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Carcassonne: Bridges, Castles, and Bazaars

4.6 out of 5 stars 25 customer reviews

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  • This is an expansion that requires Carcassonne to play
  • Adds depth and complexity
  • Contents: 12 New Landscape Tiles, 12 Castle Tiles, 12 Wooden Bridges
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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

New Carcassonne expansion! Traveling peddlers come into the country and organize bazaars, where haggling as art is performed. At the same time, engineers with new bridges drive road construction and small castles are built everywhere to secure the region. Carcassonne Bridges, Castles and Bazaars is an expansion only and requires a copy of Carcassonne to play.

From the Manufacturer

The Bridges, Castles, and Bazaars expansion for Carcassonne brings traveling peddlers into the country who setup bazaars where the art of haggling takes place. At the same time, engineers build bridges to enhance road construction while small castles are built everywhere to secure the region.

Product Information

Product Dimensions 7.5 x 5.5 x 2.8 inches
Item Weight 9.6 ounces
Shipping Weight 11.2 ounces
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
ASIN B003MVK63U
Item model number RGG419
Manufacturer recommended age 8 - 12 years
Best Sellers Rank #331,701 in Toys & Games (See Top 100 in Toys & Games)
#8,378 in Toys & Games > Games > Board Games
Customer Reviews
4.6 out of 5 stars 25 customer reviews

4.6 out of 5 stars

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Customer Reviews

Top Customer Reviews

A Kid's Review on September 4, 2010
This expansion adds 3 new game mechanics.

1.) Bridges - You only get a limited amount but they can help you tremendously by adding a road to your tile so it can fit in the right place. These bridges are fantastic at making farms connect since you can chose to create a bridge as an extension of a road. At first I didn't use them as much, but they can be a very valuable addition.

2.) Bazaars - We haven't extensively play tested this one, but it was fun when we did use it. Tiles are auctioned and people take turns bidding on how many points they are wiling to buy it. The strategy comes down to knowing who needs the piece more and possibly bidding them up, or outbidding them completely. Be careful however because if you bid 4 points then you go back 4 spaces and the auctioneer goes up by 4 for an 8 point spread. It obviously plays better with more people in the respect.

3.) Castles - A very interesting addition to the game. It kind of plays out like the count of carcassonne by allowing you to get in on the other players points. Again it's a very interesting idea, but the rules leave some things up for interpretation. They are especially a problem with the tower & dragon expansion since it allows your meeples to be in the middle of two tiles.

Overall, the bridges add a nice bit of options and that's only 1/3 of the expansion. The Bazaars could be a hit or miss with the group, but I personally like it. There are only 8 auction tiles in there so it's not as if the game is constantly being paused to auction. The Castles are great in there own. I like all three and you'll probably at least like 2 out of 3 of the addition.
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If you are only going to get a few Carcassonne expansions, don't get this one first. It's fun, and it adds cool stuff to the game, but Traders & Builders and Inns & Cathedrals are better as far as big expansions go. The Castles are a really great element, but the Bridges are a little weird, and Bazaars is very weird with two players. I could see it being a lot of fun with six players.
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I have played most of the expansions for Carcassonne, so we were excited to try this new set. Bazaars create a bidding element that doesn't really work for two players, but could be fun with more players. Bridges expand your options when placing tiles, which is nice. Our favorite component is the Castles, which can give you the chance to piggy-back score. They can really aid you, or really throw a wrench in an opponents plans, depending on what you choose to do with them. There are other expansions I like better (Princess and Dragon, for example), but Bridges, Castles, and Bazaars is still great.

**Update: I decided I do like this better than Princess and Dragon. The Dragon drives me nuts, and castles are not nearly as obnoxious. I absolutely LOVE the options the bridges give. Lately we just ignore the Bazaar aspect.
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By Sucraman on December 5, 2012
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It'a and okay expansion, it confuses the game a little bit
and takes away some barries forming usualy one farmland
for everybody in the game. But it's a nice change if you're
a little tired of regular rules.
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This set is an add-on used in conjunction with the original Carcassonne set. It adds a level of complexity to the game, and increases scoring potential. It also includes gray meeples to allow an additional player. Carcassonne is an excellent game that does not involve shooting, killing, or violence of any sort. It can be played by an 8-year-old and a 70-year-old, without either one getting bored. Good game!
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Hello Fellow Carcasonne owner.
If you dont own the base carcasonne yet or wheel of fortune yet you will need one of those to utilize this expansion.

Bridges: A great expansion that lets you change the layout of your tiles, each person gets a few bridges and can deploy them with a tile. These are great to use to but in on a farm and create tiles that you need to complete a feature without waiting to draw them or figureing out if they even are left in the piles.

Castles: Another great expansion. This expansion lets you share in points of a feature without battling for majority. You convert a "football" city into a castle and when a feature near by is completed you score those points. Beware, the next feature to be completed may not be the one you were trying to score for ;-)

Bazaars, I havent really played with this one yet. Seems like it would slow down gameplay.

This expansion is VERY worth it even if you only use 1 or 2 of them at a time.

Buy it.
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This expansion is somewhat confusing. The bridges are straight-forward - they connect fields on opposite sides of a tile with a road, provided that the connecting tiles end with a road. Castles cause a delayed, "piggy back" scoring for one adjacent city. The Bazaars are really strange and we never played with them, although we thought about treating the Bazaar tiles as "Bizarre Cloisters".
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Of the three new features of this expansion set, both Bridges and Castles are fantastic, fun additions to Carcassonne.

I don't care for the Bazaars rule, but have only played it in a 2 player game. I think in a bigger game, with 4 or more players, it would be a very fun addition.

The Bridges and Castles rules can be played without the Bazaars, and both of those are well worth the price of this expansion.
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