Shadowrun Crossfire Base Game
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- Innovative, challenging game play offers a high amount of variety and replayability
- Provides fast action & the team-based play at the core of the Shadowrun experience, while allowing games to take less time than normal RPG sessions
- Builds in character advancement mechanic, so players have a chance to customize & improve their abilities as they play
- Includes gear, opponents, and obstacles that provide the full range of Sixth World flavor
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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The shadows of the Sixth World have every kind of danger you can imagine. Ultra-violent gangers, flesh-eating ghouls, mages that summon spirits from toxic waste, backstabbing corporate raiders, hard-nosed police officers, even dragons. You don't have much--mainly your guts, your wits and your friends. But maybe that's enough. Between you and your teammates, you can sling spells, hack the Matrix, talk a tiger out of his stripes, and bring down a charging ork from a hundred yards away. Will that be enough to face down the worst the mean streets can throw at you? Shadowrun: Crossfire is a deck-building game in one of the most popular game settings of all time. Crossing cyberpunk with fantasy and plunging players into a world domincated by ruthless megacorps, Crossfire gives players a chance to dive into the shadows to see if they can survive.
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|Sold By||—||Amazon.com||Mat-Su Merchandise||Amazon.com||Amazon.com||Funagain Games|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11.62 x 3.62 x 11.62 in||10 x 14 x 3 in||9.2 x 9.2 x 2.8 in||8 x 8 x 2 in||11.51 x 2.73 x 11.51 in||3 x 15 x 10 in|
|Item Weight||3.4 lbs||3.8 lbs||3.75 lbs||—||2.63 lbs||4.85 lbs|
Top customer reviews
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The game designers also dropped the ball as there's no campaign included. Something that could easily have been done since it just needs some thought and a few extra cards printed. So it feels like half a game. eg. They could have made the downloadable mission "The Ambulators" as the intro mission, followed up by something like "The Specialists" (a fan-made scenario) that leads into the main "Crossfire" mission.
If you're willing to go the extra mile to make up your own scenarios, including the Karma gains and leveling up, it can turn into a pretty good game.
Does it feel like Shadowrun? That's a bit tougher. If you're familiar with the Shadowrun milieu, and familiar enough with RPGs, you can probably work out the background and rationale for what you're doing. There's a feel of Shadowrun with the races and specialisations available, but you don't get the full range that you do in the RPG (or even the computer games). If you're expecting a full-blown Shadowrun RPG in a card game format, this isn't it. If you you're looking for a game with the Shadowrun flavour and interesting game mechanics that's not easy to win, this might be just what you're looking for.
Ultimately, I think this game should be a 3.5 star but Amazon doesn't allow half-star ratings... but 3 is too low.
I ended up buying the game and I've played several scenarios while controlling 1 or 2 characters. It turns out, the game is just HARD. I wasn't able to successfully complete any of the runs. I ended up going onto Catalyst Games website to see if there were other options I could try for a success, and they do have a couple which I plan on trying.
I like the challenge that this game presents and I look forward to building my characters, but this is probably going to be a mostly solo game for me because of the difficulty. Just to be clear, the rules are very straightforward, but the challenges you face make winning next to impossible. I have another deckbuilder, Book of Madness, which is a lot of fun and we either win or come VERY close to winning. In Crossfire, I can basically tell after the first round whether or not I'm going to succeed.
I love the art, the components, and the concept, but because your chances of winning are so slim, even with upgrades, means I'm only going to be pulling this out on the rare occasion when I'm home by myself.
In a typical turn, a player puts damage on the obstacles in front of himself or one of the other players. To succeed, the running team will need to prioritize the threats, so that the most damaging obstacles are removed first. If an obstacle still exists at the end of its opposing player's turn, it does damage to that player. Obstacles are divided into normal or difficult, the latter of which come in to play if the players are unable to promptly deal with all the obstacles.
When all obstacles facing players are cleared, some healing is done, then new obstacles are put out, in greater numbers and likely including some greater difficulty. The standard mission covers three rounds of this activity.
Each player during the turn will often buy items from the Black Market Deck, which upgrades weapons, spells, skills, and hacking techniques, and increases the effect players can have when facing obstacles.
I enjoy this game very much because it captures the spirit and flavor of Shadowrun in a deck building game. The persistency of the characters is great, so there is an RPG-like leveling up as time goes by. It is extremely difficult on new players, both because they are unfamiliar with the strategies and cooperation needed to win, and because their characters are far from powerful at the start.
You must go into this game understanding that if things turn for the worse during a run, getting everyone out alive is a good thing. Success in that fashion gives a limited karma increase such that soon enough players will be building up their capabilities.
In my opinion, the criticism of using stickers on the character sheets as somehow wrecking the game is silly. First, I have been able to apply and remove the stickers with no damage, and no loss of tackiness. Second, you can either make copies to keep track of gains, or you can just write things down on a separate piece of paper.
All in all, this is a very enjoyable game. I'm many plays in, and my group's enthusiasm has only gotten greater. Highly recommended.
Most recent customer reviews
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