CHOKING HAZARD -- Toy contains a marble. Not for children under 3 yrs.
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Chutes and Ladders Game (Amazon Exclusive)
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- Up the ladders and down the chutes
- For 2-4 players ages 3-7
- Manufactured in United States
- Classic game challenges you to scramble to the top of the gameboard without slip-sliding down!
- Land on good deeds to climb ladders
- Watch out for the slide
- The first player to reach the 100 square wins
- Includes gameboard, spinner with arrow, 4 pawns with plastic stands and instructions.
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Climb up and slide down in the exciting game of ups and downs, Chutes and Ladders! You and the character on your pawn can see the square marked 100, but it's not so easy to get there. If you land on a good deed, you can shimmy up a ladder, but land on the wrong spot and you'll shoot down a chute! Spin the spinner to see how many spots you'll move. Will your new spot send you down or move you up, up, up? Slip, slide and see if you can win at Chutes and Ladders! Chutes and Ladders and all related characters are trademarks of Hasbro.
Be the first to move your child-shaped playing piece from square one to square 100 on the Chutes and Ladders game board--but watch out! If you land on the square that shows you ate too much candy--Ouch!--you get a tummy ache and slide down a chute to a square a few numbers below. But if you end your turn on a good-deed square, such as helping sweep up a mess, you'll be rewarded by a ladder-climb up the board.
A fantastic follow-up to Candy Land, Chutes and Ladders is ideal for younger children who are still learning to take turns and just beginning to recognize numbers (the spinner stays in the single digits). It's also a gentle introduction to the higher numbers as players climb to 100 at the top of the board. And, thanks to all those chutes and ladders, it's got enough excitement to keep your 7-year-old on the edge of her seat. English and Spanish instructions are included; no reading is necessary to play. Chutes and Ladders is for two to four players. --Julie UbbenSee all Product description
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|Sold By||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Amazon.com||S&S Worldwide|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||1.18 x 15.75 x 10.63 in||2.01 x 10.51 x 10.51 in||1.61 x 10.51 x 10.51 in||1.18 x 15.75 x 10.63 in||1.97 x 15.75 x 10.51 in||16.25 x 9.62 x 1.56 in|
|Item Weight||1 lb||0.7 lb||1 lb||1.12 lbs||1 lb||1.6 lbs|
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(1) Simple enough for my 3.5 year old to comprehend after just a brief explanation and our first game. The objective of the game is to be the first to reach square #100, using a spinner numbered 1 through 6, which advances you on the board. He is learning his numbers, so seeing each square numbered from 1-100 allows us to count together and learn our numbers while each one of us advances on the board.
(2) A fun way to learn that there are consequences for our actions. Some of the squares are "rest" spaces, which means that you land on the square and no additional action is taken. Other spaces have chutes (or slides), which sends your player down to a lower numbered square on the board; the children depicted on these squares are behaving badly (eating too many cookies, pulling a cat's tail, etc.) and are sent down the slide as a consequence of their bad behavior. There are also ladder squares, which depict children behaving well and reward them by allowing the player to climb the ladder and automatically advance several squares on the board. My child finds this part of the game quite entertaining.
(3) It's a game of chance, so my child never feels badly if he's not the winner of the game. We take turns taking the lead on the board throughout each game and, because the spinner dictates which square we land on, he doesn't blame himself if he doesn't turn out the winner every time. This is also a good lesson for him to learn!
The NEGATIVES - Games just aren't made the way they used to be. The spinner included with this game needs to be assembled and is cheaply made. I have to hold down the base each time my son or I spin the arrow. Also, the character "players" are constructed of cardboard and slide into a plastic stand. The characters are too large to fit in the box when assembled, so you have to assemble and disassemble the characters with each game. Note: The first time I assembled the characters, the cardboard face on one of the characters peeled back and I had to tape it to keep it together. With that said, I'm assuming that they are not going to hold up well with time.