in which you move, shoot, attack and watch as the enemy does the same to you. Controls are a little kludgy and the entire game can be played with a mouse. After a while it becomes muscle memory.
Divided Ground got 3-stars at Amazon, runs on Windows 98 but still priced at $40!
ME 1948 - 1985 is Sitherine's version of that.
On the plus side, ME 1948-1985 gives about 3 times as many scenarios BUT...
It doesn't feel (or look) like an upgraded (modernized) edition as much as a repackaged product.
So if you are a student of the Middle East conflicts AND you don't mind graphics from 15 years ago this might appeal to you.
Perhaps turn off the 3D models and go with the square counters of board wargames long ago. Still, you'll be amazed how dated it looks.
And that price... Even at the Matrix website it is a $40 download (no box / DVD).
Still... there are not that many choices for "Arab Israeli Wars" on the PC. So this helps fill that gap. A plus.
But, if you play on Steam, this game will feel like something that is offered for $10 during a sale. A minus.
It's a shame it is not offered on Steam, since Steam will refund if you're not happy.