"Reminiscent of Orson Scott Card'searly work, especially Treason and Ender's Game, the storytelling has beenwell crafted, inviting the reader into a new world that is fresh and deep yetutterly recognizable."
-- Red Eagle'sLegacy Book Blog
"I loved the world, and thought the authors walked theline between great description and action perfectly ... a cracking start to what promises to be an amazing series."
--Tash McAdam, International Bestselling Author of The Psionics Series
"N. J. Tanger has done what many aresaying can't be done: put a fresh face on YA dystopian science fiction ... if you enjoyed Ender's Game, City of Ember,or The Hunger Games, you'll find a lot to like in the pages of Chimera."
--Sarah Read, editor of Pantheon Magazine
"Inventive and imaginative story ofa distant colony cut off from Earth, complete with engaging characters andplenty of action. CHIMERA provides an intriguing start to what is obviously alarger story."
--John E. Stith, author of Manhattan Transfer
"...the writing is vibrant anddirect with young characters who show the same bravery, impatience andenthusiasm as their real-world counterparts ... a trait shared with some of the best work of Asimov and Anne McCaffrey."
--Brendan Foley, author of Under the Wire
"An epic tale ofrebellion, prophecy, and perseverance. With touches of Ender's Game, and echoesof Asimov and Heinlein, this visionary story is a tense, exhilarating ride."
--Richard Thomas, author of Disintegration
From the Author
This is not a fluffy work of YA dystopia but a genuine science fiction novel. It contains dystopianelements, but while the government of Stephen's Point might be a bitdraconian, they're far from malevolent and do have the colonists' best interests in mind.
Chimera is the first in a series that also includes book II, HELIOS book III, CERES.
A brief preview of Chimera:
Selena climbed from her bunk in the tiny berth she shared with her father. Her bare feet connected with the floor--so cold it felt hot against thesoles of her feet. The whole room was icy. Its dimensions shifted,ebbing and flowing, the walls made of some impermanent material.
Crunching over grit coating the floor, she reached the doorway that led to thecubbyhole bedroom that held her father's bunk and a dresser. Should sheknock? Selena placed her ear against the door, listening. Her fatherdidn't like it when she knocked, not after a night out. But somethingwas wrong--with her, or with the berth. She needed his help.
"Dad!" she called, louder this time. Her voice sounded strange--thin andscratchy. Why did her head hurt so? Did she have a migraine? The roomflickered and wavered, worse than before. Static frizzed away behind the door. No, not static. Rushing water, like the shower she and Liamrented once or twice a month at Johnson's Handy Grab. Their berthlavatory used chemicals.
"Is that a vid?" she asked, knowing it couldn't be. The sound intensified.
"I'm coming in," Selena said, pulling the latch. Her arm felt as inflexibleas a piece of steel rebar. The pain between her temples soared. What was wrong with her? What was wrong with everything?
Through the open doorway, she saw nothing but the shadowed shape of the bed. She stepped inside. A flow of ice water rushed around her ankles. The surgingcurrent sucked her feet out from under her and sent her topplingbackward. Water drenched her clothing, burning her skin. It pulled herdown, submerging her, stealing her breath. Terrible cold enveloped her.
Selena kicked, trying to reach the surface of the flow--a glassy tapestry ofdark and light shapes that must be chunks of ice. They looked familiar.They looked like fragments, a sea of moving shapes ....
The rim! She watched in amazement as breath left her lips and turned to steam. I'm not drowning. I'm in the trawler!
Her eyes opened.
For a moment, she felt the relief of waking from a nightmare. The interface glowed in front of her, but her arm wouldn't obey, refusing to reachout and connect. Something sticky coated her face. Groggy and terrified, Selena turned her head to the side, allowing a narrow view of the backof the cabin. One of her father's black boots lay beyond a chunk oftwisted metal, toe aimed up, silver buckle dark gray in the dim light.The foot inside the boot twitched. Horror swallowed her.
She dugat her harness, but it wouldn't loosen. "Dad, wake up!" Selena foughtthe straps, ignoring the pain in her lungs. "You have to wake up! I'mstuck. I can't get loose. You've got to do something!"
The hissof venting atmosphere filled the cabin. She couldn't get free from thestraps, her father motionless behind her. He might be unconscious. Hemight be dead. A horrible, dark thought entered her mind: she shouldhave let them explode against the surface of the shard. At least thentheir deaths would have come quickly and without pain.
Theinterface pulsed, fading in and out, running on reserve power. Herspider remained connected to the trawler, but Selena had no access toexternal sensors. The core must have gotten damaged; it whumped away inthe aft of the ship, struggling to maintain load. The very heart of TheBee, desperately working to convert the water in the steam jet lines tooxygen. Doing what her design demanded, sacrificing her core to save her crew.
The Bee hadn't given up fighting. Neither would Selena.