From Publishers Weekly
Legendary vampire hunter Celadore's luck finally runs out when she runs afoul of a powerful vampire in Grall's entertaining if overstuffed debut, originally a Web comic. When Christian, the vampire leader, gets the Day Candle, allowing vampires to roam freely in the sun, Celadore is outnumbered. Instead of killing her, Christian transfers her soul into the comatose body of 11-year-old Evelyn Massey, to the dismay of Evelyn, whose own soul accompanies her Celadore-inhabited body as she breaks out of the hospital. Hot on their heels is Sam St. George, Evelyn's neighbor and ninja-obsessed friend. He turns out to be a worthy sidekick when Celadore realizes that he's been sneaking onto her property and eating her magical berries for years, giving him amazing healing properties. Along with Jams, a Frankenstein monster, and Ness, the randomly psychic tooth fairy, Celadore tracks down Christian to destroy the Day Candle and retrieve Celadore's original body so her soul can be returned to its rightful home. Celadore is a hard-hitting heroine, but the almost endless plot overpowers her, and all of Grall's intriguing characters are lost in the shuffle. (Oct.)
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Celadore is a 300-plus-year-old vampire hunter who’s been shunted into the body of a comatose 11-year-old girl, Evelyn, who sticks around to haunt her own body—not exactly the best circumstances to shut down an evil plot that would allow vampires to walk in daylight. Evelyn’s best friend, Sam, proves particularly useful because he is practically invincible as a result of eating magical berries. Other members of the vampire-hunting team include Celadore’s shape-shifting ex-husband and her tooth-fairy friend and business partner. Explanations of supernatural ability, body swapping, and other “rules” of this world are handled with matter-of-fact suddenness that makes for a sometimes jarring read. Primary-colored panels are filled to the brim with carnage during the intense action sequences and clever visual gags in the quieter moments. The true triumph of Grall’s comic is the sense of family created among the ragtag team of outcasts. Readers who like their fantasy with lots of blood and plenty of snark will enjoy the adventures of Celadore and her small band of “gifted” friends. Grades 10-12. --Courtney Jones