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Clean Architecture: A Craftsman's Guide to Software Structure and Design (Robert C. Martin Series) 1st Edition
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Practical Software Architecture Solutions from the Legendary Robert C. Martin (“Uncle Bob”)
By applying universal rules of software architecture, you can dramatically improve developer productivity throughout the life of any software system. Now, building upon the success of his best-selling books Clean Code and The Clean Coder, legendary software craftsman Robert C. Martin (“Uncle Bob”) reveals those rules and helps you apply them.
Martin’s Clean Architecture doesn’t merely present options. Drawing on over a half-century of experience in software environments of every imaginable type, Martin tells you what choices to make and why they are critical to your success. As you’ve come to expect from Uncle Bob, this book is packed with direct, no-nonsense solutions for the real challenges you’ll face–the ones that will make or break your projects.
- Learn what software architects need to achieve–and core disciplines and practices for achieving it
- Master essential software design principles for addressing function, component separation, and data management
- See how programming paradigms impose discipline by restricting what developers can do
- Understand what’s critically important and what’s merely a “detail”
- Implement optimal, high-level structures for web, database, thick-client, console, and embedded applications
- Define appropriate boundaries and layers, and organize components and services
- See why designs and architectures go wrong, and how to prevent (or fix) these failures
Clean Architecture is essential reading for every current or aspiring software architect, systems analyst, system designer, and software manager–and for every programmer who must execute someone else’s designs.
Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
- ISBN-100134494164
- ISBN-13978-0134494166
- Edition1st
- PublisherPearson
- Publication dateSeptember 10, 2017
- LanguageEnglish
- Dimensions0.8 x 6.9 x 9 inches
- Print length432 pages
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From the brand
From the Publisher
From the Preface of "Clean Architecture"
“…The rules of software architecture are the rules of ordering and assembling the building blocks of programs. And since those building blocks are universal and haven’t changed, the rules for ordering them are likewise universal and changeless.
But one thing has changed: Back then, we didn’t know what the rules were. Consequently, we broke them, over and over again. Now, with half a century of experience behind us, we have a grasp of those rules.
And it is those rules—those timeless, changeless, rules—that this book is all about.”
— Robert C. "Uncle Bob" Martin
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| Clean Code: A Handbook of Agile Software Craftsmanship | The Clean Code: Practical Advices for the Professional Programmer | Clean Craftsmanship: Desciplines, Standards, and Ethics | Clean Agile: Back to Basics | Clean Architecture: A Craftsman's Guide to Software Structure and Design | |
| Customer Reviews |
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4.6 out of 5 stars
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4.7 out of 5 stars
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| Price | — | $35.99$35.99 | $37.37$37.37 | $36.48$36.48 | $29.97$29.97 |
| Best agile practices of cleaning code “on the fly” Software Craftsmanship. | Endure and succeed amidst swirling uncertainty and nonstop pressure. | Picks up where Clean Code leaves off, outlining additional ways to write quality and trusted code you can be proud of every day. | A clear and concise guide to basic Agile values and principles. Perfect for those new to Agile methods and long-time developers who want to simplify approaches for the better. | Direct, no-nonsense answers to key architecture and design questions. | |
| "It is the best pragmatic application of Lean principles to software I have ever seen in print." —James O. Coplien, Founder of the Pasteur Organizational Patterns project | “Some technical books inspire and teach; some delight and amuse. Rarely does a technical book do all four of these things.” — George Bullock | ". . . [A] timely and humble reminder of the ever-increasing complexity of our programmatic world and how we owe it to the legacy of humankind--and to ourselves--to practice ethical development.” — Stacia Heimgartner Viscardi, CST & Agile Mentor | “What is in the world of Agile development is nothing compared to what could be. This book is Bob’s perspective on what to focus on to get to that ‘what could be.’ And he’s been there, so it’s worth listening.” — Kent Beck | "A good architecture comes from understanding it more as a journey than as a destination, more as an ongoing process of enquiry than as a frozen artifact." — Kevlin Henney |
Pick Up Where Clean Code Leaves Off
"As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
— James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author
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Product details
- Publisher : Pearson; 1st edition (September 10, 2017)
- Language : English
- Paperback : 432 pages
- ISBN-10 : 0134494164
- ISBN-13 : 978-0134494166
- Item Weight : 1.63 pounds
- Dimensions : 0.8 x 6.9 x 9 inches
- Best Sellers Rank: #15,278 in Books (See Top 100 in Books)
- #1 in Computer Hardware Design & Architecture
- #4 in Software Testing
- #18 in Software Development (Books)
- Customer Reviews:
About the authors

Robert Cecil Martin (colloquially known as Uncle Bob) is an American software engineer and author. He is a co-author of the Agile Manifesto.
Bio from Wikipedia, the free encyclopedeia. Photo by Tim-bezhashvyly (Own work) [CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0)], via Wikimedia Commons.

I'm an independent consultant, international speaker, writer and trainer. I live in Bristol and online.
My software development interests are in patterns, programming, practice and process. As well as contributing to a number of projects, I've been involved in (far too) many committees (for conferences, publications and standards, but as yet I've not been on a committee for committees).
