Castlevania: Lords of Shadow 2 - Xbox 360

4.3 out of 5 stars 86 customer reviews
Rated: Mature
Metascore: 70 / 100
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  • XB360 CASTLEVANIA LORDS OF SHADOW 2

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Product Description

Platform: Xbox 360

Product Description

Castlevania: Lords of Shadow 2 X360 The conclusion to the Lords of Shadow saga as Gabriel Belmont returns to face off against the forces of darkness. Fans can expect thrilling new twists, action, adventure and challenges, as Dracula returns, this time to battle ultimate evil. Yet the dilemma is that he himself is greatly weakened and yearning for release from his immortal bonds. To succeed against the powerful threat he stands against, the vampire lord must reacquire his old powers - and only his castle holds the key. However, the famed Belmont clan also seeks his ultimate destruction in this shocking conclusion to the Lords of Shadow series.

Amazon.com

Castlevania: Lords of Shadow 2 is an Action-Adventure game which serves as the final chapter in Konami's Lords of Shadow reboot of the classic Castlevania game series. The game revisits the actions of one-time member of the 'Brotherhood of Light,' Gabriel Belmont, in the previous game installment and details the consequences of those actions in the face of the rise of a familiar, ancient evil that only he has the ability to combat.

Castlevania: Lords of Shadow 2 game logo

The Return of Gabriel Belmont and Dracula

At the end of Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. Castlevania: Lords of Shadow 2 is the sequel to that 2010 reboot of the Castlevania series for play on Next-Gen game consoles. In it fans can expect thrilling new twists, action, adventure and challenges, as Dracula returns, this time to battle ultimate evil. Yet the dilemma is that he himself is greatly weakened and yearning for release from his immortal bonds. To succeed against the powerful threat he stands against, the vampire lord must reacquire his old powers - and only his castle holds the key. However, the famed Belmont clan also seeks his ultimate destruction in this shocking conclusion to the Lords of Shadow series.

Screenshots

Gabriel Belmont strutting his stuff in Castlevania: Lords of Shadow 2
The return of Gabriel Belmont.
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Gabriel in the midst of enemies storming his castle in Castlevania: Lords of Shadow 2
Stunning Next-Gen graphics.
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A titan boss in approaching Gabriel Belmont in Castlevania: Lords of Shadow 2
Engage in varied boss battles.
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An unforeseen encounter in Castlevania: Lords of Shadow 2
Harness your vampire powers.
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Product Information

Platform:Xbox 360
ASIN B0088MVP2Y
Release date February 25, 2014
Customer Reviews
4.3 out of 5 stars 86 customer reviews

4.3 out of 5 stars
Best Sellers Rank #5,681 in videogames
#401 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
(Forgive my gushing...)

I will preface by saying that I found the original Lords of Shadow to be an unexpectedly good game. The reviews ranged from middling to outright hostile. Upon playing initially I thought it would turn out to be a mediocre God of War clone and didn't think much of the first few levels I played. But upon progressing the story and gameplay only got more captivating. By the time I had reached completion and it's grandiose twist ending some 20+ hours later I knew that I had just experienced a true modern classic.

Mirror of Fate was the Nintendo DS follow up (later ported to HD) that detailed the Belmont clan's subsequent struggles and eventual defeat of Dracula. It was meant to be the Act II of the series and was pretty decent in it's own right but not on the same technical or story level as the original. Fast forward four years and Mercury Steam has at long last brought us a proper conclusion to the LOS saga. And I am happy to say that it doesn't disappoint.

LOS2 continues where MOF left off. Dracula awakens in a near future steam punk city built upon the ruins of his castle that the game dubs Castlevania City. Weakened and defeated, Lord Dracula is a pale remnant of his former self content to wallow in self loathing in an abandoned cathedral. Until a former member of his knightly brotherhood (in life) turned traitor, comes back to inform him that Satan and his minions are poised to once again take over and dominate the earth. Zobek, voiced by the indomitable Patrick Stewart, recruits Dracula by offering him the one thing that no one else can seemingly grant him... an end to his miserable immortal existence. What follows is a long drawn out battle between the forces of darkness and the Prince of Darkness himself Lord Dracula.
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Platform for Display: Xbox 360 Verified Purchase
First off, I'll say that Lords of Shadow was the first Castlevania game I've played since the days of Dracula's Curse and Simon's Quest on the NES. I had fond childhood memories of those two games so when I accidentally stumbled upon Lords of Shadows on Amazon for a great price I ordered it without even reading reviews. I'm sure glad I did. Lords of Shadow - while not receiving a lot of press - was an outstanding game and a pleasant surprise for me.

Which brings me to Lords of Shadow 2. This was one of my most anticipated pre-orders in quite some time. Gabriel was a bad man, but Dracula? Oh man, was I excited.

The combat is much like the same of the previous installment. No need to fix something that isn't broken. The major overhaul to the combat system is the way in which upgrades are purchased. You still purchase them via points you receive from killing enemies (or statues). It is more of a tree upgrade system, much like a watered down Elder Scrolls skill tree. A bit overwhelming at first, I easily adjusted to the new format. After you purchase an upgrade, you fill up it's meter by using that combo. Once the meter is full, you achieve the Mastery level which permanently upgrades your Shadow Whip, Void Sword, or Chaos Claws. With this system, it strongly encourages you to use different combinations which is nice because it diversifies the game. I had two basic moves in LOS that I used most of the time. You don't have to max out EVERY skill to fully upgrade your whip, so if you absolutely hate a certain combo you can skip it and choose a different one.
A new addition is the use of relics (I think, been at least a year since I played LOS). These are collected randomly by killing enemies and destroying objects. Relics provide bonuses.
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Platform for Display: Xbox 360 Verified Purchase
First off let me say I played through the first Castlevania Lords Of Shadow and beat it. I was a big fan of it and was eager for part 2 to come out. So it surprised me a bit when before the game came out there were a lot of negative reviews hitting the magazines/internet. It had me skeptical on buying it, but after digging around some more into other reviews, and my overall urge to play the game, I gave in and bought it. This encouraged me to give a review on the game since I am sure others may be in the same situation I was.

Well first off, in Lords Of Shadow 2, one addition I think will be welcomed to players of previous Castlevania titles and that also makes it feel like less of a straight action/combat game like the first one, is that they opened up the world more to exploration and back tracking, true to previous Castlevania titles. I know the first Lord Of Shadows allowed you to replay a level, but in LOS 2, the world is open, to an extent. You can just run on over from the modern world and go into your castle whenever you feel. As you unlock more skills an abilities, or find keys, you can then access areas previously you couldn't, to find more goodies. This was a step in the right direction, more of this in any future titles please.

The combat system is relatively the same as the previous game, and it is still a lot of fun. I never played the God of War series, but it does remind me a lot of Dante's Inferno if you need a comparison. There is progression, and unlocks for each of your weapons. They even added in a mastery system which you can level up each particular move you do. The more you do said move, the higher the percentage gets.
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