To be honest, I bought this for it's notselgia value. The whole presentation is clearly designed to wisk the owner back to the "glory days very early D&D.
What you get: A White box, the same size of the now legendary original D&D rules, with booklets, designed to bring those booklets in that fabled edition to mind, some dice, a crayon and a product list.
I think it would have worked better if the booklets were truer to the originals, this the crinkled, faux leather paper covers- Instead they are just plain white paper, and not of very sturdy construction.
Now, what you get is a set of variant D&D rules, designed to accomodate all editions, from 1st edition through 3.X, while retaining the flavor of "old school dungeon crawling".
The problem is the rules as they are, cling to all the "dumb" rule convention that made the game of D&D a relic to begin with, with out really considering any of the "advances" in RPG games for the last 30 years. To be fair it does tac on some fairly novel ideas to the relic that is the original D&D system, and brings combat up to speed with other D20 games, but over all the rules don't do
anything new or very original, and a lot of it is as silly and nonsensical as those classic rules from 1975.
I guest in that respect it succeeds at what it wants to be, and "old school" type game, that brings forth misty eyed memories of a bygone age.
The thing is, I can do the same thing by dragging out that old battered and yellowed box that this product wants to imitate , and achieve the exact same results.
As a pale imitation designed to make you yern for the "Good old days" it rates a 4
As a intresting, inovative set of rules I give it a 2.
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