My fiction writing tends to the short side — and occasionally to the dark side — spanning a number of genres.
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Customers find the book provides important concepts and is practical for learning how to write decent software. They also say it's worth reading, easy, and fun. Readers describe the writing quality as interesting and well-structured.
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Customers find the book provides important concepts such as SOLID and Component Principle. They say it's a practical book for learning how to write decent software. Readers also mention the views are meaningful and practical. They say it'll be an essential text for any seasoned developer.
"...the magic of combining theoretically deep discussion with a very practical, even advice-like perspective...." Read more
"...There is a well written history lesson in the next part...." Read more
"I found a lot of the explanations to be very clear and thought provoking...." Read more
"...can read it as a newcomer to the field, but the lessons contained will not really sink in until you have a few battle scars in your skin, and you'd..." Read more
Customers find the book worth reading, easy, and fun. They say it's a relatively light read with interesting insights. Readers also mention the first half is impressive.
"...Part 5 is about Architecture and was the most interesting to read...." Read more
"...Still, it's a relatively light read with interesting insights." Read more
"...The nice part of this book is that everything is in one book and is a quick read (2 days here)...." Read more
"All in all, this was a very interesting read and kept my attention throughout the book...." Read more
Customers find the writing quality of the book interesting, good, and practical. They say the views are meaningful and practical. Readers also appreciate the great presentation and useful advice on components design. Overall, they describe the content as well organized.
"...As always I found this one fascinating and well written...." Read more
"...It guarantees independence, reusable, clean architecture. This book explains how and why for this...." Read more
"...Clean architecture was an interesting read. I liked the clean architecture pattern that the author presents and his explanation of it...." Read more
"...Each (small) chapter is a fresh air of clean writing with deep understanding...." Read more
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My caveat is that, having gone through so much of Bob's previous material, there was unfortunately much here that was already familiar to me, including some sections that are taken almost verbatim from his previous writings. In itself this is no problem - had it been the first I ever read of the man I would be totally ecstatic about it, and it's reasonable of him to assume that most readers would not have followed him around the internets as assiduously as I have. But I was hoping to hear more about topics he only hinted at in his blog posts, e.g. the different kinds of architecture implied by different desired user experiences. I read him mention event-driven, request-based, and batch processing, and I was assuming he would elaborate on these ideas in this book, which he does not. There are many other details I wish he'd gone into or at least offered good follow-up reading on, such as presenters and the creation of use cases.
Finally, he does not appear to provide the name of the stellar body on the cover, which is an unfortunate break with custom.
The book starts with 3 myths we developers live in:
1. Myth: We just need to get to market first and we clean it up later.
2. Myth: Messy code makes us faster today and slows us later. Myth: We can switch mode from making messes to cleaning messes. (making messes is always slower, even in very short term as shown in example of a simple kata in the book)
3. Myth: Starting from scratch is a solution.
There is a well written history lesson in the next part. Uncle Bob presents Structured Programming, OOP and Functional Programming and says there is nothing else (programming paradigm-wise) to be invented. Part 3 is about SOLID principles from architecture point of view and part 4 are his Component Principles about component cohesion and coupling from his Agile Software Development book.
Part 5 is about Architecture and was the most interesting to read. Most memorable chapters for me were the Screaming Architecture and the Clean Architecture. Both of them are not new, you could have seen them in his videos or the article from 8thlight. The point of Screaming Architecture is that when a new developer joins a health-care project, he should be able to immediately tell "this is a health-care project" just from the project structure. Another topic which was part of multiple chapters, are micro-services. I felt that Robert Martin is not very fond of starting with them. He says services are little more than expensive function calls and as a communication mechanism between the project boundaries (i.e. a detail), they are a decision which should be deffered as far as possible.
Part 6, the Details, are a detailed explanations of his article Clean Architecture from 2012. There is a little gem in there, the Missing Chapter 34 written by Simon Brown. I liked his explanation of 4 different kinds of packaging classes together to form components.
However, there is little practical advice on making trade-offs, supporting operational requirements, etc. This is a book about structuring software components. The subtitle says as much, so you shouldn't expect a complete guide on application, system or enterprise architecture. In fact the author seems to misunderstand the meaning of "service architecture".
I think, overall, this is a very limited, if important, perspective on software architecture.
Still, it's a relatively light read with interesting insights.
I cannot understate how important a read this is, it's for sure an instant classic, on the same tier as The Mythical Man-Month, and your algorithms and data structures books.
I think, though, that in contrast to those two other books, you get a lot more mileage out of this book if you've already shot yourself in the foot by having at least two or three fully done projects under your belt. As I read this books I nodded in agreement in pretty much all of its points because I can instantly remember the pain of not having designed systems this way in the past. As a new programmer I do not think I would have understood most of these points, especially if I were a new grad and had only worked in systems of couple hundred to one thousand lines of code.
To me, this is a book to help you make the leap from an experienced software engineer to an expert software engineer and architect. This book has almost no code in it, so you certainly can read it as a newcomer to the field, but the lessons contained will not really sink in until you have a few battle scars in your skin, and you'd much rather not repeat past mistakes.
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Reviewed in Brazil on January 24, 2023






