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Chibi-Robo: Park Patrol - Nintendo DS

4.6 out of 5 stars 28 customer reviews
| 3 answered questions
Rated: Everyone
Metascore: 78 / 100
$ 17 85
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Platform: Nintendo DS
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About the Product

  • Help the flowers grow, clean up the park and bring happiness to the people!
  • Earn Happy Points and Watts to purchase new upgrades, such as longer battery life and cartridges to build games
  • Make friends with toys who can help you
  • Learn new dances from Kid Kombo
  • Multiple mini games - you can play every game you build!

Frequently Bought Together

  • Chibi-Robo: Park Patrol - Nintendo DS
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  • Chibi-Robo!: Zip Lash - Nintendo 3DS Standard Edition
Total price: $40.24
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Product Description

Pollution has destroyed all the parks in the world, messed up lives and driven flowers are nearly extinct. What can a four-inch-high battery powered robot do about it? Everything! In Chibi-Robo: Park Patrol, you play as Chibi-Robo himself, charged with finding the final remaining flower seeds on earth and bringing happiness back to the world by helping them grow and multiply. It just takes a little water, a little love and a whole lot of dancing. Water the flowers, clean up the parks, build all sorts of games and help out a variety of little toys in need, from Francoise the Marionette to the snowboarding penguins Pop and Fizz. Help them, and they'll help you right back! Using an evenhanded control system that combines the directional pad and stylus and chock-full of features like new learnable dances, multiple mini-games and side quests and the constant interference of the toxic Seargent Smogglor, you'll have one busy little robot on your hands! Control system utilizes both directional pad and stylus Adorable and colorful graphics and clever animations ESRB rated E for Everyone

Product Information

Release date September 24, 2007
Customer Reviews
4.6 out of 5 stars 28 customer reviews

4.6 out of 5 stars
Best Sellers Rank #19,932 in videogames
#699 in Video Games > Nintendo DS > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 4.9 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

The original Chibi Robo was perhaps the best original game for GameCube and an outstanding example of its genre (not that anyone noticed). It was such a sleeper title that I was surprised it got a sequel at all. The sequel is welcome but it departs from the formula and introduces new elements while at the same time not correcting the flaws of the original.

Let's get the bad parts out of the way. For one, Park Patrol is plagued with repetition. You will be forced to see the same animations and dialog over and over. The repetition in the Chibi House is sort of a hallmark of the series and serves to center the action, but watching the same loops of your friends going out to work on the park, etc gets old fast. The control takes a while to get used to and it can be tiring to hold the DS in one hand and the stylus in the other while manipulating the d-pad and shoulder buttons to boot. The L and R buttons modify some actions but this scheme does not work well and is not very useful anyways. The control and interesting camera-centering together made killing my first Smoglings almost impossible, although by the end I was mowing them down like nothing. The pacing is as generous as the first game, building very slowly to the extent that it can be a little boring. It picks up the more tools, toys, and vehicles you get.

The graphics are good for a DS game. Screenshots of the game make it look much worse than it does. The art design is true to the original, and the toys have as much charm as in the first game (although there are no characters that are as attractive to interact with as the family in the original). The park is almost intimidatingly big at first and I admit that I was only half-done greening it up when the story ended.
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I picked up this game with low expectations, after having seen some in-game pictures from awhile back and video footage. The environments looked quite dull and ornery, and the entire concept seemed a bit unappealing (Exactly how appealing can a game where you run around as a tiny robot watering flowers get?). Once I began to play and experiment however, my mind was changed.

On the outside, the concept may appear simple - take control of Chibi Robo and help the environment by cleaning up a park... it isn't until you get about 5 or 6 hours in that you see the level of depth presented in this excellent addition to the Chibi Robo series. The main premise involves watering flowers (which takes a matter of 5 seconds), and once they grow, dancing by whipping out your beatbox and circling in time to the music with your stylus, which in turn helps the flowers produce more seeds. The better you dance, the more seeds will be produced. An in-game counter keeps track of how many flowers you've planted, and within certain increments, you'll occasionally be awarded with new gear to place and interact with in your park.

There are tons of upgrades, vehicles, items, and a slew of unique characters who'll assist you in construction in your park in return for some watts. Watts serve as the main currency and enery level in Park Patrol. You'll earn watts by completing certain tasks, interacting with objects, and most importantly, growing flowers. As you labor through daily tasks, your energy (watts) will slowly be drained, and you'll occasionally need to head back to your base to get a quick charge. Reach 0 watts, however, and you're in trouble.

This game is not without its downfalls, however. At times, the pace is very slow, especially during conversations you've heard over 30 times.
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I got this game because of the raves on Gamespot and Nintendo. It features Chibi Robo from the GameCube game of the same name. As its predecessor, the main character is Chibi-Robo who's just 4" tall. This model was designed to save the planet from pollution by planting flowers and creating gardens. He is helped by friends he meets near the derelict park he is tasked to transform into a beautiful garden. They are as tiny and mighty as he is; some of them need something from Chibi before they will help him, and some are just grateful Chibi revived them from the Zapow attack of Sgt. Smoggler (one of the evil villains in this world who also sends smoglings to destroy the flowers Chibi succeeds in growing).

The game itself is simple, and a little child who can read can play it. You will need a lot -- as in a LOT -- of patience and time to get through the whole game. The beginning stages are particularly frustrating because you can never do more than plant and grow one flower before you totally run out of battery and have to run back to your little Chibi-House to recharge. The day also seemed to end faster in the first few stages. I was in day 8 before I qualified to get a battery upgrade. Or maybe that's just me trying to familiarize myself with the controls. The game uses the stylus almost exclusively. The downside is that it keeps waiting for you to "touch" the touch screen before the dialogue (or anything much else) proceeds further. It gets to be tedious when Chet keeps asking if you want to convert your happy points into watts and recharge.
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