Cities in Motion II [Online Game Code]

3.2 out of 5 stars 31 customer reviews
Metascore: 72 / 100
$ 19 99
PC Download Platform: PC Download
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Platform : Windows 7, Windows Vista, Windows XP, Windows

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Product Description

Platform: PC Download

Cities in Motion 2

Cities in Motion 2 (CIM2) is the sequel to the popular mass transit simulation game Cities in Motion. Build, manage and lead your transportation network to provide cities with their ever changing needs. CIM2 introduces new features including multiplayer game modes, day and night cycles, timetables and dynamic cities.

Building the transportation network will directly affect how the city grows. Affordable transportation brings middle class housing and work places, while more expensive and exotic choices bring high end businesses. Take advantage of many different types of vehicles including buses, trams, ferries and more.

Build alone or play cooperatively with a friend. Use the newly implemented bus lanes to build efficient traffic free roadways. Tackle rush hour by managing transportation timetables and meeting the needs of the citizens.


  • Dynamic cities
  • Player’s choices effect city growth
  • Day and night cycle
  • Manage the timetables
  • Multiplayer with both co-operative and competitive modes
  • Campaign and sandbox modes

Requires Steam Client to activate.

System Requirements
 Minimum Specifications:
OS:Win 8, 7, Vista and XP
Processor:2 GHz Dual core
Hard Drive:2 GB
Video Card:nVIDIA GeForce 8800, 512 MB RAM or
ATI Radeon HD 3850, 512 MB RAM
Additional Info:DirectX 9 or above

System Requirements:
Supported OS:  Windows 7,Windows Vista,Windows XP,Windows
Processor:  none specified
RAM:  none specified
Hard Disk:  none specified
Video Card:  none specified

Product Information

Platform:PC Download
Release date April 2, 2013
Customer Reviews
3.2 out of 5 stars 31 customer reviews

3.2 out of 5 stars
Best Sellers Rank #30,312 in videogames
#1,923 in Video Games > PC Games > Digital Games & DLC
#3,260 in Video Games > Digital Games
#4,275 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Return Policy
This product is non-returnable and non-refundable.
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Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Reviews

Top Customer Reviews

Platform for Display: PC Download Verified Purchase
This is a somewhat early impression review, but after playing it regularly for a few days, I thought a review was needed, pointing out the good and bad points of the game so far. I will try to hit the major differences between CiM1 and other issues.

The first thing you will see, of course, is the graphics. They are clean and sharp, but not outstanding, especially for the load they put on a graphics card. I honestly preferred the look of CiM1, even if it were a bit cartoony. The interface is a bit clunky and takes some getting used to as well. The one in CiM1 was generally smoother, but this one has more options to handle.

Gameplay is where things get more complicated. You may not hear this in a review of a simulation game very often, but this game can be brutal and unforgiving with a sharp learning curve. The tutorial covers the basics, but ignores large parts of the game, including the most complicated and expensive transportation method, the metro. Couple this with the abundance of options both major and minor and you can start to feel overwhelmed. Mistakes are easy to make, and the game has no undo button. A series of small, innocent mistakes led to me demolishing a city block with no way to put it back together. The city will rebuild itself, but your wallet won't.

The gameplay isn't all bad, though. You can build much more interesting lines and nothing is limited to the 8 directions as it was in CiM1. You can build single rails to save money, or up to quad rails for your traffic packed subways. You can choose which lane of the street you want the tram to travel in, determining where the traffic is light or to take advantage of bus lanes. Modifying streets and pedestrian walk way is also much easier and cheaper.
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Platform for Display: PC Download
I'm puzzled with the low reviews of the others here. I'm loving CIM2. I never played the original, so I can't compare. I'm a huge fan of the Simcity series, but the recent DRM fiasco as forced me to look elsewhere. I realize this isn't a city building sim, but it seems to be meeting my architectural needs.

The graphics are quite nice, and I much prefer the realistic look. I played simcity 2013 beta and I must say I prefer the look of CIM2.

The interface is fine. It's easy to create twisting roads and train tracks as you cut through mountains and coastal cliffs.

The maps are huge in CIM2, I can't believe how Maxis blew it on Simcity with that one.

The game is tough and you have to be careful not to make mistakes as there is no undo button....something that should be included as it's easy to lay a huge stretch of track and realize it was a mistake.

I'm really surprised this game hasn't had more press. It's far more fun than CitiesXL and beats the always online and tiny city sizes of Simcity.

For $20, any god game fan must pick this one up.
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Platform for Display: PC Download
Here's the deal. At $20 or more this game is simply not worth it. Sorry, it's true. On the other hand, if you pay $3.99 like I did on a sale day, it is an amazing value!

This is NOT a building game. This is not Simcity. You can only build transportation related stuff. No buildings, no anything else. If you lay down roads, buildings will pop up, expanding city population and by extension the number of people who use your transportation systems thereby making you more money. Otherwise, you're laying down metro rails, tram rails, bus routes, ferry routes, etc.

It actually is pretty fun for a while. I enjoyed it. It seems to have a multiplayer feature which appears to be completely useless. The campaign gives 12 scenarios to complete. Most are about expanding coverage or hitting a certain company value. Once you figure out that all you have to do is lay down a metro route or two and the cash comes flying in, the rest gets pretty easy. Still it's pretty fun for a while to play with. It does get old after a while but I didn't hit that until I was about done with the campaigns anyway and was close to done with the game.

So if you can pick it up for under $10, it's a good deal and you'll get your money's worth from it.
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Platform for Display: PC Download Verified Purchase
The game play and interface are incredible. There is a problem I continually experience where the game constantly crashes with little or no warning. If you don't save every 5 minutes you lose a lot of your game. Game publisher offers very little support and the contact chain for support is very confusing.
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Platform for Display: PC Download
So I came back from Europe (specifically Switzerland and Germany) and wanted to play around with a public transit simulator. This is apparently the best. Well, it's not very good.

First, don't waste time on the tutorial, just watch a couple youtube videos showing how ti play. The tutorial skips over important points like how EVERYTHING is directional, including metro stations. It looks like the 'tutorial' for an open source game. Basically plan on spending 2-3 hours learning how the interface works and how to lay out these cyclical routes for 'different' vehicles.

Second, the gameplay is OK, but not great. Amazing how very much manual work is needed in this simulator. There's NO help whatsoever. I remember in SC4, you could click on the building and find out where people from that building worked. Well in this game, you have to click on each building, then on each individual person, then click again on the name of the job site (since they're all called 'factory' or 'power plant' or 'apartment building') and try to plan a route. Seeing how a building may have 20-30 occupants, it's just not worth the work and for every person it would take like 4 or 5 clicks with 2-3 windows opening on the screen. Instead, just build a long trolley line to start from one end of the map to the other and it'll be making money in no time. Scheduling is also a manual nightmare. Could maybe the game suggest that xyz line needs more frequent service due to crowding at such and such hour? No? You have to watch the buses and trains fill up and then adjust it yourself? Wow fun I guess. Also, annoying messages about fees being either too high or too low. Non stop. Really? There's no 'automatic' rate setting?

Third, as a simulator this is just not that realistic.
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