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About Chris Sells
Currently, Chris is an independent consultant specializing in technical strategy for Windows, devices and the cloud.
You can read more about Chris on LinkedIn (www.linkedin.com/in/csells), Amazon (http://amazon.com/Chris-Sells/e/B001H6OL1K), Twitter (http://twitter.com/csells), Wikipedia (http://en.wikipedia.org/wiki/Chris_Sells), and his own web site (http://sellsbrothers.com).
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If you want to build applications that take full advantage of Windows Vista's new user interface capabilities, you need to learn Microsoft's Windows Presentation Foundation (WPF). This new edition, fully updated for the official release of .NET 3.0, is designed to get you up to speed on this technology quickly. By page 2, you'll be writing a simple WPF application. By the end of Chapter 1, you'll have taken a complete tour of WPF and its major elements.
WPF is the new presentation framework for Windows Vista that also works with Windows XP. It's a cornucopia of new technologies, which includes a new graphics engine that supports 3-D graphics, animation, and more; an XML-based markup language, called XAML, for declaring the structure of your Windows UI; and a radical new model for controls.
This second edition includes new chapters on printing, XPS, 3-D, navigation, text and documents, along with a new appendix that covers Microsoft's new WPF/E platform for delivering richer UI through standard web browsers -- much like Adobe Flash. Content from the first edition has been significantly expanded and modified. Programming WPF includes:
- Scores of C# and XAML examples that show you what it takes to get a WPF application up and running, from a simple "Hello, Avalon" program to a tic-tac-toe game
- Insightful discussions of the powerful new programming styles that WPF brings to Windows development, especially its new model for controls
- A color insert to better illustrate WPF support for 3-D, color, and other graphics effects
- A tutorial on XAML, the new HTML-like markup language for declaring Windows UI
- An explanation and comparison of the features that support interoperability with Windows Forms and other Windows legacy applications
WPF represents the best of the control-based Windows world and the content-based web world. Programming WPF helps you bring it all together.
Windows Forms 2.0 Programming is the successor to the highly praised Windows Forms Programming in C#. This edition has been significantly updated to amalgamate the sheer mass of new and improved support that is encompassed by Windows Forms 2.0, the .NET Framework 2.0, and Visual Studio 2005. This is the one book developers need in order to learn how to build and deploy leading-edge Windows Forms 2.0 applications.
Readers will gain a deep understanding from Sells and Weinhardt’s practical, well-balanced approach to the subject and clear code samples.
• Windows Forms 2.0 fundamentals, including forms, dialogs, data validation, help, controls, components, and rendering
• Static and dynamic layout, snap lines, HTML-style flow and table layout, automatic resizing, and automatic cross-DPI scaling
• Office 2003-style tool strip control coverage, including dynamic layout and custom rendering
• Design-time integration with the Visual Studio 2005 Properties Window and Smart Tags
• Resource management, strongly typed resources, and internationalization considerations
• Strongly typed application and user settings
• SDI, MDI, Single Instancing, Multiple-Instance SDI, Single-Instance MDI, database-centric, and document-centric applications
• Databinding data-source management, drag-and-drop databinding, the BindingSource, the BindingNavigator, and applied databinding
• Events, delegates, multithreaded UIs, long-running operations, simplified multithreading with the BackgroundWorker, and asynchronous web service calls
• ClickOnce application development publishing, shell integration, and partial trust security
• Best practices for developers transitioning from Windows Forms 1.0 and MFC
The Classic Guide to ATL–Now Updated for ATL 8 and Visual Studio 2005
Four leading Windows programming experts systematically reveal ATL’s inner workings, explaining not just how ATL works, but why it works the way it does. Client-side developers will master ATL’s resources for windowing, COM control, MFC integration, web service proxy generation, and more. Server-side programmers will discover ATL’s full COM server and object services, and its extensive support for high-throughput, high-concurrency web applications, and services. Every Windows developer will learn powerful ways to increase flexibility, reduce overhead, and maximize transparency and control.
• Discover ATL’s internals through diagrams, example code, and internal ATL implementation code
• Walk through wizards that simplify ATL usage in common applications
• Master string handling in C++, COM, and ATL
• Leverage ATL smart types, including CComPtr, CComQIPtr, CComBSTR, and CComVariant
• Understand and choose the right options for implementing IUnknown
• Create glue code that exposes COM objects from COM servers
• Use canned interface implementations to support object persistence, COM
collections, enumerators, and connection points
• Build standalone applications and UI components with ATL window classes
• Use ATL Server to develop web applications that run on Microsoft IIS
Mastering Visual Studio .NET provides you, as an experienced programmer, with all the information needed to get the most out of the latest and greatest development tool from Microsoft®. It doesn't matter if you're an MFC, C++, STL, ATL, COM, Win32, Visual Basic, C#, HTML, XML, ASP.NET, database, web application, Web service, NT service, stand-alone client, or component programmer targeting Windows® or one of the Windows variants (i.e. Windows CE or the PocketPC) -- this is the book that will help you master the toolkit.Written by experienced developers and trainers John Flanders, Ian Griffiths, and Chris Sells, Mastering Visual Studio .NET begins with fundamental information about maximizing the power of Visual Studio .NET as it comes out of the box, including the following topics:
- projects and solutions
- files and the various file editors
- web projects
- database projects
- setup projects
- integrating controls and components with VS.NET
- the VS.NET automation object model
- macros and add-ins
- custom wizards
- the Visual Studio Integration Program (VSIP)
The authors guide you through building full-featured Windows Store apps that merge the best aspects of desktop, web, and mobile apps into a single user and developer experience. You’ll learn how to leverage the full power of the Windows 8 platform and integrate services ranging from client-side state to offline storage. Leveraging these techniques, you can deliver information to users faster, more clearly, and more concisely, on whatever devices they prefer.
- Understanding powerful new improvements in Windows 8 developer experience
- Using Windows 8’s more flexible binding to update the UI as underlying data changes
- Creating layouts and typography that fit Windows 8 style and leverage its advantages
- Working with audio, video, captured media, animation, and HTML5 graphics
- Making your app “connectable” with PlayTo
- Integrating WinJS navigation services to improve UI control
- Maintaining app states built up over time, and sharing them across devices
- Writing highly responsive async apps
- Supporting true-touch metaphors and interactions, location data, and sensors
- Designing apps for the Windows 8 design language
- Discovering best practices for monetizing Windows Store apps
All of the downloadable examples can be created and run with Microsoft’s free Visual Studio 2012 Express for Windows 8, which includes all you need to build, package, and deploy your Windows Store apps.