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Castles of Mad King Ludwig
|Item Dimensions LxWxH||2.75 x 11.6 x 11.6 inches|
|CPSIA Cautionary Statement||Choking Hazard - Small Parts|
|Number of Game Players||4|
About this item
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- Players build their own castle, room by room according to the wishes of the Mad King
- Buy room tiles from other players, and price your own tiles to gain cash
- At the end of the game, castles tell a story and look like a floorplan from above
- 12 different sized and shaped rooms, including Dungeons, Throne Rooms, and more
- 1-4 players, Ages 13 and up
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From the manufacturer
Build the castle of your dreams - one room at a time
In Castles of Mad King Ludwig, you and your fellow players will each build your own castle, using unique, colorful thematic rooms. Ludwig always changes the kinds of castles he'll give you the most points for , so each game will be different.
Every round, one player (the Master Builder) sets the prices for the rooms that are available, and the other players pay the Master Builder to build those rooms in their castles, trying to get the most points by spending the least amount of money.
Based on the real 19th Century castles of 'Mad' King Ludwig of Bavaria
Ludwig was thought to be crazy, because he spent his entire royal fortune on lavish castles, including Neuschwanstein (pictured here), which was the inspiration for the castles in the Disney theme parks.
Every castle you build will be unqiue, with different rooms and layout
What's in the box
Over 75 unique rooms
Every castle you build will be unique, thanks to the different shaped and themed rooms that can be placed throughout the game. Most of them are based on actual rooms in the castles that King Ludwig built over 150 years ago.
Room and Bonus decks
The Room deck acts as a timer for the game, determining which rooms are avaialble to be purchased each round. The Bonus deck of cards gives each player secret bonuses for achieving certain objectives, and more can be earned during the game!
Gorgeous Wood Tokens
Bright, colorful score tokens make it easy to see who's winning, but the giant wooden castle-shaped Master Builder token commands respect from the other players at the table.
The Terrace Gardens is a place for King Ludwig to relax and enjoy the view. Ludwig built his castles so that they would have stunning views.
Having a dedicated room for the Queen (alas, Ludwig never married) is never a bad idea.
The Venus Grotto, which exists in Ludwig's real Linderhof Palace, is a man-made cave with colored underwater lights designed so Ludwig could enjoy Wagner operas in a unique setting.
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria.one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players.
Contains small pieces that may be a choking hazard
Top reviews from the United States
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1. Whoever said they think it'll be a Spiel des Jahres contender is spot on. This fulfills a criterion I have for a great game, which is that it is elegant, by which I mean that the gameplay is self-evident and makes sense within itself. There are no rules which seem out of place, it all fits together logically and simply.
2. It has high replay value; we've already played it multiple times and I think it will easily become as popular with us as Carcassonne.
3. It works well with kids: our 13 year old daughter and 12 year old son enjoy it, and when my wife and I played by ourselves, the kids wanted to see the pictures of the castles we made so they could enjoy the layout and talk about it.
4. It works well for 2, 3 or 4 players. Some games are much better with certain numbers of players, but so far we have found no difference in enjoyability. There are differences in dynamics, but not in the fun. My wife also played by herself, by the way (and my son used all the pieces to make one mega-castle, just for the fun of it!), and had fun with it that way too.
5. So far, one change we make to the rules: add in more room cards. For example, with 2 players you're supposed to use 22 cards - we used 34 cards last time and it worked excellently. The game didn't seem overlong at all (I didn't time it, but it seemed to fly by!) and the castles were much more impressive! With 4 players, use all the cards.
6. Make up a story about your castles! Last time, mine was the 'party castle' (lots of entertaining rooms, gardens, and a nice pumpkin patch off the royal bedroom!), my wife's was the introvert's castle (all private rooms and dungeons, and oddly enough, a vestibule at the far end of the underground rooms, a sort of doctor's waiting room for the torture chamber perhaps?).
7. I can see a lot of potential for expansions for this game. I'll be keeping an eye out...
The basic gameplay involves selecting room tiles from a general pool and arranging them in connection with other previously selected rooms to form your own castle. The objective of the game is to earn the most points during the construction of your castle, and points are earned based on the types of rooms you select (e.g. sleeping, outdoor, activity, etc.), "completing" rooms (wherein every door to the room connects to another room), as well as the placement of rooms relative to other rooms (e.g. whether a sleeping room is placed next to an activity room, etc.). There are additional shared goals and hidden bonus goals that players can use to earn additional points.
The rules are pretty intuitive and I found that this was an enjoyable and challenging game for both casual gamers and practiced board game players alike. Game plays well with either 3 or 4 players. Every game is incredibly different due to the shared/hidden goals and the order in which the rooms pop up for selection from the general pool of room tiles. The scoring mechanism is great and the unique, fantastic theme and design give the Castles of Mad King Ludwig endless replay value - this is one you'll want to pull out every time you have friends over for a game night!
Top reviews from other countries
The aim of the game is to get the most points, and you do this by building a castle with rooms, taking heed of what the King wants (i.e. more slumber rooms, or high square footage of downstairs rooms). Its a game that doesn't have dice, each turn instead consisting of the master builder drawing rooms, setting prices for the rooms (there's a bit of strategy involved here, you want to make the desirable rooms expensive enough to reflect their value but cheap enough that people will buy them and give you money), and then taking it in turns to purchase and lay the room tiles.
It was quite a different game from others on the market and if you like games like Powergrid, Castles of Burgundy and Settlers of Catan then I think you will also enjoy the Castles of Mad King Ludwig. The only problem I have with this was the cost which I thought was steep at over fifty pounds.