The Club - Xbox 360

3.7 out of 5 stars 23 customer reviews
Rated: Mature
Metascore: 76 / 100
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About the Product

  • Rise Through the Ranks of The Club. As one of eight fighters, blast your way through five single player game modes including: Sprint, Time Attack, Survivor, Siege, and Run the Gauntlet.
  • Earn Respect Online. Shoot your way to the top of the leader boards in over nine cut-throat multiplayer modes. You will face-off with 15 real-time opponents online or battle with your friends offline in 4-player split-screen action modes.
  • "The Club is Global. Battle in eight unique real-world locations from around the globe, including war-torn cities, abandoned factories, steel mills and many more.
  • "Extreme Gun Battles in Hazardous Environments. A motion blur camera system intensifies the adrenaline rush in both open range and close quarter firefights. Destroy and manipulate objects in the environment to your advantage.
  • "Build up the highest score. A unique score-based accumulation system creates even more competition among players; the faster, more efficient and accurate that you are, the more points you will earn to unlock weapons, characters and maps.

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Product Description

Platform: Xbox 360

The Club, created by critically acclaimed developer Bizarre Creations, is a new breed of third-person shooter, combining fast-paced run and gun gameplay, destructive environments, and lethal weapons. You will fight to survive in a shadowy underground blood-sport controlled by a faceless, obscenely wealthy and influential elite who place their bets on who will survive as the blood-bath ensues before them. Take control of up to eight uniquely trained killers motivated by greed, driven by pure insane bloodlust, and hell bent on earning respect on a global level.

Product Information

Platform:Xbox 360
Release date February 20, 2008
Customer Reviews
3.7 out of 5 stars 23 customer reviews

3.7 out of 5 stars
Best Sellers Rank #33,489 in videogames
#1,752 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By M. S. Hillis on February 22, 2008
Platform for Display: Xbox 360
Last year's bumper crop of shooters, such as "BioShock", "Halo 3" and "Call of Duty 4", were notable for coupling bone-jarring realism with finely crafted epic stories. "The Club" promises something a little different.

There's no saving humanity, no detailed world to explore, no need to bone up on military strategy or tactics. Instead, "The Club" boils down simply to this: how many people can you shoot, and how fast can you do it?

Sure, the game is thinly wrapped in a pulpy "Running Man"-style story casting you as one of eight characters, such as an extreme-sports thrill-seeker or a burly Russian hunter, drawn into an underground blood sport for the amusement of rich fans.

That's an excuse, if one was needed, for blasting your way through a variety of mostly industrial settings or fending off waves of attackers as you try to stay alive for a set period of time.

The twist in "The Club" is that you rack up points for each kill, and by stringing kills close together, you earn bonuses that multiply your points. Extra points are awarded for stylish moves like head shots, or breaking through a door and taking out opponents on the other side.

The graphics are decent but not spectacular given where we are in the Xbox 360's lifespan. Sound production is bordering on great, with the various weapons producing a variety of satisfyingly realistic blasts.

The best design element of the game is perhaps the control scheme, which is intuitive and simple, and is notable for the wonderful inclusion of a "quick spin" button that whirls you around 180 degrees in an instant. That's a useful trick when you are beset by foes on all sides, and hopefully will be something that makes its way into other games.
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Comment 23 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360
Sega's The Club feels like an old-school, arcade shooter with a next-gen gloss, and it certainly is by any stretch of the imagination. You run and race through a closed course, taking down as many enemies as you can in the process in some trigger happy, flashy ways. Once you pop in The Club, you'll be hooked by its run and gun style of play, that proves to be insanely fun at first. However, you'll find that it doesn't take you too long to get through the game, and while there are five total modes of play in The Club, many of them are very similar to each other. No matter what mode of play you are in, you have the same objective: obliterate everything in sight. The only real replay value that The Club offers is if you want to beat your own score, which will be enough reason for some gamers to go back through the game, but others will play it and be done with it. Still though, The Club looks and sounds good enough, and provides some great fun for a while, but once you finish it, which won't take too long or be too difficult, there isn't really anything left. All in all, The Club is definitely worth a look for those craving an old school, run and gun action game, but there isn't enough here to hold your interest for long.
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Platform for Display: Xbox 360 Verified Purchase
This game surprised me on how good it is. Now it's not a epic triple A blockbuster action packed story driven games. And it doesn't try to be. It has 6 main characters with forgettable and laughable story's. What this game has is fun map/courses you run through shooting baddies. There's multiple run routes and 3 different game types. This game is SHORT IF you just run through with a character or 2. The fun that most over look is replay. It's a big score system so it's fun (at least I though) to try and beat your scores. It's levels are different enough that I beat it with everyone without feeling too repetitive. And I kept hitting a high score and thinking "If I did this different I'd beat it even better". I did this way more than I thought I would. It's a fun not too serious game. For how cheap you can get it there is plenty to like. If you're looking for a story type shooter this probably isn't for you. If you want to throw a game in. Shoot some bad guys running through small stages and trying to beat your last score it's a fun game.
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By Chris Jewell on January 15, 2013
Platform for Display: Xbox 360 Verified Purchase
Essentially this game is a mediocre shooter with miniature (2 minute long) levels. The object is to run through each level as quickly as possible while shooting enemies in quick succession. Unlike many games, the goal isn't to reach the end of the level in order to advance the story line. The goal is to get the highest score possible. You get points based on kill difficulty and you get a score multiplier per kill which starts to deteriorate after about 5 seconds if you don't make another kill in time. The game seems to be set up for you to repeat each "level" multiple times in an attempt to better your score. To me, it feels like a gimmick to have you repeatedly run through the same few rooms over and over, killing the same hapless victims until you reach a score you're happy with. It's sort of like a "time trial " sub-quest (from "Prototype" or "Spiderman") crossed with a below average 3rd person shooter. I lost interest in this game quickly.
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Platform for Display: Xbox 360
The Club is basically an arcade style third person shooter. The storyline is like that of "Twisted Metal". In that I mean the story is different for each character. Some are there for the thrill, others for paying debts or to obtain certain needs, and some are blackmailed into it.

The goal of the game is to reach the end of the level with highest possible score. In order to do this you must chain together combos, for instance shooting someone in the head with a bullet you ricocheted off a wall after having rolled across the floor will earn more points than just shooting your enemies in the head. Each kill adds more time to your kill bar, which acts as a multiplier. The higher the kill bar, the more points you earn for a kill.

The levels are short, but there can be a lot of action in each level. It all depends on how well you play, and how many cool combos you can string together. With short levels comes a short game. There's maybe 6 hours, if that of gameplay. But if you like to hunt for achievements than you'll a bit more time especially if you try to get them without help.

All in all, this game is worth picking up if you find for a good price. I paid about $16 or so, not bad...would rather have paid less but it's not worth griping about. And there's never anyone playing online, although I found about 6 people who were on it on day...but you need 8 in order to start a match.

Oh and the leaderboards are filled with cheaters. On most of the boards you'll see the #1 guy with 2-4 million points, which is normal and than 2nd place with 200,000-300,000 and 3rd place will have 1-2 million points! Obviously the guy in 2nd cheated. Plus that guy in 2nd place will have the same score on multiple boards for that tournament.
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